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Neutral
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Hello hello!! Super excited for this to kick off as well! Thank you so much for joining! I do like all the ideas of a banquet/party (I think someone mentioned a masquerade as well if I'm not tweaking lol) and I think that sounds super fun to incooperate...especially if Ireshi is involved somehow with letting the Syndicates in the palace under guise of the masks
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Lightbringer
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I did think that a betrayal or infiltration was an interesting idea so feel free to pm me or Creek about it if you think your character would like to be that. I'm not set on it, but it'd be interesting to throw that idea out there. The target thing would definitely change if Ireshi is involved. I think maybe some of the beginning stuff could be them learning how to work together in close quarters and actually seeing everyone involved and how small of a group they are and realizing the stakes. They have their alcolytes take turns gathering information for them to plot a way to disrupte everything. Also feel free to contribute world building or Syndicate culture ideas. I also updated the sign up with Syndicate members have a brand of the Lotus below their left collarbone
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Neutral
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I personally think the idea of a betrayl/traitor among them is a very cool idea to think on. It would bring high stakes and drama, especially with how small the group is. I agree about starting it off with them all working in close quarters and getting the vibe between everyone. How new of members do you think the Alcolytes are/should be? Just recently brought in or has it been a couple of months?
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Lightbringer
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Well, it depends because they aren't required to become disciples in 6 months, because they want to watch them and see how loyal they are, but I guess at the same time ambition is encouraged to want to be loyal to the Syndicate. Like for Edling's character I think it could be for several months or just recently. If I use Ireshi, I'm not sure. I feel like they'd trust her less than usual because although she's not a very important princess, she's still a princess and has a lot to lose and then they have a use for her now. Also, this was my other character idea. I thought it'd be funny. A young alcolyte joined the Syndicate when they were a teenager and chose a name that was really edgy and cringey because they wanted to sound tough and fit in.
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Neutral
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I'm not 100% sure how this would work, but IF we were to go with a traitor among them...what if we could somehow make it a mystery to most of us? Like of course either myself or Froggs would be made aware, but no one else is? I'm not entirely sure how the person who is the traitor would go about writing posting in a way that wouldn't give it away, but the thought of it sounds a bit fun XD A mystery even to the writers...
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Neutral
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Good points. I agree about Ireshi. Despite being granted special priveleges it's only because it's to their advantage, but I wouldn't think she'd be a very trusted individual Lol that's funny. Everyone else teases them about it and never lets them forget it Sir Froggington said: Well, it depends because they aren't required to become disciples in 6 months, because they want to watch them and see how loyal they are, but I guess at the same time ambition is encouraged to want to be loyal to the Syndicate. Like for Edling's character I think it could be for several months or just recently. If I use Ireshi, I'm not sure. I feel like they'd trust her less than usual because although she's not a very important princess, she's still a princess and has a lot to lose and then they have a use for her now. Also, this was my other character idea. I thought it'd be funny. A young alcolyte joined the Syndicate when they were a teenager and chose a name that was really edgy and cringey because they wanted to sound tough and fit in.
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Lightbringer
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Caribou Creek said: I'm not 100% sure how this would work, but IF we were to go with a traitor among them...what if we could somehow make it a mystery to most of us? Like of course either myself or Froggs would be made aware, but no one else is? I'm not entirely sure how the person who is the traitor would go about writing posting in a way that wouldn't give it away, but the thought of it sounds a bit fun XD A mystery even to the writers...
Yeah, I'm not sure how that would work, but I would like to know who is interested and then think about their character's backstory and if it would make sense for them
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Neutral
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I'm on mobile RIP, bear with me as I navigate typing this all out 😭 Addressing Mav specifically, I imagine him having been within the Synidicate for a few months, because I'm portraying him in being in the middle of a transitional and pivotal moment personally as he tries to adjust to dedicating himself to a purpose beyond his own self-interest. I also think the idea of a traitor would be interesting, and as easy as it would be I'm sure to glance at Mav, he's trying really hard to do one thing right, so I will not volunteer him lmao. I love the idea of some kind of event disruption orchestrated by the Syndicate, because yes. I want this to happen however we can work it!! I'll be able to sit down on a laptop and put together a better post of ideas and whatnot soon, but I figured I'd write down what I could while its fresh in my head <3
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Lightbringer
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Thanks Edling lol I know how hard typing on mobile is while trying to get it out. Not sure why it's so much harder. If I use Ireshi I don't think it should be her because I think that her being a princess is enough drama for her lol and if I did the other character idea I had I think that person is in too deep to go around betraying the Syndicate. Also when we get a leader, they should have a really cool title/nickname
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Neutral
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My phone is so ancient it's not even funny 😢 Alright, affiliation/impression stuff for Mavros will come a bit later. I imagine for Mav though that because this is all such a drastic change compared to his former lifestyle, even though he 'belongs', in comparison to those he sees with actual disciplined skill and prowess, he doesn't quite feel like he's the most relevant, but he does crave to be more than what he is, so he's willing to strive for better and is willing to watch and learn, even though I don't see him as someone who will be doing it for the sake of climbing the ranks at all. Mav does, however, have a backstory - though it's probably not the most relevant to his current life. In any case, I'll likely add it to his sheet soon anyway just for my own reference. Circling back to a traitor amongst the group, again, I also think highly of the idea and the stakes it brings to the table. If we can't discern one right now off the bat, maybe it could come into play later, as in someone is turned somewhere down the road? Not sure of the pragmatics on that, because it would take someone willing to turncoat if under pressure/threat/etc from someone or something else, and I don't know if that'll fit with anyone in the Syndicate right now. Next, onto some Syndicate culture ideas! In former RPs I've done, the most repeated themes within assassin guilds/associations/organizations are usually a code of conduct unique to the organization (specific rules about the handling of innocents, behavior, different consequences for various infractions, etc), but I think some of that is already covered through the oath/other sign-up info. More so just throwing it out there in case there are any ideas as to how to add on to the guilds conduct. Then there are the various tests/ritualistic training, which I believe is also touched on a bit in the sign-up info. There is also the possibility of a guild-specific philosophical standpoint that justifies why and what they do, not that this one may necessarily need a single specific one, but a founding vision/ideal could be nice to incorporate into the 'history' or just symbolically.
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