
| Chatbox |
| Jester |
| -Click- -Click- I think my arts improved also is this guy possible to make as a custom? Specifically the face marking and white markings together? |
| Charalander |
| Ezra, Oh I see! I thought that was a class in a bigger course I'm gonna start a software dev course in July, my experience with programming is mostly in gamedev so that's gonna be interesting for sure |
| Ezranian |
| chara- i think it's literally just called "Introduction to Programming". we've just been learning basic python |
| Charalander |
| Ezra, I love them too!!! I grew up playing with them, if you're struggling wrapping your head around the logic of a cyoa looking over their stuff could help :) |
| Charalander |
| Ezra, I made a script that reads a text file and turns each bit of "special formatting" into code, so I can write dynamic scenes; that's the parser bit The "little language" is a DSL, they're just... a tool in gamedev for me What course are you taking? Also the idea of a biological spaceship idea sounds so fun!! |
| Ezranian |
| chara- honestly this is the final project for my intro to programming class and i have no idea what you just said lol. sounds cool though! |
| Charalander |
| Ezra, I think choicescript uses Python wrapping? Unsure, but it might help you as inspiration |
| Charalander |
| Ezra, Omg that's such a coincidence because right now I'm working on a text CYOA game as well!! But mine's in C#, I built my own parser and little "language" for my text files |
| Ezranian |
| chara- little text adventure kind of thing. the plan is to make the player escape a biological spaceship by curing its disease but as of right now all the descriptions are just "test" lol |
| Quests |
| Alliance Battles |
| Challenges |
![]() | Grizzly Bear : -3 |
![]() | Komodo Dragon : 0 |
![]() | Anaconda : +4 |
| Chatbox |
| Jester |
| -Click- -Click- I think my arts improved also is this guy possible to make as a custom? Specifically the face marking and white markings together? |
| Charalander |
| Ezra, Oh I see! I thought that was a class in a bigger course I'm gonna start a software dev course in July, my experience with programming is mostly in gamedev so that's gonna be interesting for sure |
| Ezranian |
| chara- i think it's literally just called "Introduction to Programming". we've just been learning basic python |
| Charalander |
| Ezra, I love them too!!! I grew up playing with them, if you're struggling wrapping your head around the logic of a cyoa looking over their stuff could help :) |
| Charalander |
| Ezra, I made a script that reads a text file and turns each bit of "special formatting" into code, so I can write dynamic scenes; that's the parser bit The "little language" is a DSL, they're just... a tool in gamedev for me What course are you taking? Also the idea of a biological spaceship idea sounds so fun!! |
| Ezranian |
| chara- honestly this is the final project for my intro to programming class and i have no idea what you just said lol. sounds cool though! |
| Charalander |
| Ezra, I think choicescript uses Python wrapping? Unsure, but it might help you as inspiration |
| Charalander |
| Ezra, Omg that's such a coincidence because right now I'm working on a text CYOA game as well!! But mine's in C#, I built my own parser and little "language" for my text files |
| Ezranian |
| chara- little text adventure kind of thing. the plan is to make the player escape a biological spaceship by curing its disease but as of right now all the descriptions are just "test" lol |
| Princess Varena | ||
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| Tweet |
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Wolf Number: 1550350 Gender: Female Age: Deceased Deathdate: Jun 4, 2018 Death Age: 17 Pack: The Heavens Breeder: Weight: 110 Pounds Build: Long Fur Type: Curly Generation: 9th Birthdate: Nov 23, 2017 Sire: Lucius {3G/leuc/57T} Dam: Princess Beleanor Mood: Content Battle Experience: 32 Playfulness: Medium Birth Defect: None Boost: None Total Battle Earnings: 71 Total Mush Found: 12 Offspring Count: 3 Bred This Year: 0 Total Times Bred: 0 Affinity W/Your Pack: Excellent Talent: Stealth Perception Luck Maternal Social Empathy Resolve Composure Battle Charisma Agility Spirituality Talent Count: 12Injury: None
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Base Coat: Black (Common) Eyes: Green (Common) Nose: Black (Common) Inner Ears: Hickory Leg Type: Low Leg Color: Hickory Head Type: Reverse Facemask Head Color: Hickory Muzzle Type: None Muzzle Color: Black Somatic Mutation: Blue Back Type: Rough Back Color: Hickory Brindle: Black Piebald 1: Hickory Leopard: Red Speckle Type: Full Speckle Color: None Ear Edges Type: Half Ear Edges Color: None |
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Total Character Points: 486 |
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