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Lightbringer
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THE ELYSIUM You and your fellow comrades had finally made the long trek up and over the Elysium mountains. Standing now, on the ridge right above the camp you had set up amongst the rocky, your eyes settle on glimmering purple forests and twisting spires of stone. From here you can see drakes and dragons, horses and cats with wings. The stuff of children's books- But alive, real, right there. So very close. You grin, as you turn to your friends, and make your way down the ridge. You had searched for these lands for years and years. This was wonderful. Now- Time for some critter catching. Edited at February 1, 2026 11:55 PM by Lamprey
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Lightbringer
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YOUR PACK CONTAINS... Basic Set (Mandatory) - Allows for one creature capture* - 50 mush Steeleberries - Unideer encounter chance increased - 10 mush Fish Filet - Flit Gryphon encounter chance increased - 10 mush Sora Moss - Unideer auttocapture** (Stacks) - 25 mush Lamb Chop - Flit Gryphon auttocapture (Stacks) - 25 mush Twisted Root - Increased mutation*** chance (Stacks) - 20 mush Collar - Allows for one accessory**** (Stacks) - 10 mush Rope - Allows for one extra creature capture (Stacks) - 40 mush Net - Allows for three extra creature captures (Stacks) - 75 mush * This means a successful one. Without auttocapture feeds, theres is a 50/50 chance of successfully capturing a creature with a set/rope/lead. If a capture is unsuccessful, the game will continue until it is successful. ** Auttocapture means that if you encounter a creature and decide to capture them, you may choose to use this item to automatically capture them and skip the 50% chance of capture. *** Different mutations will be explained below. There is a 20% base chance of a creature being mutated (rolled before a creature is rolled for capture, and will be listed in the interaction), with every mutation having equal chances of being present. If a mutation is rolled, the creature will be rolled for additional ones (with chances halving every time) until they roll a non-mutatuion number. Purchase adds a 10% mutation chance to the base chance (Will still halve every roll). **** Accessory can be decided by buyer. I will not place feathers behind ears. Accessory items have to be purchased before the game begins, and used once it is complete (You will be reminded). Edited at February 2, 2026 12:15 AM by Lamprey
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Lightbringer
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YOUR BEASTIARY READS... [Mod Edit: Your image has been removed due to lacking credits. Please review our image crediting guide.] Unideer Common grazing species. Horn is simply decorative, they do not pose threats or have the ability to weild "magic". Commonly found in the purple woodlands. Skittish and hard to approach. Comes naturally in pale grays and whites. Common Mutations: Multiple Horns Longer Fur Unnattural colors (Pastel) Unnattural colors (Neon) Longer Tail [Mod Edit: Your image has been removed due to lacking credits. Please review our image crediting guide.] Flit Gryphon Common flying pescatarian species. Nests in spires and have deep spiritual beleifs. Commonly found near spires and mountainsides. Curious and playflul. Comes naturally in browns and creams. Common Mutations: Multiple Wings Shorter Tail Unnattural colors (Pastel) Unnattural colors (Neon) Mane Bird Legs Edited at February 2, 2026 08:18 AM by Ecifircas
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Lightbringer
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YOURE READY TO CAPTURE... Rules: I . Follow Eve's rules II . Patience! I have classes and work :) III . Payment can be sent at any time! IV . Credit isn't 100% necessary unless the exact peice from this expereince is being used! V . Refunds will not be provided unless there is a mistake or I cannot complete your adventure. Form: Pack Name + #: Items: Owed Mush: Questions/Concerns/Notes: Explorers: I . II . III . IV . Waitlist: I . II . III . IV . Edited at February 2, 2026 12:30 AM by Lamprey
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Lightbringer
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First two explorers get a basic set free! Additional items will still cost extra. This means you can get one creature and the adventure experience free of charge! Hoping I did this right lol!
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Neutral
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Hi, so do i get the basic set for free?
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