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   1 

Bloodlines of the Forgotten Throne | Medieval-Magic | ClosedMay 4, 2025 08:55 PM


Cereal

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Posts:9015
#3095664
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•┉┈✦ Bloodlines of the Forgotten Throne ✦┈┉•

The kingdom of Valtheria is in turmoil. The beloved Queen Seraphina has passed away under mysterious circumstances, leaving behind no publicly acknowledged heir. With no clear successor, the royal court scrambles to claim power, factions forming among nobles vying for the throne. But amidst the chaos, a shocking revelation shakes the foundation of the kingdom: a secret child. Hidden away for years, has been named in the Queen's final will.

For years, whispers had circulated about Queen Seraphina's secret affair, though none could prove it. Unknown to all but a select few, she bore a child, one kept safely hidden by her most loyal knight, to protect them from political schemes and assassination attempts. Only upon her death has this child's existence been unveiled.

Now, the young heir must navigate a kingdom on the brink of civil war. The nobility refuses to acknowledge them, claiming fraud. Rivals seek their downfall, assassins lurk in the shadows, and loyalists rally to place them on the throne. All the while, the truth behind the Queen's suspicious death remains elusive. Was she murdered? If so, was it to prevent this very revelation?

Genre:
Romance | LGBTQ+ | Medieval | Magic | Fantasy

•┉┈✦ Forums ✦┈┉•

Sign-Ups: You Are Here
Discussion: WIP
RP: WIP

Edited at May 10, 2025 05:23 PM by Cereal
Bloodlines of the Forgotten Throne | Medieval-Magic | ClosedMay 4, 2025 08:56 PM


Cereal

Darkseeker
 
Posts:9015
#3095665
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•┉┈✦ Rules ✦┈┉•

ll of Eve's Rules apply obviously
1 : Be active . Please don't join up just to leave - I would like this RP to last for a while. I expect posts 1-2 a week , and if you need to take a break or be inactive please inform be beforehand via PM or Discussion. Inactivity will lead to your character being removed from the RP.
2 : No OP or Mary Sue, Weeping Willow's , Gary's or any characters of the like.
3 : This is a Semi-Literate to Literate RP. I expect at least 150 + words per post. Put the missing number somewhere in your form, hidden. Also, I required a detailed and well-written appearance and description for your character. This includes proper grammar rules and any form not following these requirements will be declined.
4: No OOC problems. Hate the character but not the player - any instances of unbecoming behavior will not be tolerated, and mods will be contacted if needed.
5: Reservations last for 48 hours and you may only reserve two roles at a time. The reservation doesn't start until you actually post and begin working on the forms. You will be allowed to have 2 - 12 hour extensions if needed to complete a form, otherwise the spot will be open for someone else.
7: I as the owner of the RP reserve the right to accept and decline forms as I see fit. I will not tolerate rude behavior towards me just because you got declined - if you do get decline , try and work on your form and maybe it'll get accepted due to the corrections. Put, thunderbird in other. I hope to RP with many new faces - so come on, I don't bite.
8 : I will make a 4 character limit , however as the RP progresses people will die - so I suggest having 2 characters to start. You can also only reserve 2 characters at a time.
9: I will allow art for your characters since cartoonish human art is allowed - make sure they are properly credited and follow all of the WP regulations or this rule will be redacted.
10: This RP is not a heavy romance RP and their may be some hints of it so I'll get this out the way - no romances between your own character [the exception is if the character has a deceased lover or one that'll die later on.] Also, you are allowed to have your characters be siblings, cousins, and etc.
11 : Don't be the character constantly disrespecting the superiors and higher ups - it can be fun but it's also annoying. After all why do
you want your character to constantly get in trouble.
12 : Any questions are to be asked via PMs - I don't want this thread clogged up.
13 : I understand that backstories are fun and giving characters angst and tragedy makes them spicy, but come on - not every single character needs a sob story, but also please don't anyways make your characters have the best or perfect life. Happy middle class families are nice to hear about. But also be creative with this.
14 : Make sure to read everything !
15 : Have fun ;)

Edited at May 10, 2025 05:19 PM by Cereal
Bloodlines of the Forgotten Throne | Medieval-Magic | ClosedMay 4, 2025 10:25 PM


Cereal

Darkseeker
 
Posts:9015
#3095672
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•┉┈✦ Geography and Regions ✦┈┉•

Landscapes

The Shattered Peaks - A northern mountain range, home to the hardy Ironborn Clans. Ancient ruins lie buried within the craggy cliffs, said to contain secrets from a lost civilization.

The Verdant Expanse - A sprawling forest in the west, teeming with mystical creatures and warded by druids loyal to Sylthera, the Guardian of the Wilds. Legends speak of an artifact hidden deep within its heart, capable of reshaping the fate of the land.

The Obsidian Wastes - A cursed desert in the south, where whispers say the remnants of a fallen empire lie beneath the sands. The Shadowveil Order is rumored to have secret operations here.

The Azure Coast - The bustling trade hub along the eastern shores, where merchant lords and pirates engage in dangerous deals. The kingdom’s navy patrols these waters, battling seafaring brigands loyal to The Tidecaller’s March cult.

━━━━━━✦━━━━━━

•┉┈✦ Elarion (Capital City) ✦┈┉•

History

Elarion, the Heart of Valtheria, has stood as the seat of power for centuries. Founded during the reign of King Alaric the First, it was built upon the ruins of an ancient civilization, whose remnants still whisper through the cobbled streets and grand towers. It has been home to countless rulers, wars, betrayals, and the rise of fall of dynasties. The city thrives as a center of culture, magic, and military prowess, known for its opulent castles, towering academies, and bustling marketplaces.

The Lost Dynasty and Forgotten History

Before the rule of Queen Seraphina and the current noble houses, Valtheria was once governed by the Elders of the Silver Dominion. These enigmatic rulers mysteriously disappeared centuries ago, leaving behind cryptic inscriptions scattered across ancient ruins. Scholars at The Celestial Conservatory continue to decipher these texts, believing the lost dynasty’s return could bring either salvation or destruction.

There are rumors, dismissed as myths, that Queen Seraphina possessed knowledge of the Silver Dominion’s fate. Some believe her death was orchestrated by forces seeking to bury the past forever.

━━━━━━✦━━━━━━

City Layout

The High Quarter is home to the nobility, royal palaces, and government buildings. This district is adorned with luxurious estates, towering spires, and secret tunnels beneath grand halls.

The Arcane Ward - A center of magical study, where scholars, mages, and artificers perfect their craft. This district holds libraries, potion shops, and sprawling academies dedicated to various magical disciplines.

The Valor District - Where knights, soldiers, and mercenaries hone their skills. Colossal training grounds, blacksmiths, and war academies make this a vital military hub.

The Commons - The heart of commerce and everyday life. Markets, taverns, and guild halls bustle with merchants, thieves, and ordinary citizens trying to navigate the chaos.

━━━━━━✦━━━━━━

Important Landmarks

The Radiant Keep - The grand castle, once Queen Seraphina's home, is now a contested battleground for power.

The Grand Spire - A towering structure where the kingdom's laws are debated and forged.

The Gilded Arena - A colossal coliseum where knights, champions, and commoners battle for glory or death.

The Lunar Sanctum - A secretive temple dedicated to the goddess of fate, where prophets and seers whisper cryptic warnings.

The Emberforge - The city's most esteemed blacksmith, known for crafting legendary weapons.

The Elderglen Archives - A library containing ancient texts, protected by magical wards.

━━━━━━✦━━━━━━

Academies of Elarion

The Valorian Academy - Training ground for knights, soldiers, and tacticians. Every aspiring warrior dreams of earning a place within its halls.

The Arcanis Institute - The pinnacle of magical study, where mages refine their craft in their specialized magic.

The Shadowviel Order - A clandestine organization teaching espionage, assassination, and infiltration.

The Celestial Conservatory - A place of scholarly study, where historians and researchers unravel forgotten prophecies and ancient mysteries.

The Ironwood Guild - An academy devoted to rangers and beastmasters, those who protect the kingdom's borders.

━━━━━━✦━━━━━━

Secret Societies and Shadow Organizations

The Duskborn Covenant - An elite circle of spies, poisoners, and truth seekers who operate beyond the law. Some see them as protectors, others as puppeteers controlling the balance of power.

The Ember Pact - A rogue sect within the military, consisting of knights disillusioned by noble corruption. They believe in overthrowing the established rule to forge a new order.

The Veilbound Syndicate - Smugglers and information brokers are controlling the underground networks in Elarion. If something needs to be done in secrecy, their price is steep, but their loyalty is fleeting

The Echoes of the Dominion - A cult devoted to the forgotten rulers of old. Their numbers are unknown, but whispers claim they seek to revive lost magic and disrupt the kingdom’s foundations.

━━━━━━✦━━━━━━

•┉┈✦Culture and Identity ✦┈┉•

Religion: The Radiant Pantheon

The People of Valthiera worship the Radiant Pantheon, a collection of deities governing aspects of life, fate, and nature. Each god has their own temple, followers, and festivals.

Major Deities:

Solmara, Goddess of Light and Justice - The patron deity of rulers and knights, often depicted as a radiant woman wielding a sword of fire.

Nyxaris, Keeper of Shadows and Secrets - The deity of spies, assassins, and knowledge seekers. Worshipped in secrecy, the temple lies hidden beneath the city.

Vaelis, Lord of Storms and Oceans - Revered by sailors and merchants, often depicted as a towering figure surrounded by crashing waves.

Elarion, The Weaver of Fate - Said to guide destinies, his clergy serves as seers, prophets, and advisors. His temple is among the most sacred in the capital.

Sylthera, Guardian of the Wilds - Deity of nature, beasts, and the cycle of life. Rangers and druids follow her teachings.

━━━━━━✦━━━━━━

Festivals and Celebrations

The Festival of the Radiant Dawn - Celebrates Solmara, marked by grand tournaments, feasts, and the lighting of ceremonial flames across the capital

The Lunar Veil Night - Honoring Elarion, a night of masked revelry where people embrace their fate by making life-changing decisions.

The Tidecaller’s March - A week-long festivity dedicated to Vaelis, featuring naval races, sea blessings, and wild celebrations along the kingdom’s rivers and ports.

The Wild Hunt - A tradition tied to Sylthera, where skilled hunters compete to track legendary beasts in the surrounding forests.

The Twilight Mourning - A somber day of remembrance, commemorating past rulers and warriors who died in battle.

━━━━━━✦━━━━━━

Superstitions and Omens

The Crimson Moon Prophecy - A rare celestial event said to mark the fall of rulers. Each time a crimson moon appears, calamity follows, most recently, Queen Seraphina’s death.

The Hollowborn Curse - It is said that those born within the Obsidian Wastes bear unnatural gifts, some able to manipulate shadows, others able to read minds. Many fear and exile them.

The Binding of Fate - Some believe that carving a person’s name into a sacred stone in The Lunar Sanctum can alter their destiny, leading either to prosperity or ruin.

The Phantom Tide - When ships vanish along the Azure Coast, sailors claim to hear eerie voices calling from beneath the water. Some say Vaelis, the Lord of Storms, reclaims those who have forsaken him.

━━━━━━✦━━━━━━

Language and Accent

The primary language spoken in Valtheria is Valtherian, an elegant yet commanding tongue, characterized by rolled R’s and sharp, articulate diction.

Elarion High Speech - Spoken by nobles, marked by formal pronunciation and rhythmic intonations.

Common Valtherian - The everyday dialect, rougher and more casual, with slang unique to city dwellers.

Southern Drawl - Found in coastal and rural regions, featuring a slower, melodic flow with softened consonants

Whisper's Cant - A secret dialect used by spies and thieves, blending coded phrases and intentionally misplaced words.

Ancient texts from Valtheria’s founding era use Elderscript, a forgotten dialect preserved only in sacred tomes and ruins.

━━━━━━✦━━━━━━

Nationality and Ethnicity

Valtherians are diverse, their lineage shaped by generations of warriors, scholars, and merchants.

Major Ethnic Groups:

Highborn Valtherians - Descendants of noble bloodlines, known for their sharp features and fair complexions.

Ironborn Clans - Rugged warriors from the mountain regions, often stockier, with hardened expressions and intricate tattoos marking their ancestry.

Seafolk Valtherians - Darker-skinned, windworn sailors and traders, embodying the unpredictable nature of the waves they traverse.

Mystic-Blooded - Those born with faint magical energies coursing through their veins, rumored to descend from ancient sorcerers.

━━━━━━✦━━━━━━

The Role of Magic in Society

Though magic is revered in Elarion, its use is heavily regulated. Noble families train their offspring in the Arcanis Institute, ensuring magical influence remains in aristocratic circles. However, rogue sorcerers and Hexborn, those with unstable magical abilities, are often hunted by inquisitors from The Grand Spire.

Recent years have seen growing unrest, with whispers of a rebellion led by magic-wielders who wish to break free from noble control and establish an independent dominion.


Edited at May 10, 2025 05:56 PM by Cereal
Bloodlines of the Forgotten Throne | Medieval-Magic | ClosedMay 10, 2025 06:17 PM


Cereal

Darkseeker
 
Posts:9015
#3096284
Give Award

•┉┈✦ The Domains and Noble Houses ✦┈┉•

The Grand Duchy of Veldris (Northern Territories)

Ruling House: House [Insert Last Name], the Iron Blood Lords

Title: Archduke/Archduchess of Veldris

Seat: Citadel of Aegis. A fortress carved into the cliffs of Shattered Peaks.

Ethnicity: Ironblood. Broad-shouldered warriors with pale skin, adorned in ritual tattoos denoting lineage.

History: House [Insert Last Name] descends from the first warriors who defended Valtheria against the Frostborn Horde centuries ago. Their dominion, Veldris, spans the harsh Shattered Peaks, where only the strongest survive. House [Insert Last Name] has fiercely upheld its martial traditions, producing legendary generals and battle-hardened knights.

━━━━━━✦━━━━━━

Vassals and Their Roles

Duke/Duchess of Frostmere (House [Insert Last Name]) - Commanders of the mountain watch, controlling key fortifications.

Marquis/Marquise of Gloomhollow (House [Insert Last Name]) - Oversees of the kingdom's most infamous iron mines.

Counts of Vinterhold, Shadowgale, and Greyhaven - Landowners managing soldiers, ore production, and the training of war beasts.

Barons of Lesser Veldris - Minor lords maintaining villages and trade routes through the treacherous terrain.

━━━━━━✦━━━━━━

Resources and Specialization

The strongest iron and steel, used for weapons, armor, and castle reinforcements.

Elite warriors and battle-trained mounts, including Dire Wolves and Frost Drakes.

Blackstone Enchanments, a rare form of magic embedded into weapons and fortifications.

━━━━━━✦━━━━━━

The Maritime Duchy of Sylvalis (Eastern Shores & Trade Capital)

Ruling House: House [Insert Last Name], the Tideborn Lords

Title: Archduke/Archduchess of Sylvalis

Seat: The Azure Throne. A castle overlooking the sea, known for its sapphire-inlaid towers.

Ethnicity: Seaflk Valtherians. Leaner physiques, tanned skin, silver-streaked hair from salt exposure.

History: House [Insert Name Here] forged its legacy through naval supremacy and trade dominion. Centuries ago, the family defeated the infamous pirate king Varro the Red, securing Slvalis as Valtheria's maritime capital. Their fleets control the kingdom's trade routes, bringing prosperity and dangerous political leverage.

━━━━━━✦━━━━━━

Vassals and Their Roles

Duke/Duchess of Havenreach (House [Insert Last Name]) - Controllers of Valtheria’s largest shipyards.

Maequis/Marquise of Tidewaatch (House [Insert Last Name]) - Experts in naval warfare, commanding the royal fleet.

Counts of Stormfall, Driftwood, and Vailport - Overseers of harbors, merchant guilds, and shipbuilding industries.

Barons of Coastal Settlement - Fishing villages and trade posts vital to Valtheria’s economy.

━━━━━━✦━━━━━━

Resources and Specialization

Naval warfare and shipbuilding, producing the fastest and most durable vessels.

Salt, exotic goods, and imported materials were gathered through vast open trade networks.

Seafarer's Magic that allows ships to navigate dangerous waters unseen.

━━━━━━✦━━━━━━

The Arcane Province of Ithloria (Western Mystic Lands)

Ruling House: House [Insert Name Here], the Mage Lords

Title: Archduke/Archduchess of Ithloria

Seat: The Celestial Keep. A floating fortress held aloft by ancient enchantments

Ethnicity: Mystic-Blooded Valtherians. Often possessing traces of magic inside their bodies or faint markings from ancestral magic

History: House [Insert Last Name] has ruled over Ithoria for generations of magical scholars. They control The Arcanis Institute, Valtheria's most esteemed magic academy, and dictate laws governing spellcasting. Though revered, whispers suggest the family harbors dangerous secrets about forbidden magic.

━━━━━━✦━━━━━━

Vassals and Their Roles

Duke/Duchess of Evermere (House [Insert Name Here]) - Guardians of magical artifacts and the kingdom’s arcane archives.

Marquis/Marquise of Starhaven (House [Insert Name Here]) - Trainers of battle-mages and spell-forged warriors.

Counts of Lunashade, Emberveil, and Riftspire - Researchers of alchemy, illusion spells, and enchanted weaponry.

Barons of Mystic Enclaves - Settlements known for housing gifted sorcerers.

━━━━━━✦━━━━━━

Resources and Specializations

Alchemy and spellcraft, known for producing enchanted weaponry and rare potions.

Celestial Stones, gems used to amplify magical abilities.

Mystic Scribes are scholars who can decipher ancient texts.

━━━━━━✦━━━━━━

The Agrarian Dominion of Ferndale (Southern Breadbasket)

Ruling House: House (Insert Last Name), the Landborne Lords

Title:

Seat:

Ethnicity:

History:

━━━━━━✦━━━━━━

Vassals and Their Roles

Duke/Duchess of Greenhaven (House [Insert Last Name]) -

Marquis/Marquise of Goldvale (House [Insert Last Name]) -

Counts of Brookmere, Amberfield, and Hearthstead -

Barons of Lesser Ferndale -

━━━━━━✦━━━━━━

Resources and Specilizations


Edited at May 10, 2025 06:26 PM by Cereal

Forums > Roleplay > Sign-Ups
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