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The Song of Vanyr | Dragon/Rider Rp | Open!October 23, 2025 04:40 PM


Vaxmas

Darkseeker
 
Posts:1100
#3114616
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double post

Edited at October 23, 2025 04:40 PM by Vax
The Song of Vanyr | Dragon/Rider Rp | Open!October 23, 2025 04:41 PM


Imperial Sands

Darkseeker
 
Posts:11321
#3114617
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That is perfectly fine ^^ I'll reserve it for you!

Meander said:
If it's alright to just make a dragon rather than both a dragon and rider, I'd like to reserve the Frostvein slot :) I may end up making a rider later, but for now I don't know that I'd be able to stick with two characters.




Which dragon? ^^

Spellbound said:
Reserving a Rider & Dragon




Will reserve!

Vax said:
Reserving ChorusWeaver!


The Song of Vanyr | Dragon/Rider Rp | Open!October 23, 2025 05:26 PM


Spellbound

Lightbringer
 
Posts:22934
#3114619
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I'll take the Riverguard ( Water )
The Song of Vanyr | Dragon/Rider Rp | Open!October 23, 2025 06:01 PM


Imperial Sands

Darkseeker
 
Posts:11321
#3114620
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You got it!

Spellbound said:
I'll take the Riverguard ( Water )


The Song of Vanyr | Dragon/Rider Rp | Open!October 23, 2025 08:38 PM


cloudpack

Lightbringer
 
Posts:258
#3114633
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Can I reserve a rider and the light dragon?
The Song of Vanyr | Dragon/Rider Rp | Open!October 23, 2025 11:05 PM


Imperial Sands

Darkseeker
 
Posts:11321
#3114653
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Will Add!

cloudpack said:
Can I reserve a rider and the light dragon?

The Song of Vanyr | Dragon/Rider Rp | Open!October 24, 2025 07:28 AM


Capulets

Darkseeker
 
Posts:9
#3114668
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If I could, I'd love to reserve a the Bloomwrought dragon spot please!!
The Song of Vanyr | Dragon/Rider Rp | Open!October 24, 2025 09:25 AM


Meander

Neutral
 
Posts:17
#3114670
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Frostvein

Name
Palaryx

Age
Adult

Gender
Female

Sexuality
No preference

Type
Ice

Appearance
Palaryx has quite the striking silhouette. Her compact and powerful build emphasises her predatory nature, and if she holds herself upright she stands at around 16 feet in height, though she generally stays much closer to the ground when on land, due to crawling on her wings and short hind legs rather than truly walking. She's much longer than she is tall, particularly when counting her very long tail, with a wingspan almost as wide as she is long.

Her four-limbed, wyvern body structure means she has a deep keelbone, with a lot of muscle loading the front half of her body to support both her large wings and long, arcing neck. In comparison to the stocky muscle of her torso, her wings are large and sweeping, with hooked talons at the front to aid her in walking when she's not airborne. In contrast to her larger front half, her back legs are very short and muscular, only mildly useful for propelling herself along the ground, with large talons designed to grip onto sea ice and stabilise her, rather than being designed for land-based movement. Her tail is long, acting as a counterbalance to her heavier torso and a rudder for steering in flight.

The most noticeable feature of Palaryx is that she is largely covered in feathers. A thick layer of downy feathers cost most of her torso and abdomen, covered by a layer of shiny waterproof feathers for insulation. The feathering along her wing bones, face and legs is much thinner, smaller and sleeker, completely petering out and revealing scales on her feet and snout. The membranes of her wings completely lack any feathering. Most strikingly, a crest made of elongated feathers runs the entire length of her party, from her head down her tail, which is completely covered in these long feathers. These feathers aid in communication, often flaring and settling back down in concert with her emotions, while the feathers on her tail are used for braking and steering.

Her skull structure is overall very sharp and narrow, with a strong, bony upper jaw that acts almost like a beak, though her mouth is still populated by rows of devastatingly sharp, curved teeth. Her eyes contain two nictating membranes - one which is near-invisible and used for reducing the glare from sunlight on snow or water, and the other milky-white that prevents seawater or snow from getting in her eyes - and a tapetum that causes her slitted pupils to reflect light, allowing her visibility in low light conditions. Two sharp, sweeping horns lie at the back of her skull, very narrow and sleek in shape.

In terms of colour, Palaryx is largely pale with an iridescent sheen. She's not quite pure white, though it is very close, with the visible scales on her snout and feet a slightly darker, blue-tinted shade than the feathering. The bases of each of the feathers along her crest, however, are an inky black, reflecting with an oily iridescent - this colouration is not visible when the crest lies flat, but when she's flaring it or steering/braking using it, it becomes starkly obvious. Her wing membranes contain more of a gradient, moving from almost pure white to a stormy grey at the fringes. Her talons and horns are black, as are the fine scales around her eyes, which are a bright, piercing amber.

Her voice is naturally a deep, resonant timbre, usually very soft, though this is in stark contrast to her more draconic vocalisations, which tend to be almost painfully loud screeching whistles and roars, useful for communicating over vast distances but not particularly helpful for close-quarters communication. Due to the cold air that seems to perpetually seep from her, she seems to almost lack a scent entirely - like a crisp winter's morning, she smells like the cold, rather than anything specific.

Personality
Palaryx is happy to socialise and be involved in conversation, in fact even enjoys and seeks out company, though she herself tends to be rather quiet and observant rather than an active participant. It takes her a while to truly open up to someone, though she's perfectly happy to be polite and friendly with them before she feels comfortable with them, but before she's comfortable with someone she's much more likely to only listen to them with occasional words in return, rather than genuinely participating in the conversation with her own opinion. She tends towards being very patient and understanding, an excellent listener.

Since her biology is designed more for flight than for moving on land, she's usually far more cheerful and inclined towards conversation while airborne, and more withdrawn and reserved on the ground, where she feels more vulnerable. Particularly, she has a tendency on land to be overprotective of her food and personal space, whereas in the air she's more tolerant towards intrusions.

Which humans interest you
Palaryx would fit best with someone who's more of a firebrand, willing to speak their mind and act on their beliefs, to complement her more laid-back and patient nature.

Abilities
Frost Breath: Palaryx is able to exhale supercooled air. She can control the speed of the chill, whether allowing it to seep from her open jaws in a visible fountain of mist, or exhaling it more explosively to instantly freeze whatever it comes into contact with.

Cold Aura: Being a creature of ice and snow, Palaryx instinctively draws on the warmth around her, which manifests in a very cold area surrounding her. She can control whether this is simply a slight chill in a small radius or whether she seems to radiate freezing temperatures in a broader area, but she can never fully turn it off.

Frostbitten Claws: Whereever Palaryx's talons or fangs wound someone, the intense cold contained there almost instantly causes frostbite or frostburn. The leaching cold also often causes sluggishness or lethargy in the victim, along with the pain from the frostbite and the wound itself.

Strengths
+ Excellent flier, for both short and long-distance flights. Not super agile, but fast and with a lot of stamina, can glide at high velocity for extended periods of time.
+ Can tolerate extremely low temperatures with no difficulty or discomfort.
+ Keen senses, particularly sight.
+ Excellent at diving or dive attacks, whether that's against something in the air, water or on land, she's used to crashing through thin sea ice to snatch prey.
+ Can glide almost silently, very stealthy in the air.

Weaknesses
- Practically incapable of camouflage in non-snowy areas, thanks to her pale colouration causing her to stand out really obviously.
- Complete intolerance of high temperatures, she overheats very easily thanks to the insulating feathers and the way she absorbs nearby warmth
- No stamina in the water, very bad at swimming - the initial dive is easy for her, but it tends to be a bit of a struggle after that point.
- Not particularly coordinated on land, she can walk for a long time but she's not designed for it and is rather slow, and it tends to cause pain after a while.
- Difficulty taking off and landing, particularly out of water, it's usually a bit of a process to get airborne, even if she's in her element once she's up there. She usually tries to take off from elevated locations where she can drop down into the air rather than actually taking off normally.

Crush
Open

Mate
None

Kin
None

Affiliations
Open

Other


Edited at October 24, 2025 05:53 PM by Meander
The Song of Vanyr | Dragon/Rider Rp | Open!October 24, 2025 09:49 AM


Vaxmas

Darkseeker
 
Posts:1100
#3114672
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Name
Ascharnai
(Ash-ar-nay)
Age
Young Adult
Gender
Female

Sexuality
No preference, though she doesn't love very fast

Type
Chorusweaver

Appearance
Ascharnai is a mostly white dragon, with light blue markings on her legs and tail. She has long legs and a long tail. The fluffy-looking scales on her neck poof out when she uses her powers.
Eyes: Ascharnai's eyes are light yellow with slit pupils. Her eyelids are heavy over her eyes.
Head: Ascharnai has a long, narrow head with large ears. A horn on the end of her snout has three orbs floating above it, these orbs can be used as projectiles.
Voice: Ascharnai has a very distinct voice, a deep, song-like tone with what seems like a very light Russian accent.

Personality
Intelligent- Ascharnai has a quick wit and can always get herself out of a dangerous situation.
Patient- Especially in an argument, she will wait and use facts and what you say against you. She is patient during any time.
Calm- Like her patience, Ascharnai is very calm in an argument as well. She somewhat radiates calmness.
Impulsive- Ascharnai can be impulsive at times, but she is usually very calm.

Which humans interest you
Acharnai would like a rider who matches her personality, though she would be okay with anyone.

Abilities
Song Control: Asch (Ascharnai) can take any form of music and use it as a weapon.
Barrier of Music: Asch has a barrier of music that can be taken down by command.
Projectiles: The floating balls above her head can be thrown

Strengths
Physical strength- Asch is a very good up-close fighter

Socialization- Asch can talk to anyone, anywhere
Weaknesses
Emotional Strength- Asch is prone to anxiety attacks
Long distance fighting- Asch is not the best at far away fighting

Crush
Open ( • ̀ω•́ )

Mate
Open! ( • ̀ω•́ )

Kin
Open! ( • ̀ω•́ )

Affiliations
Open! ( • ̀ω•́ )

Other
Nope. PM me if you want your character to have a relationship with her! I don't want my human to be her rider so...

Edited at November 10, 2025 11:12 AM by Vax
The Song of Vanyr | Dragon/Rider Rp | Open!October 24, 2025 02:32 PM


Court of Souls

Neutral
 
Posts:112
#3114682
Give Award
Heyyyoooo <3 Can I reserve an Emberborn, and a rider pleeease?

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