Notes
Wolf Moods
Content- default mood.
In Labor- close to having pups.
Peaceful- feeling blessed at temple ruins
Fierce- killing prey/enemies.
Sheepish- fleeing from battle.
Triumphant- defeating a player in PvP.
Subdued- losing against a player in PvP.
Shifty- stealing from the trap.
Hurt- injured by a trap.
Sneaky- raiding a bear's den.
Successful- catching a fish.
Softhearted- healing injured animals.
Devious- raiding a farmhouse.
Heroic- fixing a dam in explore.
Outgoing- befriending familiars.
Sad- death in the pack.
Exhausted- a wolf has given birth.
Default Moves
000-000 = Evade (Def +1)
000-000 = Bite (Off +1)
000-000 = Claw (Off +1)
000-000 = Pounce (Off +1)
Battle Experience Moves
25-49 = Tear (off+2)
50-74 = Grip & scratch (off +3)
75-99 = Knock Over (Off +4)
100-124 = Kick (Def +5)
125-149 = Strangle Hold (Off +6)
150-174 = Rake (Off +7)
175-199 = Wrestle Down (Off +8)
200-224 = Push Away (Def +10)
225-249 = Jagular (Off +9)
250-274 = Disembowel (Off +10)
275-299 = Slashing Bite (Off +11)
300-324 = Flesh Ripper (Off +12)
325-349 = Skull Crush (Off +13)
350-374 = Bone Breaker (Off +14)
375-399 = Thrust (Def +15)
400-424 = Hind Paw Slam (Off +16)
425-449 = Headbutt (Off +17)
450-474 = Tail Slap (Off +18)
475-499 = Roll (Def +19)
500-524 = Buck (Def +20)
525-549 = Neck Snap (Off +21)
550-574 = Fatal Bite (Off +22)
575-599 = Spine Snap (Off +23)
600-624 = Eye Gouger (Off +24)
625-649 = Ankle Cut (Off +25)
650-674 = Side Jump (Def +26)
675-699 = Counter (Def +27)
700-724 = Block (Def +28)
725-749 = Achilles Tear (Off +29)
750-799 = Body Slam (Off +30)
BE guide credits to Kodiak
Wolf Weights
75-89 pounds = +5 Agility -5 Damage
90-109 pounds = +2 Agility -2 Damage
110-129 pounds = -2 Agility +2 Damage
130-150 pounds = -5 Agility +5 Damage
Boosts
- Adaptive Vitality: Battle & Agility
- Ancestral Piety: Spirituality
- Archaic Pride: Dominance & Wisdom
- Celestial Prosperity: Luck & Health
- Crushing Strength: Battle
- Deadly Silent: Stealth
- Elite Speed: Battle & hits twice
- Fortutious Boldness: Luck & Composure
- Gaelic Blood: Luck (maxes 400 CP), Wolf turns green.
- Inner Strength: Composure
- Karmic Blessings: Luck
- Matron's Blessings: Chance to produce 4 pups.
- Muted Awareness: Stealth & Perception
- Nimble Foot: Agility
- Outstanding Precision: Battle & Resolve
- Savvy Insight: Wisdom
- Second Sight: Perception
- Silver Tongue: Social
- Survivalist: Gains hunger & thirst more slowly.
- Divine Health: Health
- Surpassing Valor: Dominance
- Unparalleled Learning: Resolve & Chance to double BE in battle.
Boost guide credits to Kodiak
Defects
Penalty Defects
- Deaf: 50 Perception
- Hip Dysplasia: 100 Battle & 150 Agility
- Anosmia: 120 Perception & 50 stealth
- Runt: 100 Battle
- Hydrocephalus: 100 Empathy, 150 Wisdom, 100 Spirituality, & 50 Agility
- Blind: 120 Perception & 120 Battle
- Dwarfism: 50 Battle & 50 Agility
- Hyposmia: 100 Perception
- Cerebellar Hypoplasia: 150 Dominance, 100 Stealth, 150 Battle, 150 Agility
- Club Foot: 50 Agility & 20 Battle
- Spina Bifida: 150 Agility & 150 Battle
- Brachycephalic: 150 Battle & 50 Stealth
- High Metabolism: Hungery twice as fast.
Picture Difference
- Albino: Plain white, pink nose & pink eyes.
- Melanism: Black wolf.
- Erythrism: Brown/copper wolf & black paws.
- Leucism: Pale colored wolf.
- Vitiligo: As wolf ages, spots appear on coats, 4 variations.
- Chimera: Split color difference across body, 10 variations.
- Amelanism: Changes pic to light pink/red.
- Black Phase: Gradually turns from black > white over time.
No Known Effects
- Heart Murmer
- Entropion
- Extra Kidneys
- Cleft Palate
- Extra Vertabrae
- Crooked Tail
- Bald
- Extra Toes
Original guide credits to Silver Souls
Vitals
- Hero: Vitals are all positive (+) numbers.
- Neutral: Vitals are a mix of positive (+), negative (-), and zero numbers.
- Coward/Villian: Vitals are all negative (-) numbers.
Note that Neutrals can never only be positive or negative. However, they can all be zero and still be neutral.
Obtained from a guide made by Shiro
CP Stacking
- Dominance: Pack happiness, Chasing packs, Chasing birdwatcher.
- Stealth: Tracking prey.
- Perception: Discovering things while exploring, avoid quicksand.
- Luck: Discovering things while exploring.
- Maternal: Number of pups born (only female wolves).
- Social: Befriending familiars.
- Empathy: Healing animals.
- Morals: Fixing the beaver dam.
- Resolve: Offensive battle ability (accuracy).
- Composure: Raiding the Farmhouse.
- Wisdom: Discovering things while exploring, Identifying prey, avoiding quicksand.
- Battle: Offensive battle ability (damage).
- Charisma: Number of pups born (only male wolves).
- Agility: Defensive battle ability (evasion), fishing.
- Spirituality: Discovering things while exploring, appeasing ancestors (FMC).
Credits to Vennenum's guide
Pregnancy = 80-96 hours
Labor = 2-5 hours
Spring 1 is a new game year