Biography Adina's third child.
Mother was a super breeder, and that carried over to Kale too!
So far he has produced a defect or boost in every season. This includes:
1x AMELANISM+CHIMERA BUG WOLF 2x Albino 1x Albino+AP (one of two albino twins) 2x Survivalism 1x Gaelic Blood 1x Celestial Prosperity 2x Erythrism 1x Deadly Silent 3x Divine Health 1x Dwarfism+DH (one of two DH twins) 1x Unparalleled Learning 1x Muted Awareness 1x Fortuitous Boldness 1x Entropion 2x Ancestral Piety 1x Karmic Blessings
Fees are ~200 mush/breeding, 1 jasmine = 2 breedings(limited per GY), or 1 apple = 3 breedings, and if you give me POL BEFORE the pups are born, you can have the next 3 breedings for free. If you want more than 3 same season breedings(eg. six breedings in Spring), you must supply your own jasmine. Reservations are currently free, however this may change depending on demand. Prices will also rise once I customize him, so breed to him while he's cheap!
Current hit rate: 50% chance of a boost/defect
Breeding Info N/A
| Personality ~Reservations~ For *upcoming* seasons. 0/3 means no breedings reserved, 3/3 means all reserved. You can even split breedings between two seasons, say there's one left in Fall and you want two breedings. You can then do one in Fall and one in Winter. A reminder that jasmines can be supplied for same season breedings!
*If all slots are filled, you can book for next next season, eg. the Fall after the upcoming Fall.*
Jasmine for breeding exchanges left: 0/4
Spring: 0/3 Free! Summer: 0/3 Free! Fall: 3/3 Koasha Winter: 0/3 Free!
Advance bookings(for the next next GY): None
Once reserved, I'll put Kale up for breeding to your pack, so that you can take it at any time before the end of the season. If you miss your season window, I'll automatically put you in the next closest available spot ^^
Preferences Hit rate is the chance of a producing a boost or defect offspring. You might be wondering, why have I included hit rate? Oftentimes, people do not consider the success rate of studs siring boosts/defects in their litter when selecting a stud. Some studs are better than others, but on average I have found that most studs have a 15-30% hit rate. This hit rate is calculated by the following formula:
Hit rate = (Total times bred - Currently bred to)/# of boost and defect offspring
Here are some of the most popular stud hit rates, painstakingly calculated. PLEASE NOTE I did not include talents as hits, only boost or defect wolves. In addition, note that some studs have been bred more than others, and could account for skews in data.
Just the Devil's Luck: 21.6% (old, some offspring dead) Maliketh: 9% Fierce Diety: 29.7% High Price Diesel: 40.5% (high chance apple items used) Cyrano: 27.5% (med chance apple items used) Obscurite: 20.3% Goliath: 15.7%
Last updated 06/11/22
Special Skills N/A
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