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Battle Moves |Learned in Order|:
25 =Tear (Off +2)
50 =Grip & Scratch (Off +3)
75 = Knock Over (Off +4)
100 = Kick (Def +5)
125 = Strangle Hold (Off +6)
150 = Rake (Off +7)
175 = Wrestle Down (Off +8)
200 = Push Away (Def +10)
225 = Jugular (Off +9)
250 = Disembowel (Off +10)
275 = Slashing Bite (Off +11)
300 = Flesh Ripper (Off +12)
325 = Skull crush (Off +13)
350 = Bone Breaker (Off +14)
375 = Thrust (Def +15)
400 = Hind Paw Slam (Off +16)
425 = Headbutt (Off +17)
450 = Tail Slap (Off +18)
475 = Roll (Def +19)
500 = Buck (Def +20)
525 = Neck Snap (Off +21)
550 = Fatal Bite (Off +22)
575 = Spine Snap (Off +23)
600 = Eye Gouger (Off +24)
625 = Ankle Cut (Off +25)
650 = Side Jump (Def +26)
675 = Counter (Def +27)
700 = Block (Def +28)
725 = Achilles Tear (Off +29)
750 = Body Slam (Off +30)
775 = Play Dead (Def +31)
800 = Dodge (Def +32)
825 = Pin (Off +33)
850 = Decapitate (Off +34)
875 = Shake (Off +35)
900 = Death Grip (Off +36)
Character Attributes:
Dominance - Pack Happiness, Chasing Packs
Stealth - Tracking prey
Perception - Discovering things while exploring
Luck - Discovering things while exploring
Maternal - Number of pups born
Social - Befriending familiars
Empathy - Healing animals
Morals - Fixing the Beaver Dam
Resolve - Offensive battle ability
Composure - Raiding the Farmhouse
Wisdom - Discovering things while exploring, Identifying prey
Battle - Offensive battle ability
Charisma - Number of pups born
Agility - Defensive battle ability
Spirituality - Discovering things while exploring
Pup Exploration:
Battle raises after watching a fight
Agility raises when stealing food from a trap
Agility raises when watching older wolves fish
Stealth raises when watching the adults stalk prey
Social raises after befriending animals
Pup Toys:
Worm - Resolve
Salamander - Agility
Rhinoceros Beetle - Resolve
Femur Bone - Resolve
Feathers - Resolve
Dead Sparrow - Agility
Codes that work with bios and PMs. (Remove the +`s):
<+B+>+Text+<+/+B+> to make text bold
<+I+>+text+<+/+I+> to make text italicized
<+U+>+text+<+/+U+> to make text underlines
<+CENTER+>+text+</+CENTER+> to center align your text
Wolf Moods:
Content - Default mood
In Labor - Close to having pups
Peaceful - Blessed at temple ruins
Fierce - Killing prey/enemies
Sheepish - Fleeing from a battle
Triumphant - Defeated a player in PvP
Subdued - Defeated by a player in PvP
Shifty - Stealing from a trap
Hurt - Injured by a trap
Sneaky - Raiding a bear's den
Successful - Catching a fish
Softhearted - Healing injured animals
Devious - Raiding a farmhouse
Heroic - Fixing a dam in explore
Outgoing - Befriending familiars
Sad - When a wolf dies
Wolf Weight:
75-90 - +5 Agility -5 Damage
90-110 - +2 Agility -2 Damage
110-130 - -2 Agility +2 Damage
130-150 - -5 Agility +5 Damage
Pregnancy:
80-96 hours
Labor:
2-5 hours
1 Real day = 1 Wolf Play Month
3 Wolf Play Months = 1 season
4 seasons = 1 Wolf Play Year
(Wolves age every spring)
Defects:
Deaf - 50 CP penalty in Perception
Hip Dysplasia - 100 CP penalty in Battle, 150 CP penalty in Agility
Anosmia - 120 CP penalty in Perception. 50 CP penalty in Stealth
Runt - 100 CP penalty in Battle
Hydrocephalus - 100 CP penalty in Empathy, 150 CP penalty in Wisdom, 50 CP penalty in Agility, 100 CP penalty in Spirituality
Blind - 120 CP penalty in Perception, 120 CP penalty in Battle
Dwarfism - 50 CP penalty in Battle. 50 CP penalty in Agility
Hyposmia - 100 CP penalty in Perception
Cerebellar Hypoplasia - 150 CP penalty in Dominance. 100 CP penalty in Stealth, 150 CP penalty in Battle, 150 CP penalty in Agility
Club Foot - 50 CP penalty in Agility, 20 CP penalty in Battle.
Spina Bifida - 150 CP penalty in Agility, 150 CP penalty in Battle
Albino - White wolf, pink nose, pink eyes
Melanism- tuns a wolf's coat black
Vitiligo- white splashes appear on the face
Erythrism- turns a wolf's coat a rusty brown as well as it's nose
Leucism- turns the wolf a cream color.
Heart Murmur - No known effect at this time
Extra Vertebrae - No known effect at this time
Entropion - No known effect at this time
Crooked Tail - No known effect at this time
Boost:
Adaptive Vitality- 225 CP in Battle, 225 CP in Agility
Ancestral Piety- 250 CP in Spirituality
Archaic Pride- 225 CP in Dominance, 225 CP in Wisdom
Celestial Prosperity- 225 CP in Luck, 225 CP in Health
Crushing Strength- 250 CP in Battle
Deadly Silent- 250 CP in Stealth
Divine Health- 50% increase in health (100 health --> 150 health)
Dominance Survivalist- Gains hunger/thirst slower
(All CP boost are a 25% increase in the amount that is able to be given to a wolf with that boost)
Elite Speed- 250 CP in Battle, hits twice in battle
Fortuitous Boldness- 225 CP in Luck, 225 CP in Composure
Gaelic Blood- 400 CP in Luck, Wolf turns Green
Infatuation- 225 CP Charisma, 400 CP in Maternal, Wolf turns Pink with Hearts
Inner Strength- 250 CP in Composure
Karmic Blessings- 250 CP in Luck
Matron’s Blessings- Chance to Produce 4 Pups
Muted Awareness- 225 CP in Stealth, 225 CP in Perception
Nimble Foot- 250 CP in Agility
Outstanding Precision- 225 CP in Battle, 225 CP in Resolve
Savvy Insight- 250 CP in Wisdom
Second Sight- 250 CP in Perception
Silver Tongue- 250 CP in Social
Surpassing Valor- 250 CP in Dominance
Unparalleled Learning- 250 CP in Resolve, chance to double Battle Exp gained in battles
- I once went by many names such as: Folana, Foleko, Fo, and Therea Folana. Now I am Panic :>
- The art in my profile picture was 100% done by me, seasonal too!
- Please take care of me, i'm a little slow.