
| Chatbox |
| Ezranian |
| chara- i think it's literally just called "Introduction to Programming". we've just been learning basic python |
| Charalander |
| Ezra, I love them too!!! I grew up playing with them, if you're struggling wrapping your head around the logic of a cyoa looking over their stuff could help :) |
| Charalander |
| Ezra, I made a script that reads a text file and turns each bit of "special formatting" into code, so I can write dynamic scenes; that's the parser bit The "little language" is a DSL, they're just... a tool in gamedev for me What course are you taking? Also the idea of a biological spaceship idea sounds so fun!! |
| Ezranian |
| chara- honestly this is the final project for my intro to programming class and i have no idea what you just said lol. sounds cool though! |
| Charalander |
| Ezra, I think choicescript uses Python wrapping? Unsure, but it might help you as inspiration |
| Charalander |
| Ezra, Omg that's such a coincidence because right now I'm working on a text CYOA game as well!! But mine's in C#, I built my own parser and little "language" for my text files |
| Ezranian |
| chara- little text adventure kind of thing. the plan is to make the player escape a biological spaceship by curing its disease but as of right now all the descriptions are just "test" lol |
| Wild Runners |
| -Click- 'Fight me you foul mouse! Unless you are two much of a coward?' |
| Ezranian |
| i'm trying to code a basic game in python and it turns out to be a massive pain in the ass |
| Quests |
| Alliance Battles |
| Challenges |
![]() | Water Moccasin : 0 |
![]() | Alligator : -2 |
![]() | Ocelot : -4 |
| Chatbox |
| Ezranian |
| chara- i think it's literally just called "Introduction to Programming". we've just been learning basic python |
| Charalander |
| Ezra, I love them too!!! I grew up playing with them, if you're struggling wrapping your head around the logic of a cyoa looking over their stuff could help :) |
| Charalander |
| Ezra, I made a script that reads a text file and turns each bit of "special formatting" into code, so I can write dynamic scenes; that's the parser bit The "little language" is a DSL, they're just... a tool in gamedev for me What course are you taking? Also the idea of a biological spaceship idea sounds so fun!! |
| Ezranian |
| chara- honestly this is the final project for my intro to programming class and i have no idea what you just said lol. sounds cool though! |
| Charalander |
| Ezra, I think choicescript uses Python wrapping? Unsure, but it might help you as inspiration |
| Charalander |
| Ezra, Omg that's such a coincidence because right now I'm working on a text CYOA game as well!! But mine's in C#, I built my own parser and little "language" for my text files |
| Ezranian |
| chara- little text adventure kind of thing. the plan is to make the player escape a biological spaceship by curing its disease but as of right now all the descriptions are just "test" lol |
| Wild Runners |
| -Click- 'Fight me you foul mouse! Unless you are two much of a coward?' |
| Ezranian |
| i'm trying to code a basic game in python and it turns out to be a massive pain in the ass |
| Drift Through The Blood {G2} "Drift" | ||
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Wolf Number: 4546881 Gender: Male Age: Deceased Deathdate: Mar 25, 2024 Death Age: 15 Pack: The Heavens Last Owner: Boo Breeder: Boo Weight: 133 Pounds Build: Muscular Fur Type: Wirey Generation: 2nd Birthdate: Oct 2, 2023 Sire: ☾ ghoulish affair Dam: Venus Isnt Forever {G1} Mood: Content Battle Experience: 648 Playfulness: Low Birth Defect: None Boost: Divine Health Total Battle Earnings: 2011 Total Mush Found: 83 Offspring Count: 194 Bred This Season: 3 Total Times Bred: 76 Affinity W/Your Pack: Excellent Talent: Maternal Composure Charisma Talent Count: 3Injury: None
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Base Coat: Golden (Common) Eyes: Yellow (Common) Nose: Black (Common) Inner Ears: Red Merle Leg Type: Paws Leg Color: Red Merle Head Type: None Head Color: Red Merle Tail Type: Tip Muzzle Type: Stripe Muzzle Color: White Harlequin: Brown Back Type: Side Splash Back Color: None Back Type #2: Sooty 2 Back Color #2: None Piebald 3: Silver Okapi: Silver Speckle Type: None Speckle Color: White Ear Edges Type: Tip Ear Edges Color: None |
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Total Character Points: 1968 |
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