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Mag,

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there's a rule about mentioning other sites and games if they could be similar to this one or something like that
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   Host Discussion - Prophecy of LegendsFebruary 23, 2023 10:02 AM


Overthink101

Neutral
 
Posts: 12238
#2863494
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If you aren't Spellbound, Tamesis, or me; then don't post haha. Easy as that.
   Host Discussion - Prophecy of LegendsFebruary 23, 2023 04:05 PM


Cereal

Darkseeker
 
Posts: 8952
#2863583
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Plot Summary

Some general information is that this would be fantasy (still trying to decide what era) where there are two sides (which will be named in the discussion after the leaders of both teams are created) fighting against each other within a city, or kingdom, or town (this is where the era is most important haha)

The world is one where magic is like- *Extremely* common and covens and such are basically the norm. The world is polytheistic and has 3 *main* gods/goddesses. Life, Natural Death(think sickness, natural disasters, and old age), and Unnatural Death(think war, genocide, and murder).

Each side is fighting in the name of a deity. Team 1 (as I've labeled them in the blog) is fighting in the name of Life, and Team 2 is fighting in the name of Unnatural Death. The Neutrals are mostly following Natural Death.

That's just some general information about the world- Anyways, now the actual plot! Haha..

So, the plot follows the 2 teams and the neutrals in this kingdom/city/town as they fight.

Quickly both leaders, who both already know which prophecy they lead, figure out that (potentially *some* of, if the roleplay decide that there needs to be more characters) their members fit other prophecies. And suddenly the fight seems more like something that was preordained to happen. Which causes the fighting to take a turn to *also* recruiting the other prophesied people (the neutrals) and figuring out just what these prophecies mean.


Edited at February 23, 2023 04:12 PM by Tamesis
   Host Discussion - Prophecy of LegendsFebruary 23, 2023 04:16 PM


Cereal

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Posts: 8952
#2863593
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The Relationship of the Three

They're three power structures: The Crown, The Church, and the Military. Each has their respected leaders, but their relationships are kind of terrible towards each other. Basically, the three are fighting for a total power of the province and are not afraid to dismantle the other to get it. The three formulated restrictions on each other-ancient rules that cannot be broken.

The followers of Life want to get rid of Unnatural Death, preferring to follow a diplomatic approach to life than shed needless blood. The worshipers of Unnatural Death grew tired of having a harsher restrictions compared to the other two, the kingdom treating them like animals. As for the Neutrals, they're honestly tired of their bickering and vote for the crown in hopes to settle the bickering.

The Neutrals are the average citizens sick and tired of the fighting(more or less), Team 1 (the Life Supporters) are basically a misfit group of volunteers that are fighting Team 2 for the Church for whatever reasoning they may have, and Team 2 (the Unnatural Death Supporters) are also a misfit group where each member is either fighting for power or because they actually want change.



The medieval province has three cities for the respected worshippers, with the crown living in the neutral lands between the two territories.

Schoolings/Academies

Oh yeah- the Life sector has a ton of random different schools actually because Life also has rule over things like Passion, Creativity, and stuff like that.
ND has the healing schools actually, and lots of ports- Basically the agricultural stuff and medical stuff. The Agriculture stuff is closer to the UD section while the medical stuff is closer to the Life section.
Meanwhile UD has all the combat and/or physically demanding stuff. Construction, Combat, Sports, Trades such as Blacksmithing- All that stuff.
Surprisingly enough though, all sectors have the average, everyday stuff too.


Edited at February 23, 2023 04:22 PM by Tamesis
Host Discussion - Prophecy of LegendsFebruary 23, 2023 11:53 AM


Spellbound

Lightbringer
 
Posts: 22808
#2863509
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Boo
Host Discussion - Prophecy of LegendsFebruary 23, 2023 11:59 AM


Overthink101

Neutral
 
Posts: 12238
#2863511
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Ahhhh- Scary!
Host Discussion - Prophecy of LegendsFebruary 23, 2023 12:01 PM


Spellbound

Lightbringer
 
Posts: 22808
#2863512
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Ahehehe.
I am excited, making a Legend seems interesting considering their fates are pre-determined, imagine being fated to die or not fall in love or watch your soulmate be with someone else.
Host Discussion - Prophecy of LegendsFebruary 23, 2023 12:06 PM


Overthink101

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Posts: 12238
#2863514
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Haha- Only they have no idea what events take place in these legends. The legends are vague, and there are only ever two or three possible outcomes for each of them. It gives them a sort of free will while also being just completely depressing to think about for very long.
-
Also- I would like to request help in coming up with minor deities. If you can think of something that there should be a deity for, then please let me know XD
Host Discussion - Prophecy of LegendsFebruary 23, 2023 12:23 PM


Spellbound

Lightbringer
 
Posts: 22808
#2863521
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OOooo. So they're like super cryptic and shit? Damn, that's crazy - even more sad and crazy.
----
OOOOO.
-Fortune
- Hospitality/Travelers
- Sinners & Thieves
- Rivers, Lake, Oceans
- Poison, Herbs, Health
Host Discussion - Prophecy of LegendsFebruary 23, 2023 12:27 PM


Overthink101

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Posts: 12238
#2863522
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Yep! It's fun.
-
Fortune like Luck?
(Look at Fori about the Ocean/Sea one lol)
Very good ideas though!
-
Also, if either of you come up with possible titles for the deities, let me know!
Host Discussion - Prophecy of LegendsFebruary 23, 2023 12:40 PM


Spellbound

Lightbringer
 
Posts: 22808
#2863528
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I'm excited :o
-
And yes
Will Do
-
Ooo, will brainstorm some

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