
| Chatbox |
| Ezranian |
| chara- i think it's literally just called "Introduction to Programming". we've just been learning basic python |
| Charalander |
| Ezra, I love them too!!! I grew up playing with them, if you're struggling wrapping your head around the logic of a cyoa looking over their stuff could help :) |
| Charalander |
| Ezra, I made a script that reads a text file and turns each bit of "special formatting" into code, so I can write dynamic scenes; that's the parser bit The "little language" is a DSL, they're just... a tool in gamedev for me What course are you taking? Also the idea of a biological spaceship idea sounds so fun!! |
| Ezranian |
| chara- honestly this is the final project for my intro to programming class and i have no idea what you just said lol. sounds cool though! |
| Charalander |
| Ezra, I think choicescript uses Python wrapping? Unsure, but it might help you as inspiration |
| Charalander |
| Ezra, Omg that's such a coincidence because right now I'm working on a text CYOA game as well!! But mine's in C#, I built my own parser and little "language" for my text files |
| Ezranian |
| chara- little text adventure kind of thing. the plan is to make the player escape a biological spaceship by curing its disease but as of right now all the descriptions are just "test" lol |
| Wild Runners |
| -Click- 'Fight me you foul mouse! Unless you are two much of a coward?' |
| Ezranian |
| i'm trying to code a basic game in python and it turns out to be a massive pain in the ass |
| Quests |
| Alliance Battles |
| Challenges |
![]() | Water Moccasin : 0 |
![]() | Alligator : -2 |
![]() | Ocelot : -4 |
| Chatbox |
| Ezranian |
| chara- i think it's literally just called "Introduction to Programming". we've just been learning basic python |
| Charalander |
| Ezra, I love them too!!! I grew up playing with them, if you're struggling wrapping your head around the logic of a cyoa looking over their stuff could help :) |
| Charalander |
| Ezra, I made a script that reads a text file and turns each bit of "special formatting" into code, so I can write dynamic scenes; that's the parser bit The "little language" is a DSL, they're just... a tool in gamedev for me What course are you taking? Also the idea of a biological spaceship idea sounds so fun!! |
| Ezranian |
| chara- honestly this is the final project for my intro to programming class and i have no idea what you just said lol. sounds cool though! |
| Charalander |
| Ezra, I think choicescript uses Python wrapping? Unsure, but it might help you as inspiration |
| Charalander |
| Ezra, Omg that's such a coincidence because right now I'm working on a text CYOA game as well!! But mine's in C#, I built my own parser and little "language" for my text files |
| Ezranian |
| chara- little text adventure kind of thing. the plan is to make the player escape a biological spaceship by curing its disease but as of right now all the descriptions are just "test" lol |
| Wild Runners |
| -Click- 'Fight me you foul mouse! Unless you are two much of a coward?' |
| Ezranian |
| i'm trying to code a basic game in python and it turns out to be a massive pain in the ass |
| Comet | ||
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Wolf Number: 4826199 Gender: Male Age: Deceased Deathdate: Oct 14, 2024 Death Age: 16 Pack: The Heavens Last Owner: TricklingWater Breeder: TricklingWater Weight: 130 Pounds Build: Muscular Fur Type: Wirey Generation: 9th Birthdate: Apr 11, 2024 Sire: Holloway Dam: Venus Mood: Content Battle Experience: 0 Playfulness: Medium Birth Defect: None Boost: Divine Health Total Battle Earnings: 0 Total Mush Found: 0 Offspring Count: 0 Bred This Season: 0 Total Times Bred: 0 Affinity W/Your Pack: Excellent Talent: Stealth Luck Maternal Empathy Resolve Composure Wisdom Battle Agility Spirituality Talent Count: 30Injury: None
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Base Coat: Coyote (Common) Eyes: Light Blue (Common) Nose: Black (Common) Leg Type: Mitts Leg Color: Hickory Head Type: None Head Color: Hickory Tail Type: Tip Muzzle Type: Stripe Muzzle Color: None Harlequin: White Back Type: None Back Color: White Back Type #2: Spike Back Color #2: None |
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Total Character Points: 533 |
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