Wolf Play Game

Wolf Play Game
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Thu 06:06am  
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 Apothecary
06:06:30 Medicinally Autistic
Yes, most of the pelt defects like viti, dischromia, black phase, age with time.
 Apothecary
06:06:08 Medicinally Autistic
Back to explore for me, I have teams to train.
 Lovely Natives
06:05:56 Twin/Triplet Keeper
Ah
 Lovely Natives
06:05:45 Twin/Triplet Keeper
Apo
Does the pelt change with age?
 Apothecary
06:05:39 Medicinally Autistic
I think it makes tiny black dots on the pelt as the wolf ages.
 Lovely Natives
06:05:04 Twin/Triplet Keeper
I just bred this girl
-WP Click-
 Apothecary
06:03:55 Medicinally Autistic
Its a pelt defect.
 Lovely Natives
06:02:33 Twin/Triplet Keeper
What is dyschromia
 MLadySkylar
05:52:18 P'Sky/Sky-kun
Rawrsaurus
 MLadySkylar
05:52:10 P'Sky/Sky-kun
Rawr
 KILLER HOWL
05:47:56 Fang.
Welp I'm going to free range it in 5 mins. Sales is going to slow
 KILLER HOWL
05:47:14 Fang.
I got a zeeebra
-WP Click-
 KILLER HOWL
05:46:32 Fang.
I honestly wish that was me. (In my side account)
 Nero
05:45:11 Winterfell
I have a inventory full of dyes right now lmao
 x Nights Touch x
05:39:10 Taz | Dusk |
How do you get your wolves and familiar to actually drink from the special fountain in explore?
 x Nights Touch x
05:38:43 Taz | Dusk |
Lucky you. All I get is caterpillars.
 Nero
05:37:00 Winterfell
Party on opal dye red fern and lapis lupan or wherever it's called :D
 Nero
05:35:39 Winterfell
I must actually do some geode cracking
 x Nights Touch x
05:18:54 Taz | Dusk |
Argh i got another caterpillar from bree!!
 Ruby Waters
04:56:51 Ruby
Morning
!

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Chatbox
 Apothecary
06:06:30 Medicinally Autistic
Yes, most of the pelt defects like viti, dischromia, black phase, age with time.
 Apothecary
06:06:08 Medicinally Autistic
Back to explore for me, I have teams to train.
 Lovely Natives
06:05:56 Twin/Triplet Keeper
Ah
 Lovely Natives
06:05:45 Twin/Triplet Keeper
Apo
Does the pelt change with age?
 Apothecary
06:05:39 Medicinally Autistic
I think it makes tiny black dots on the pelt as the wolf ages.
 Lovely Natives
06:05:04 Twin/Triplet Keeper
I just bred this girl
-WP Click-
 Apothecary
06:03:55 Medicinally Autistic
Its a pelt defect.
 Lovely Natives
06:02:33 Twin/Triplet Keeper
What is dyschromia
 MLadySkylar
05:52:18 P'Sky/Sky-kun
Rawrsaurus
 MLadySkylar
05:52:10 P'Sky/Sky-kun
Rawr
 KILLER HOWL
05:47:56 Fang.
Welp I'm going to free range it in 5 mins. Sales is going to slow
 KILLER HOWL
05:47:14 Fang.
I got a zeeebra
-WP Click-
 KILLER HOWL
05:46:32 Fang.
I honestly wish that was me. (In my side account)
 Nero
05:45:11 Winterfell
I have a inventory full of dyes right now lmao
 x Nights Touch x
05:39:10 Taz | Dusk |
How do you get your wolves and familiar to actually drink from the special fountain in explore?
 x Nights Touch x
05:38:43 Taz | Dusk |
Lucky you. All I get is caterpillars.
 Nero
05:37:00 Winterfell
Party on opal dye red fern and lapis lupan or wherever it's called :D
 Nero
05:35:39 Winterfell
I must actually do some geode cracking
 x Nights Touch x
05:18:54 Taz | Dusk |
Argh i got another caterpillar from bree!!
 Ruby Waters
04:56:51 Ruby
Morning
!




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Forums > Member Help
   1 

Question regarding battle damageNovember 14, 2017 10:18 PM


Former Pack

Neutral
 
Posts:0
#346873
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Does anyone know how battle damage is calculated? Seems a little wonky that wolves with 'bite' cause 23 damage and wolves with 'skull crush' cause 25 damage when in battle..? Also the skull crush wolves have full battle, resolve, and agility where the bite/claw wolves only have full battle.

Edited at November 14, 2017 10:18 PM by Algonquin
Question regarding battle damageNovember 14, 2017 10:38 PM


Vennenum

Darkseeker
 
Posts:5797
#346883
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Only two moves give you a damage boost. That's Skull Crush and one other one I don't have at the top of my head.

Damage is affected by: Battle CP, Weight, and Moves (where Skull Crush and Dmg Boost Move #2 come in).

Resolve boosts accuracy, and Agility boosts evasion. They do not affect amount of damage caused.
Question regarding battle damageNovember 15, 2017 05:39 AM


Dash Attacked

Lightbringer
 
Posts:5580
#346973
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I believe your wolves get +2 damage added onto their total damage when they reach 225 BE, and another +2 damage added on when they reach 525 BE.

However, the amount of damage your wolf deals is affected by all those things Venn said. The BE damage boost is just added onto that total amount.
Question regarding battle damageNovember 15, 2017 05:04 PM


Former Pack

Neutral
 
Posts:0
#347626
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Thank you both for the answers.

It was just odd to me that wolves with filled attributes of 'battle', 'resolve', and 'agility' with much higher battle experience (and no negatives for natural disasters) can lose to the same number of wolves with only 'battle' filled and a smattering of CP in the others and with much lower battle experience (fewer than 25).

Would the wolves' weights account for this, then?
Question regarding battle damageNovember 15, 2017 06:10 PM


Dash Attacked

Lightbringer
 
Posts:5580
#347757
Give Award


Algonquin said:
Thank you both for the answers.

It was just odd to me that wolves with filled attributes of 'battle', 'resolve', and 'agility' with much higher battle experience (and no negatives for natural disasters) can lose to the same number of wolves with only 'battle' filled and a smattering of CP in the others and with much lower battle experience (fewer than 25).

Would the wolves' weights account for this, then?



Yes, I'd believe the wolves' weights would most likely be the reason for this.

Here's a little guide to a wolf's weight and it's correspondence to damage in battle, if it helps. ^^
https://wolfplaygame.com/gameguide.php#nattr

Forums > Member Help
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