Chatbox
 Zeraphia
05:24:29 Vah hoards mushies
We're just all making bone soup at this point.
 kycantina
05:24:08 no. 1 swamp defender
Vah, lmao I love it
 Boo
05:24:03 Chrissy
cae,
that's fair. hopefully i get a G2 soon to keep. this guy is a little cutie too!
 LeafClan
05:23:56 Leaf she/her
Good Night Guys!
 Existence
05:23:47 Exist / Kuskyn
Cae, I- There better be xD I swear if I get all boost and/or defect pups I will cry
 LeafClan
05:23:26 Leaf she/her
Hell Newest Arrival lays their head on Eternal Fires back.
 Forest Dwelling
05:23:01 I am on Wolflocke ok
I'll admit I almost retired him + a HW ES out of spite at one point because they kept bringing down pack happiness
 LeafClan
05:22:40 Leaf she/her
Archive I boned her.
 Caeruleum
05:22:35 Cae, Blue
Ky, yes
 Caeruleum
05:22:25 Cae, Blue
Boo, you really shouldnt keep, you should toss and see me catch instead :')
 Winter Rose
05:22:21 Rose/wints
heyo chat
 Zeraphia
05:22:01 Vah hoards mushies
Ky

That was my bad. Yes.
 Archived Stars
05:21:58 Archive
Leaf, Broken link
 kycantina
05:21:49 no. 1 swamp defender
are we implying that retired wolves get thrown in a massive stock pot and cooked?
 Boo
05:21:45 Chrissy
i need to convince myself to start keeping G3's. 😖 -WP Click-
 Caeruleum
05:21:23 Cae, Blue
Exist, may you not have any bones in them
 kycantina
05:20:54 no. 1 swamp defender
Forest, veryyyyy fair, retiring a HH should be against the Geneva convention, hope mans enjoys the 2 years off lol
 Caeruleum
05:20:10 Cae, Blue
Broken link, but (got it to work lol) soup
 Existence
05:19:47 Exist / Kuskyn
Waiting on my six litters x.x
 LeafClan
05:19:18 Leaf she/her
Cae I asked everyong earlier if I should keep bne or sanctuary this girl what do you -WP Click-

Refresh

You must be a registered member for more
than 1 day before you can use our chatbox.
Quests
Alliance Battles
Challenges

Hourly Damage Variances
Baboon : +4
Badger : 0
Alligator : -3
    Summer   Night  Weather:  Clear  Moon: 
 


Forums

→ Wolf Play is a fun game! Sign Up Now!

My Subscriptions
My Bookmarks
My Topics
Latest Topics
Following
Forums > Member Help
   1 

Calculating Damage?September 4, 2017 01:26 AM


Former Pack

Neutral
 
Posts: 0
#239852
Give Award
Is there a way to predict how much damage a wolf will deal? I know wolf stats, vitals and weight plays into this, but how?
In addition, an example of a battle move would be "Tear (Off + 2)". What is Off?

Calculating Damage?September 4, 2017 05:57 AM


Former Pack

Neutral
 
Posts: 0
#239959
Give Award
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<


Edited at September 4, 2017 06:22 AM by Mavi
Calculating Damage?September 4, 2017 07:24 AM


Former Pack

Neutral
 
Posts: 0
#240012
Give Award


Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<






Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<



That cleared up quite a bit, thanks! Is there a way to calculate damage other than having them attack and watching though?

Forums > Member Help
   1 

Refresh










Copyright ©2013-2024 Go Go Gatsby Designs, LLC    All Rights Reserved
Terms Of Use  |   Privacy Policy   |   DMCA   |   Contact Us