Avatar creds to Aven.
Pixel creds (in bio) to Grimm.
Boosts
Crushing Strength- 250 CP in Battle
Deadly Silent- 250 CP in Stealth
Elite Speed- 250 CP in Battle, a chance to hit twice in battle.
Inner Strength- 250 CP in Composure
Karmic Blessings- 250 CP in Luck
Nimble Foot- 250 CP in Agility
Savvy Insight- 250 CP in Wisdom
Second Sight- 250 CP in Perception
Silver Tongue- 250 CP in Social
Divine Health- 150 Health
Surpassing Valor- 250 CP in Dominance
Battle Moves 25 = Tear (Off +2)
50 = Grip & Scratch (Off +3)
75 = Knock Over (Off +4)
100 = Kick (Def +5)
125 = Strangle Hold (Off +6)
150 = Rake (Off +7)
175 = Wrestle Down (Off +8)
200 = Push Away (Def +10)
225 = Jugular (Off +9)
250 = Disembowel (Off +10)
275 = Slashing Bite (Off +11)
300 = Flesh Ripper (Off +12)
325 = Skull crush (Off +13)
350 = Bone Breaker (Off +14)
375 = Thrust (Def +15)
400 = Hind Paw Slam (Off +16)
425 = Headbutt (Off +17)
450 = Tail Slap (Off +18)
475 = Roll (Def +19)
500 = Buck (Def +20)
525 = Neck Snap (Off +21)
550 = Fatal Bite (Off +22)
575 = Spine Snap (Off +23)
600 = Eye Gouger (Off +24)
625 = Ankle Cut (Off +25)
650 = Side Jump (Def +26)
675 = Counter (Def +27)
700 = Block (Def +28)
725 = Achilles Tear (Off +29)
750 = Body Slam (Off +30)
775 = Play Dead (Def +31)
800 = Dodge (Def +32)
825 = Pin (Off +33)
850 = Decapitate (Off +34)
875 = Shake (Off +35)
900 = Death Grip (Off +36)
Moods Content - default mood.
In Labor - close to having pups.
Peaceful - feeling blessed at temple ruins.
Fierce - killing prey/enemies.
Sheepish - fleeing from a battle.
Triumphant - defeating a player in PvP.
Subdued - losing against a player in PvP.
Shifty - stealing from the trap.
Hurt - injured by a trap.
Sneaky - raiding a bear's den.
Successful - catching a fish.
Softhearted - healing injured animals.
Devious - raiding a farmhouse.
Heroic - fixing a dam in explore.
Outgoing - befriending familiars.
Sad - death in the pack.
Exhausted - a wolf has given birth.
Character Points Dominance = Pack Happiness and chasing other packs
Stealth = Tracking prey
Perception/Luck/Spirituality/Wisdom = Discovering things while exploring
Maternal = Number of pups born (Female)
Social = Befriending familiars
Empathy = Healing animals
Morals = Fixing the Beaver Dam
Resolve = Offensive battle ability and accuracy
Composure = Raiding the Farmhouse
Wisdom = Identifying prey
Battle = Offensive battle ability and damage
Charisma= Number of pups born (Male)
Agility = Defensive battle ability and fishing
Pregnancy lasts 80-96 hours. Labor lasts 2-5.
Wolf Weight 75-90 - +5 Agility -5 Damage
90-110 - +2 Agility -2 Damage
110-130 - -2 Agility +2 Damage
130-150 - -5 Agility +5 Damage
Text Symbols
☽ - Alpha Male
☾ - Alpha Female
៛ - Battle Wolf
˕ - Boost
˔ - Defect
࿏ - Training
♁ - Brood
¤ - Stud