
| Chatbox |
| Kháos |
| When you're premium, Menu < Pack < Pack Activities and there will be an option to go to your garden. |
| Professor Poopypants |
| Ahhh the Alligators in swamp would NOT stop running away if I don't pursue them! I need them for a questtttt |
| Professor Poopypants |
| Dawn Oh wait and new packs only start with 100 mush and some deer, nothing else, quite unlike now... |
| Professor Poopypants |
| Dawn Ah yes... Back then when I played, apples are not as "overpriced" as now, people can successfully sell a jasmine for 2k to 3k mush, but for a casual f2p, getting mush was hell compared to now. Take the mini-games for example. Mush hunt used to only give 0, 2, 5, and 10 mush... Pack life gives random mush with an average of 4. And also, getting wolves with decent cp for explore was hard(because talents are not as abundant as now, and wolves are expensive as heck), and breeding wasn't even so easy (I remember many of the top breeding wolves being SUPER expensive to breed to, like how a player named Wilverbeast or something had a ~1000 talent wolf for 1k mush per breed. And even GETTING a breed was hard. jasmine was in high demands too). Plus we only get half the daily cp we do now, although talents were 20cp each (not 10). There is quite some buffs to the game now that makes playing f2p easier, and although there were some minor debuffs/nerf it was worth it. |
| Quests |
| Alliance Battles |
| Challenges |
![]() | Bobcat : +3 |
![]() | Mojave Green Rattler : 0 |
![]() | Bobcat : +5 |
| Chatbox |
| Kháos |
| When you're premium, Menu < Pack < Pack Activities and there will be an option to go to your garden. |
| Professor Poopypants |
| Ahhh the Alligators in swamp would NOT stop running away if I don't pursue them! I need them for a questtttt |
| Professor Poopypants |
| Dawn Oh wait and new packs only start with 100 mush and some deer, nothing else, quite unlike now... |
| Professor Poopypants |
| Dawn Ah yes... Back then when I played, apples are not as "overpriced" as now, people can successfully sell a jasmine for 2k to 3k mush, but for a casual f2p, getting mush was hell compared to now. Take the mini-games for example. Mush hunt used to only give 0, 2, 5, and 10 mush... Pack life gives random mush with an average of 4. And also, getting wolves with decent cp for explore was hard(because talents are not as abundant as now, and wolves are expensive as heck), and breeding wasn't even so easy (I remember many of the top breeding wolves being SUPER expensive to breed to, like how a player named Wilverbeast or something had a ~1000 talent wolf for 1k mush per breed. And even GETTING a breed was hard. jasmine was in high demands too). Plus we only get half the daily cp we do now, although talents were 20cp each (not 10). There is quite some buffs to the game now that makes playing f2p easier, and although there were some minor debuffs/nerf it was worth it. |
| DH R27 T7 "Quinzzy" | ||
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| Tweet |
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Wolf Number: 5888990 Gender: Female Age: Deceased Deathdate: Dec 28, 2025 Death Age: 2 Pack: The Heavens Last Owner: Alabaster Breeder: Caeruleum Weight: 128 Pounds Build: Thick Fur Type: Curly Generation: 4th Birthdate: Dec 11, 2025 Sire: Baharat¹ Dam: Kohaze³ Mood: Content Battle Experience: 0 Playfulness: High Birth Defect: None Boost: Divine Health Total Battle Earnings: 0 Total Mush Found: 5 Offspring Count: 3 Bred This Year: 1 Total Times Bred: 1 Affinity W/Your Pack: Excellent Talent: Stealth Luck Social Empathy Composure Wisdom Talent Count: 7Injury: None
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Base Coat: Sand (Common) Eyes: Gold-Green (Common) Nose: Dark Liver (Common) Muzzle Type: Stripe Muzzle Color: None Somatic Mutation: White Back Type: Sooty 2 Back Color: Cider 1 Back Type #2: Sooty 1 Back Color #2: None Shoulder: Hickory Brindle: Hickory Piebald 0: Silver Belton: Blue Speckle Type: Full Speckle Color: None |
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Total Character Points: 183 |
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