Chatbox
 Demon Mistress
07:38:34 The Scary Mod
-WP Click-
Come check out this month's Low-Pelt Roster!
Y'all... I am shooketh by he numbers
 TheFlyingKitten
07:37:12 Petri Dish/Sorceress
@Lands

Oh lordy, that's unfortunate. O_o
 Magnus Bane
07:36:22 Mag/Maggy
Explore is gonna make me crash out bro
 distant-lands
07:35:53 katy | beetle
-WP Click-
well.. that is not the defect i wanted xD
 technoblade
07:34:22 Lil Techy | Techno
hey Raven ^^
 Nevermore.
07:33:53 Never/Nev
Technition!

How're you doing?
 TheFlyingKitten
07:22:41 Petri Dish/Sorceress
Disrespectfully to myself, there is absolutely no reason to have 4 Pup Toy Bundles and 7 individual Pup Toys with no pups in my pack. -_-
 TheFlyingKitten
07:18:22 Petri Dish/Sorceress
I wish to be on the day where there's only, like, 4 players online. I, of course, will be one of them. B)
 Forest Dwelling
07:18:10 I am on Wolflocke ok
You're welcome!
 Nobachey
07:17:00 
Forest
I see, thank you :)
 Forest Dwelling
07:16:38 I am on Wolflocke ok
@Nobachey

Wolf builds are just for fun, it's only the weight that affects anything game wise
 Nobachey
07:15:43 
Forest
Does build matter too? Tall, narrow, long, etc.
 TheFlyingKitten
07:15:17 Petri Dish/Sorceress
@Tae

I was trying to decide whether or not to keep her, but then came up with the name "Snot Rocket" because it made Mag queasy. XD
 technoblade
07:15:17 Lil Techy | Techno
hey chat
 Taenau
07:14:20 Tae/DH Queen
@Petri

oh- oh boy. Shes something lol
 Taenau
07:13:19 Tae/DH Queen
Expensive Bone indeeed
 TheFlyingKitten
07:12:59 Petri Dish/Sorceress
@Tae

Surely nothing you got looked as bad as her: -WP Click-
 Forest Dwelling
07:12:41 I am on Wolflocke ok
@Nobachey

There was a battle weight chart I can't seem to find but to summarize it, LW wolves (70 - 109 lbs) have a +5 to +2 agility boost at the cost of battle, and HWs have a +5 damage boost but -5 agility boost. It's very confusing if I'm being honest
 Magnus Bane
07:11:25 Mag/Maggy
Expensive bones?
 Taenau
07:11:03 Tae/DH Queen
10K later... Nothing from wolf party.

yuck

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The Dragon Trials | Dragon & Rider Rp | Open!March 30, 2024 10:10 PM


Spellbound

Lightbringer
 
Posts: 22807
#3007460
Give Award
Name:
Choilleich
Gaelic ; " Guards The Forest "
Age:
150
Gender:
Female
Class:
Earth Dragon
Rider:
TBD
Appearance:

When you see this female, the first thing you notice about her is her height - she stands at a proud nineteen feet in height, and since she is young she is still growing in height. One can assume that she will continue to grow, and she will grow just a little more and reach the height of twenty-one feet. One can feel a rather imposing presence from her, yet, their is also something so warm and motherly about it as well - one can tell her strength even if she looks so odd in appearance in comparison to other dragons. She is quite large in size as well being nearly three hundred feet from snout to tail, just a little bit smaller than a football field - she's quite the large lady when it comes to size. However, in most earthen biomes one wouldn't be able to tell that she is there due to her natural look and the way she can easily blend in with her surroundings - even with her large size. It's to note that she is still rather swift on her feet, even with her long size - able to swiftly weave and maneuver around thick forests and such. She is also a strong runner as well. While she can't hide as easily within the sky - she makes up for it in different ways.

The first thing that people think when they see this female, is that she is some sort of nature entity. Why? If not because of her natural coloration, then because of the blooms on her body and other natural features like moss and vines. But, let's not get ahead of ourselves. One would notice that this female is rather sleek and slender when in comes to build, being rather dainty-like in appearance - being almost willowy in build. Her body being built more so for agility, grace and endurance rather than brute strength - while she could possibly hold her own in a physical fight, it would definitely be easier for a dragon heavier and physically stronger than her to overpower her. This female is an odd specimen of a dragon to take in, she quite literally is made from and of the earth. She doesn't bear many scales like a normal dragon, instead her body is made of fragrant cherry wood - and for her chest, instead of scales, she has sturdy stone plates that protects her chest and lines the underside of her body and tail. The only scales that can be visibly seen are the ones around her face, and she has sort of sharp mineral based spikes made from jade that come from her head like spikes, and then as for her "horns" they come out at a curved angle almost like that of a buck ; but they are sturdy flowering branches of a cherry blossom tree, the reddish-pink flowers littering the limbs of the tree. The branches are thick and heavy, and can be used as a ram if she so desired, and not to mention she has a rather thick skull to be able to absorb any damage done and not have severe knock backs from it. This female is also quadrupedal; she has four limbs, they are the branches intertwined together to make her limbs and each limb has four digits - and these digits end in very smooth and sharp almost marble like stone claws that curve slightly. These claws are very sharp and able to do their job effectively of defending herself when she needs to do so from predators or intruders in her home. On her forearms are sharp stone growths that appear like spikes and can be used for defensive measures as well . Her tail is long and useful, being able to use to slam or hit objects along with able to wrap around and pick up some objects as well - the tail is long and slender, and comes out in a large almost fan-like growth with what appears to be leaf-like material making up the end of her tail and it encompasses long grass like growth that appears long and feathery, almost like a calligraphy brush.

The female's face can be described as delicate and dainty, it holding a rather soft and rounded appearance - along the sides of her face grows vines that flower from time to time in suitable months and conditions. The scales around her face are soft and smooth to touch and not rough or sharp, and not to mention she has a mixture of thorn and stone line growths coming from the sides of her jawline. And then she has the crown of curved thorns on her head that mix well with the mineral growths, and these thorns are hidden by moss and other plant growth on her body. When it comes to her eyes, this female has sectorial heterochromia - her right eye being a bright cyan coloration, reminding one of a precious sapphire that has been brightly polished and her left eye, it is a interesting mixture ; the top half being a beautiful bright blue while the bottom is an almost lime colored green with a slight bit of darker green within it. And then intermixed between the colors are flecks of aurulent coloration. Her eyes are quite enchanting to look at, and one can get lost in them as well. This female is of mainly a pescatarian diet ; eating mainly fish, fruits, vegetables , nuts, seeds, dairy and eggs but she stays away from poultry and red meat - she has sharp scissor like teeth that are used for ripping and tearing and are particularly good for crunching down on fish scales. Her teeth are also particularly strong as she is able to grind down and eat minerals and rocks ; they also help with her digestion by grinding down the food and making it easier on her body - and it comes out as almost a fertilizer, it is said by humans that she brings life wherever she goes and that her droppings create super fertile soil and that even the most unsuitable soil can be changed by her droppings.

When it comes to her wings, they are very unique in appearance - one can see the twisted branches intertwined together to make the skeletal frame of normal "wing fingers" like a bat . The tops of her wings are protected by thorns and elongated pieces of wood that are sharpened to a point ; and atop her wings are thin layers of stone plates to protect her wings and it adds some strength to them. Now for the membranes of her wings - they aren't the normal thick skin that most dragons have on them ; instead her wing membranes are made quite literally from leaves, which makes them rather fragile and also a big weakness of hers. It's part of the reason she keeps her wings to her sides ; hidden from the sight of most around her, and what makes it easier is the stone blends in with her body and makes it that she appears wingless at times, until she unfurls them and has to use her wings for flight. She doesn't like having her wings exposed as she's paranoid that she's going to lose them, because while she can grow them back it takes time - however they can be damaged to the point of no return and she can't imagine not being able to fly so her wings are precious to her and she will do her best to keep them safe. And if you target her wings in a fight, you best believe she will be giving you hell because of it - for her it's a do or die situation, so she's rather protective of them.

Now when it comes to coloration, she's rather how do you say - unique. While she does bear some scales along her back, they're soft and smooth, and not hard and sturdy for protection - they offer some protection but not that much. These scales are a beautiful and bright emerald coloration with small amounts of pigmented golden veins and flecks within them ; however they are only visible once all her moss and plants have departed during the end of fall, but then they have gone through a transformation into the warm oranges, reds, and yellows that signify the coming of autumn. This is due to her scales having bits of chlorophyll within them, so they mirror the changes within leaves and they have the same needs as leaves as well ; sunlight and water. Her body is covered in plant life, mainly mosses, lichen, flowering vines such as wisteria and bougainvillea, and flowering bushes and plants as well - the first layer is her scales, and then the moss. After the moss is thick flowering bushes, with their bright and colorful flowers sorting her emerald hued body, giving splashes of color to the rich tones of earthy greens from the plants and dark browns and dull grey from the stone and wood of her body. And the you can see the spines along her back mentioned earlier. It's to note that in summer and spring she is a healthy hue of vibrant greens and then the colors of the blossoming flowers on her body - but everything changes within autumn time. In autumn, her colors change to the beautiful reds, oranges, and soft yellows of the fall - her horns no longer bloom cherry blossoms but instead having beautiful maple leaves coming from them. Some of her bushes changing to the fiery hues of red intermixed with oranges and just hints of yellow and green. Even her wings switch out to match the colors of her body - she matches well in a wooded maple forest. It's to note that throughout spring and summer ; you can recognize her by her beautiful floral scents and the hint of morning dew and fresh rain however, in the fall- she is best recognized by the sweet scent of maple and earthy pine, with a backdrop of tilled earth and herbs.

Personality:
Wherever this young dame goes, her presence commands respect. If not from the bold, elegant stride in her walk. Then from the look in her eyes as if saying: I own this room, look at me. This female doesn't lack confidence, but is not overly confident as to be arrogant or cocky. She knows when to be humble and ask for help, it's more on the level she is sure of her actions and who she is. She won't let this confidence be undermined or taken from her. Khe has a certain fierceness behind her, with fire and passion in her steps. One can also see the fierceness reflected in her eyes, whether it be through sharp, unimpressed glares or a icy and blank stare. This female can be described as an introvert with extrovert tendencies, both sociable and unsociable. While young dame is good at making small talk with strangers she often zones out when chatting with her friends. Yet, they know she means no harm. It’s difficult for her to keep up conversations at times, but she keep initiating them anyways. She spends a lot of time with her thoughts when she's alone, but say things without thinking when you’re with others. She can come off as blunt and coarse at times. Being around people does drain her energy but in a good way. However, being alone for lengthy periods of time makes her anxious. This femme love listening and talking to friends about their lives- their struggles, successes, and whatever they’re going through. But she won’t get involved and would rather let them fight their own battles, unless she deems necessary or feels a certain protectiveness over you. She truly treasures her relationships and friendships, but just have a hard time showing it. But when she does, it's quite sweet.

This female has a elegant and refined nature. When she walks, she glides. Never having overly loud or clonky steps. She has never been a clumsy child, so she is quite graceful in her walk. Her posture is always on point, and she holds her head in a regal and dignified manner. This has been drilled into her due to her parentage and being sent to finishing school. When she eats, she doesn't chow down or dig in. She is slow in eating, savoring every bite. Her words are always well-chosen and elegant in manner, in a pitch that's not too mild as to think her unconfident or shy or too loud to think her unlady-like. It is one to get her point across. Even if she's angry she won't yell, but will deliver her words in a venomous tone of voice but eloquence and class. Her face is also way of expressing her elegance, by having a lovely and inviting face with a charming smile. Or her displeasure, with a sharp and cold glance that speaks volumes by itself. She notices body language: posture, eye contact, facial expressions, and changes in breathing. It’s a common belief that when we lie, we don’t make eye contact with the person we’re lying to. You can’t hide anything from her. So if you have something to say to this young female , just spit it out; she would've dragged it out of you eventually anyway, and you’d just feel better for having gotten it off of your chest. Whenever she's still, this female uses her time wisely to hone her senses, soaking in her surroundings, taking in the intricate beading on the shoes of the woman standing in front of them or the way the man hanging around the edges of the territory and keeps paces. Sometimes she even like to make up stories; maybe the guy is meeting a secret lover, or maybe he’s nervous talk to someone. Since she notices everything, when something is out of place, it throws her universe out of balance, but part of the reason why she can remain so focused and productive in her everyday lives is because they have everything she needs at her paws. This dame is always attentive to social dynamics, and because she can read body language extremely well, she can determine pretty easily how people treat one another. She can tell when couples are truly in love by the tone in which they talk to each other or how closely they sit to each other. She can deduce how close a pair of friends are by the tone of voice and the conversation. She has an eidetic memory.

She believes a person who could master their desires, their fears, and all the other emotions which threatened to overwhelm them reason was mightier than the wealthiest and strongest leader. many. This young lady has quite a reputation amongst her peers for being hardworking and self-sacrificing. While this femme can maintain a serene disposition in the most chaotic situations, this does not mean she is immune to inner turmoil. She just keep a lid on it. She does experience stress, but it's bottled up, like shaking an unopened coke bottle. The liquid foams and churns inside but nothing escapes to the outside world. In the case of this female the turmoil is contained and hidden behind an expression that perennially projects self-control. If overwhelmed and embittered, the she may detach and withdraw. She shuts-down and become resigned to a life she sees as a prison sentence, something that must be endured or tolerated, no matter how tortuous the path or the circumstances may seem. At this point, she builds an inpenetrable wall around themselves to shut-out any feelings or emotions that could distract them from their focus on a task or just getting through life in general. Becoming indifferent to the world, however, may alleviate some internal strife, but it also creates barriers that block emotionally fulfilling relationships and other outlets of joy that make life worth living. You'll never see her cry publicly, only in her private will she weep or grieve. Her face can be described like a mask and is often long-drawn as if weighted by the gravity of her burdens. When her eyes are not frustratingly impassive, they can appear, in a poetic sense, like dark chasms that act as reservoirs for the failures, disappointments, and losses of humanity. Becase she has the right amount of wit and intelligence, she developed sass as she got older. Just like you learn to think before you talk, she acquired the skills of speaking her mind, but in a less childish and overt manner. Very diplomatic and has a calculated approach in what she's going to say and how to act, and uses a certain degree of logic and know-how to keep herself in tact. Known to be smartass. She’ll be the first one to call you out on your overt attempts of impressing someone, but the difference is, they’ll do it in a playful manner because she means well. She doesn't give a crap about what others think about her, how come comes off, doesn't take bullshit or disrespect from them, and she does what she wants, when she wants, period.

This young femme has an inner motivation that pushes her to get to the heart of an issue and find solutions. This female drills for specific answers and don’t give up until they get them. Her high energy is infectious. She consistently drive their priorities through the organization. She searches tenaciously for information they’re missing and keep tweaking her mental models until they arrive at a positioning that works. But drive and tenacity can cause her to stick to a plan that isn’t working, or outdated assumptions, or an investment that is no longer promising. This female is a realist. Realism is the mid-point between optimism and pessimism, and the degree to which you tend toward one or the other has a particularly powerful effect on your use of the know-hows. Optimism can lead, for example, to ambitious goals that outstrip the nations ability to accomplish them or can compromise your judgments her people: “I know his ego has no bounds, but I can coach him to become a team player.” But pessimists don’t want to hear ambitious plans or bold initiatives and can find all the flaws and risks in pursuing them when they do. They’re likely to miss opportunities. While her being a realist makes her open to whatever hand reality deals her.She wants to get unfiltered information that can be weighed, measured, evaluated and tested to determine what step to take next. She spends time interacting with other packs and allies, getting information and a “feel” from those constituencies about their thinking. She'll go the extra mile to protect her loved ones from harm – especially those in her family or inner circle of friends. She has a gift for creating stability, security, and dependability for the people she care about. It’s like she can create a force field of protection and gentle care around the people she loves. Will protect them at any cost. In the past, she loved creating a relaxed, optimistic atmosphere because that brings her a lot of joy. She enjoyed swapping jokes and interesting stories with her friends, making the castle smell nice with candles or baked goods, or playing low-key competitive games. Creating, or being in, an atmosphere that is laid-back, harmonious, and pleasant was good for her soul. However, she doesn't joke or smile as much, but instead sports a more stoic expression and has become more cold and distant to her close friends and friends due to the dire circumstances. It seems she's on a path of self-destrucrion.

Abilities:
Breath Attacks
This dragon has three unique breathing abilities to describe.

I. Disorienting Shriek
This female is able to release a shriek that is loud and powerful ; able to disorient and knock a dragon out of the sky - along with messing with the eardrums of a nearby human. She can only give off two shrieks at a time before she has to refill her lungs to be able to fully use the strength of the shriek. It is able to disorient several dragons at once (if they're caught in the vortex of the shriek) . It comes out in a cone-like vortex that moves at a significant speed - it's hard to avoid, but a dragon if swift enough could outmaneuver the move and if they have the wing strength use it to bow back the move and disorientate her instead. Also if she overuses this attack it can cause strain on her lungs and throat ; making her other attacks unstable and dangerous for her to use - not to mention she might not have a voice for a couple days because her throat will be hurting too much for her to speak or use her fire.

II. Fire Breath
This female is able to breath normal fire like most dragons can. Her fire is a unique color ; coming out in a bright coloration of lime-green with a cyan blue and white dipped tip. It also comes out in a ring shaped formation with a steady stream of fire coming through the middle of the rings. It helps make her blasts of fire be more precise and helps her to have better aim as well.

III. Crystal Flecked Breath
This breath is due to the females odd diet, along with eating meat and vegetation as she is omnivorous. She is able to eat hard earthen minerals like geodes, rocks, and other earthen items. And is able to regurgitate them and spit them out as fireballs ; while these fireballs are already hot, they also do more explosive damage considering when they hit the ground the fireball bursts apart and any dragon or person in the area will be struck by flying shards of the minerals she's eaten along with broken off pieces of the rock coming at a great speed. This type of breath can only be used when she has eaten minerals and rocks, and if overused it can cause and irritated and sensitive stomach for her. She can only do four blasts at time before needing to stock up on more minerals ; and it is to be noted that her overeating minerals can do her damage as well because it's not her main source of food and only parts of it - so she needs a balanced diet.

Earthquake Generation
This female can generate earthquakes, she is able to do so by manipulating the seismic energy of nearby tectonic plates. This can range from small and unnoticeable tremors, ground shaking vibrations, or full-scale destructive earthquakes. This power is very hard to control and it can also get out of hand and be dangerous ; it also requires an intense amount of concentration for it work as well. While she has more control over vibrations and tremors - it is out of her control when an earthquake continues to go one more than she planned, which is a drawback to her power. While she can generate full scale earthquakes, she has no control over their destructive power - meaning, she can end up hurting herself or someone she cares about could end up hurt. This is why she uses this power sparingly

Geokenisis
She has the ability to manipulate the earth to her will by manipulating it with her mind ; this requires intense concentration and knowledge of the earth to use and master. The larger the attack, the more mental strain that is put on her and she has a weight limit on the amount of things she can hold together or when using the earth as weaponry or defense. This power has range, being able to be used for offense and defense ; ranging from her creating earth pillars to strike her opponent out the sky, to manipulate the earth to become quicksand to slow down those following them, creating a earthed dome to shield themselves fork attack, or even creating a deep ravine to separate the distance. The earth is her strength, and she must learn to master it and all the secrets it holds.

Strengths & Weaknesses:
Strengths
+ Strong Connection To The Forest
+ Has A Lot Of Herbal Knowledge
+ Knowledge Of Flora & Fauna ; Native & Foreign
+ Her Observance
+ Has A Silver - Tongue
+ Her Protective Nature
+ Blending In Forests ; Her Leaves & Fauna Changes Colors Accoding To The Season

Weaknesses

- Made Of Wood & Plant Material = Highly Flammable
- Fire
- Being Anywhere Without Nature
- Has Connection To Her Plants & Trees = She Feels Their Pain When Cut Or Burned
- Too Much Water Will Rot Her Body
- In Winter She Shuts Down And Goes Into Dormancy Due To The Loss Of Her Leaves And To Conserve Energy - And In Spring She Re-emerges Refreshed
- Soft Scales = Easily Pierced And Weak Spots
- No Moss / Fauna = No Protection
- Highly Territorial About Her Land, Plants & Trees
Crush:
Someone May Have Caught Her Eye
Mate:
None
Kin:
Affiliations:
TBD
Other:

Edited at April 2, 2024 02:40 PM by Spellbound
The Dragon Trials | Dragon & Rider Rp | Open!March 30, 2024 11:44 PM


High Hills Pack

Lightbringer
 
Posts: 3504
#3007478
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Pasha should be finished (page 3). Let me know if you'll have me change anything. ^^
The Dragon Trials | Dragon & Rider Rp | Open!March 31, 2024 09:58 PM


Imperial Sands

Darkseeker
 
Posts: 11201
#3007714
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Master List Updated
The Dragon Trials | Dragon & Rider Rp | Open!April 1, 2024 02:12 AM


Imperial Sands

Darkseeker
 
Posts: 11201
#3007784
Give Award
Currently Open:
4 Dragon Spots; At Least 3 Potential Rider Spots.
The Dragon Trials | Dragon & Rider Rp | Open!April 1, 2024 09:50 PM


The Bewitched

Darkseeker
 
Posts: 577
#3008080
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Water Dragon

࿐𓇼𓏲*ੈ✩‧₊˚࿐
Name:
Amhuluk
The Monster of the Mountain Pool
Age:
150 years old
Gender:
Male
Class:
Water
Which Riders Catch Their Attention?:
Amhuluk doesn't care much to be here as he knows no rider will ever impress him enough for them to bond. He'd rather feed them to the sharks - or eat them himself - before bonding.

࿐𓇼𓏲*ੈ✩‧₊˚࿐

Appearance:

[Credit belongs to Tenebris Umbra. Made only for my usage, no one else has permission to use this.]

This magnificent dragon is truly a sight, standing at 19 feet and still growing. This dragon's scales are broken into two distinct colors, his large, muscular frame adorned with intricate patterns of scales. His scales shimmer in a mesmerizing blend of blue and golden-orange hues. Amhuluk has some pink undertones on his cheek, chest, upper neck and back of his neck (dorsal fin). The blue is an ombre effect, starting darkest at the top of his body. The yellow part on top of his neck is similar to that of a dorsal fin on a fish, meaning it can lay flat or flare up. This "fin" starts in the middle of his forehead and ends in between his shoulders. His body takes on a "rough" look - designed this way to blend in with the coral reefs.

With each powerful stroke of his wings and flick of his tail, he commands the waters around him, a living embodiment of the untamed power of the sea. Amhuluk's body is adorned with delicate fins (middle of his back and on all four limbs - "knee" area) that add to his grace and agility in the water. These fins are positioned strategically along his body, allowing him to navigate with precision and maneuver through even the tightest spaces. Each fin is adorned with intricate patterns and vibrant colors that mirror the color of coralreefs (orange, gold, pink, red hues).

His eyes are a shimmering blue, flashing with an ethereal glow, reflecting the ever-changing hues of the sea. Atop his massive head rests a crown of sharp, curved horns, rising proudly from his brow, they curve gracefully backward like the prow of a ship. These dark horns resemble polished coral in texture. Each horn bears intricate ridges and grooves, evidence of centuries spent honing their formidable shape. His jaws are lined with rows of razor-sharp teeth, capable of tearing through even the toughest of prey with ease. He has two particular longer teeth on both sides that jut out. His long, muscular limbs are a similar golden color with a few teal blue scales scattered about.

His wings are expansive, spanning wide across his broad frame and adorned with a delicate membrane that shimmers like an abalone shell (an array of blues, purples, and greens) in the sunlight. His body tends to take on a “wet” appearance, no matter how long he has been on land. Amhuluk's tail is a marvel of nature, a long, sinuous appendage that serves as both a rudder and a weapon. It extends gracefully from his powerful body, tapering to a whale tail that seems to disappear into the depths of the ocean. Along its length, rows of spiny protrusions rise like the ridges of a mountain range.

࿐𓇼𓏲*ੈ✩‧₊˚࿐

Personality:

Cold | Callous | Distrustful | Aloof | Stubborn | Mean | Brutal | Honest | Unkind | Unwelcoming | Reserved | Detached | Cautious | Blunt | Inflexible | Ruthless | Direct | Uncompromising | Harsh | Intimidating | Unyielding | Discerning | Dismissive | Strong-willed | Aloof | Unforgiving | Distant | Unemotional | Vigilant | Authoritative

࿐𓇼𓏲*ੈ✩‧₊˚࿐

Abilities:

Hydrokinesis:

Amhuluk possesses the ability to manipulate water with precision, bending it to his will with a mere thought. He can create powerful currents, whirlpools, and tidal waves, using them to control the flow of battle or reshape the environment to his advantage.

Water Blast:

Amhuluk can unleash powerful blasts of pressurized water from his mouth. These water blasts can range from concentrated streams capable of piercing through armor to wide-spread torrents that can knock opponents off their feet. With precise control over the intensity and direction of these blasts, Amhuluk can effectively target multiple adversaries or concentrate the force on a single target. ** Still learning how to control this.

Temperature Control:

Amhuluk can control the temperature of water, heating it to scalding temperatures or freezing it solid with a mere thought. This ability allows him to create barriers of boiling water to ward off attackers or freeze opponents in their tracks with a blast of icy cold/

Aqua-Communication:

Amhuluk can communicate with marine life telepathically. Through this ability, he can command and coordinate with other sea creatures.

Water Form:

Amhuluk can temporarily transform his body into a fluid-like state, allowing him to slip through tight spaces, evade attacks, and move with unparalleled agility. This water form grants him a level of flexibility that makes him a challenging target for adversaries. *Very exhausting, limited usage

࿐𓇼𓏲*ੈ✩‧₊˚࿐

Strengths:

+ Monstorous size = strong, powerful

+ Strategic

+ Stealth

+ Camouflage

+ His growing water abilities

+ Cunning

Weaknesses:

- Dehydration = lessen powers

- Vulnerable to hot temperatures

- Limited control over powers (still learning how to not overdo it)

- Emotionally Detached

- Not as agile

࿐𓇼𓏲*ੈ✩‧₊˚࿐

Crush:

Mate:

Kin:

Affiliations:

Other:


Edited at April 4, 2024 01:06 PM by The Bewitched
The Dragon Trials | Dragon & Rider Rp | Open!April 2, 2024 08:56 AM


Cereal

Darkseeker
 
Posts: 8952
#3008279
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I'll take an ice dragon spot <3
The Dragon Trials | Dragon & Rider Rp | Open!April 2, 2024 08:57 AM


Cereal

Darkseeker
 
Posts: 8952
#3008280
Give Award

╔═══════ ≪ ༺༻ ≫ ═══════╗

Ioteilth

╚═══════ ≪ ༺༻ ≫ ═══════╝

Name:
Ioteilth
One Who Was Born In A Snowstorm

Preferred Name:
Just Ioteilth

Nicknames:
Iote

Alias:
The Ice Queen

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Age:
149

Gender:
Female

Class:
Ice

Which Riders Catch Their Attention?:
No one has caught her attention, considering she can be quite picky about most things. She cares little about personality, as she's more focused on how skilled they are. The only thing Ioteilth wanted is someone who can handle themselves in a fight...even if they cry while fighting. After all, everyone has hidden potential that can be released at any time.

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Appearance:
Upon first glance, the first you'll see is her height, and like most of her fellow young dragons, they haven't reached their full height yet. Currently, she stands 16’0” in height. What's scary, is that since she's currently young, she will become taller in age, and will keep growing until reaches adulthood, with her height going to be 17’8”. However, her height wouldn't stop there, as she would only get bigger and bigger. Right now, her weight is 1350 lb. but will become larger the more she ages. The presence of the dragoness is considered icy, but the gaze she often gives to her rider is considered motherly. A gaze only meant for them and dragons younger than her. From sight alone, she's impressive in her mobile physique, minus the fact she lacks muscle compared to the other dragons. From snout to tail, she's 350 ft, having a longer, nimbler body than the bulkier and stockier dragons of the group. While she sticks out like a sore thumb in other biomes, when it comes to snowy, icy terrains, she's able to blend in perfectly with her white-colored scales - making her part of the environment without even trying. Despite her rather long size, she can maneuver through dense snow with ease, or scale up walls of ice like an agile squirrel. Ioteilth has decent mobility and maneuverability, she's considered one of the fastest, but compared to the air and storm dragon, she's considered the 3rd fastest.

Ioteilth is the living embodiment of an ice sculpture, which is understandable if you were to gaze upon her. Her natural scale colorization and the unique way the spikes on her back were formed made it appear that she was carved by a talented ice sculptor. She has a body build made more so for mobility and maneuverability rather than strength and durability, that much is obvious, as she has a lower muscle mass. Although, her durability can temporarily be boosted with the assistance of her abilities, naturally, it's quite poor and results her in being easy to damage. To her, maneuvering around the battlefield is just as important as charging the enemy head-on into battle, with her training in flexibility, swiftness, and endurance. Ioteilth knows that she won't be able to win when it comes to the art of strength, not to mention those in a higher weight class, but to her, outlasting in terms of stamina and dodging attacks is good enough by her standards. Hey, she's also better when it comes to anything involving transversing icy climates, so that's something else she's proud of. Remember, running from a battle isn't considered cowardly - it's for you to see the next day.

As mentioned prior, she appears to be carved from a glacier with the way she appears. Her base scales (the ones that cover the entirety of her body) are unique in design, as they look and feel rigid, but with serrated edges, almost like chipped ice. The color of said scales is white, but there's an amazing feature about her, and that is her scales are iridescent. Instead of revealing multiple colors like normal iridescent colors do, it only shows one. Depending on the angle you're looking at, you'll see a celeste blue color being reflected at you, making her have a more mystical appearance under proper lightning. Along her snout, the back of her neck, the upper side of her tail (from the base down to the tip), the underbelly (from the neck and stopping at the belly), and parts of her five fingers on all four limbs are more plated, similar in appearance to the armor humans tend to wear in battle. The edges of the secondary scales are longer than the base ones, appearing more spike-like, similar to a multitude of icicles. The plates have a smooth texture, unlike her base scales, but despite having a tough-looking appearance, it's quite poor in durability but sort of sharp to the touch. The color of these scales is an icy blue, which correlates perfectly with her base scale color. When she activates her ice armor ability, the secondary scales would become longer and deadlier, with the ice spreading to most of her body like actual armor.

Located on her head appear to be her horns, yet they a similar to a half-cut twelve-branched snowflake. In total, she has five horns all together that are connected by tinier "bladed" horns, with it starting at the center horn and then ending at the ones located on her jaw, giving her "crown" a bladed/icicle appearance. The center horn (the one directly in the center of her head) is the longest one, the two located in the middle (the ones symetrical to her eyes) are the second largest, while the last two (located on her jaw) are the shortest ones. The main five head horns curved backwards and smoothly curves downards, while the tinier horns are completely straight. The tinier horns don't stop there, as they seem to trail towards her chin, getting smaller as they go while maintaining the bladed/icicle appearance. On her nose, directly between her nostrils, lies a final, sixth horn on the top of her head, having a similar appearance to the ones on her head, with it protruding upwards with a slight curve that's hard to notice. The color of her icicle-like horns are an icy blue just like her secondary scales. When her ice armor activates, her horns would become longer and sharper just like her secondary scales.

Her head is considered very narrow, having more dramatic features that give her a graceful and regal look, having the same level of leaness as the rest of her body. Her nose is pointy, with two thin, angular nostrils with a smaller horn underneath the chin, and a few sharp teeth poke out from the side of her mouth. The color of her forked tongue is a dark blue, but upon color inspection, the underside of her tongue, the color of the flesh is an icy blue color, making her mouth having a similar icy theme. Just above her crown, between the central and middle horns, are narrow, angular ears. A lean, long neck runs down from her head and into her slender body, with the top-half of her neck has the plated scales as mentioned prior, with bladed/icicle scaling that ends before it could reach her back, before starting again at the base of her hair tail. Along her spine are much smaller, icicle-like scales yet they harbor no sharpness to them, and are quite flat along her spine. It allows her rider a safe ride on her back without worrying about getting stabbed in the behind. The back of the neck, however, is a different story, so good luck with that. The undersides of her neck has the secondary scales, which was brought up beforehand.

On Ioteilth's head are two pairs of small eyes that sit narrowly in her skull. The colors of her eyes is marvelous, to say the least. As her outer iris dark blue in color, while the inner iris (the one around her pupils) is a sky blue. The two shades of blue merging together to give her a "frosty" look, and upon closer inspection, you'll see tiny white speckles in her eyes. It's like snowflakes got trapped in her eyes - making them more beautiful than ever before.

Four long and nimble limbs are attached to her more agile and regal body, allowing her to stand noble and elegantly amongst the crowd, despite her being more shorter in height. On each limb, she has 5 digits, with the top-half of her "fingers" having the secondary scales. Her limbs lack as much muscle, like the rest of her body, as it was built for agility rather than strength. Her fingers are long in length, while narrowed in width - having celeste blue talons that are serrated underneath to have a better grip when walking/clinging on ice. However, it can also deal heavy damage to the flesh of both human and certain dragons, as it depends if the dragon has more tougher scales. When she was a mere dragonet, she was born without the lower-half of her front right leg, and has to use a prosthetic ice limb to walk around, Ioteilth making sure that the talons from her prosthetic limb of ice to be serrated too. Located on the upperside of her arms are more bladed/icicle spikes, with the spikes on her shoulders longer, and the color of said spikes are an icy blue. It can be used for her rider as a way to help climb onto her back with ease.

Her wings are an impressive 45 m (138 ft), with hers wings starting at the shoulders, just behind the clavicle, and ending all the way down to her hips. The more she grows in size, the longer her wingspan would get. The wings are elegant and eyecatching due to how they appear. Starting at the shoulder and ending at the arm, lies the same bladed/icicle plates as before, with the spikes appearing longer and more dangerous at the shoulders, before gradually becoming smaller and less sharper further down the arms. Her wings are similar in usage and shape of a wyverns, as she uses them to move around (think of the way the dragons move around in Skyrim), with the talons on her thumbs also serrated for extra support on the ice or cling onto the side of ice walls. The underside of her wings are similar to her base scales, while the upperside is more her secondary scales. The edges of her wings on both sides appear to be coated in frost of icy blue, making her appear frost-coated at the ends of the wings. When her ice armor activates, the blades/icicle would grow longer and sharper and the "frost" on her wings will grow outwards and become spear-like.

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Personality:
Cautious ♛ Tough Love ♛ Protective ♛ Rigid ♛ Calculating ♛ Witty ♛Cold Outside, Warm Inside♛ Sane ♛ Respsonible ♛ Calm ♛ Scholarly ♛ Private ♛ Neutral ♛ Blunt ♛ Sarcastic ♛ Tough ♛ Well-Read ♛ Tolerant To Most Things ♛ Teacherly ♛ Can Be Difficult ♛ Paternalistic ♛ Reflective ♛ Complex ♛ Socialable/Solitary ♛ Grand ♛ Sometimes Haughty ♛ Offhand ♛ Pugnacious ♛ Maternal ♛ Crisp ♛ Studious ♛ Respect Should Be Earned ♛ Observant ♛ Loyal ♛ Independent ♛ Adaptable

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Abilities:
I. Ice Armor

Ioteilth can transmit and manipulate the cold to her body to create armor to protect her from damage from physical and elemental attacks. The armor's durability varies, depending on the cold level of the ice on her body, as the colder it is, the stronger it gets. It can even minimize the damage done by the flames, but it doesn't mean that it won't be fully immune to fire. It has the potential to melt away if the heat of the fire (blue, purple, etc.) is stronger than the coldness of her ice. As for physical attacks, the armor can chip/break/shatter away depending on her opponent's strength level or weapon. For example, a sword would have a harder time cutting through the armor than her fellow dragons' talons.

The ice armor acts somewhat offensively too, as prolonged touching can cause certain levels of frostbite on one's skin/scales. The degree of frostbite varies on the temperature of the ice armor too, ranging from minimal to major. At a minimal level, frostbite isn't fatal, yet it does give the person affected discomfort and a numbing feeling on the infected part. When the level is higher, it can become fatal to humans, yet weakening to certain dragon classes, as it would cause the temperature in one's body to decrease and cause slowness plus the side effects mentioned before.

II. Ice Tail Spear
A different form of ice armor, as instead of the ice fully coating her body, she can shift it to where it would only coat her tail. However, it does have the same weakness, as a higher power has the potential to damage/break it. The ice would fully coat the base of her tail, all the way to the tip to prevent anyone from cutting/biting it off while in this stage. When this is formed, she will develop smaller spikes at the base to steer enemies away from attacking her tail, but the spikes will become bigger towards the tip. At the tip of her prehensile tail is a spear made of ice, with tiny "spikes" on the side to cause extra damage to her opponent and the length of the spear is 32 inches. Although it can become longer, yet it would cause her attack speed to slow down.

The ice spear can penetrate the body, you guessed it, like a spear to puncture the body to deal a fatal blow to her opponent, or to strike at their weak points for a more tactical advantage. Upon contact, the affected would notice frost forming around the open wounds - the frost slowly making its way inside their bodies to freeze their organs. To fight against this, the person or dragon would need to find something that transmits heat to melt it away or take a concoction known for frost resistance to make it go away. Those who don't would become frozen both inside and out.

III. Ice Storm
If she channels enough energy, she can create a storm cloud to rain down ice spikes on multiple opponents. As dangerous as it is for her opponents, it can be for her allies too, considering where the ice spikes land is highly unpredictable. This attack would cover the entirety or partial of the battlefield depending on the energy level she used. For example, a small amount only covers a small radius of the battlefield, around a 1-mile radius, but the effect of the ice is dangerous due to her focusing her energy on power rather than range. Meanwhile, a large amount distributed can cause the storm cloud to reach a 4-mile radius, yet the effects of her ice are weaker but it covers more range.

The ice spikes, upon contact with the ground, coat the earth in ice to make it difficult for the opponents to transverse through the battlefield, yet it can also affect her allies if they're not observant enough. Those treading on the ice-coated ground would eventually find their legs/limbs being coated in ice, with the speed varying based on the power of the ice. As mentioned above, the smaller the radius, the stronger the ice becomes, while the bigger the radius, the weaker the ice gets as it all depends on what she's focusing more on. In short, she has to choose between range or power.

Nonetheless, the ice spikes implemented into the ground would eventually shatter when 2 minutes is up, causing the ice that's coating the ground to eventually melt away. However, the more energy she extracts to create the storm cloud, the quicker she gets tired, which can result in her ability to be used once a week until most of her energy has returned.

IV. Frost Regeneration
She's able to manipulate frost to mend the wounds on her body, with the amount of ice used for defining the speed of healing. Nonetheless, it also depends on how severe the injury can be. For starters, small wounds, such as a cut or puncture, can be healed in a matter of seconds, while bigger injuries, such as missing limbs or gaping wounds, can take around 30 minutes to 1 hour to fully heal. Even if the person's major wounds are healed completely, they would still need proper bed rest before their bodies can return to normal.

Think of it as a frostbite attack, but instead of causing harm, it can heal, though the healing process can be interrupted if she were to lose concentration on the mending, or fire (dragon, torches, etc.) can melt it away. While healing herself or others, she would require a full level of concentration, making her vulnerable to attacks and would require her to have someone guard her from attacks. For this to happen, she would have to generate ice from her body, at the close of using her energy, or draw ice from pre-existing sources.

V. Ice Platforms
Using the ice inside her body, or from pre-existing sources, she can create structures such as (bridges, walls, pillars, etc.) as a way to create paths to unreachable places or as a defensive/tactical means on the battlefield. The platforms can range from creating bridges to pass over dangerous rivers, to generating pillars to reach heights for the riders to access. Once more, the durability of the structures depends on the coldness/willpower that Ioteilth generates. The ice platforms can be slippery, considering it's ice, yet it's manageable for those with proper equipment or her fellow dragons to dig their talons into the ice for extra support.

Of course, it has its downsides, as there's a timer for how long she's able to keep the structures up since it requires both energy and the stored ice inside her body. The weak in level the energy gets, the more feeble her structures become. To add, the more she creates at a time, the quicker her energy would deplete, so she has to use this ability strategically on the battlefield. The ice structures can be gradually damaged or shattered by other elements, but of course, fire is its biggest weakness.

VI. Ice Limb Generation
Another versatile ability that can be used as support, defense, or offense means. Unlike the ice armor, having a more similar skill to the ice spear tail. Ioteilth can shift the ice to her limbs of herself or others. This durability of the ice depends on her energy too. With this ability, she can make it when someone is missing their limb, she can create a prosthetic out of her ice until she or someone else can tend to the injured human or dragon, use it for defensive means by protecting parts of herself or another's body, or offensive by creating additional appendages. The ability, while versatile, also has downsides.

She "turns off" the frostbite effect, considering this ability is meant to be used for herself and allies, which could lead to potential harm for those not resistant (temporarily or permanently) to frostbite. That means their enemies won't have to worry about it either. The ice being used for this ability can also be shattered, chipped, etc. by stronger elemental or physical attacks, but fire at a higher heat level, can obliterate it with ease.

VII. Ice/Frost Breath

She's able to generate and manipulate ice/cold within them in a way that allows her to shape the exhaling of the effect. These shapes can include bursts, streams, spheres, and even a mist of it from her mouth. When the ice leaves her mouth and touches the ground/body, you'll see ice spikes form within the ice/frost. When it comes to contact with living things, it causes extra damage, but upon touching non-living things, it has the potential to slow/block enemies from advancing. The same with her other abilities, this can cause the "frostbite" effect, when touching the bare skin of a human or the scales of a dragon, to either turn the victim into complete ice or cause swelling to make it harder for them to move.

As for its weakness, prolonging her breathing can cause frostbite to form or freeze her vocal cords and it also depends on her natural long compacity. If her mouth is closed, it has the potential to damage her mouth and throat while discharging. Ioteilth's ice breath can put out fire/heat-based powers, but as before, it depends on whose power level is stronger than whose.

Strengths:
Frost/Ice Immunity
Mobility (Durability Too, If Certain Abilities Activate)
Icy Climates
Excellent Maneuverability
Stealth (Snowy Climates Only)

Weaknesses:
Sticks Out Due To Her White Scales
Natural Durability & Strength
Hotter Climates
Fire/Flames/Heat (Of Course)
Missing Lower Right Arm (Requires Prosthetic Ice Limb)

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Crush:
Nah

Mate:
None

Offspring:
Nope

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Kin:
Nada

Affiliations:
Open, PM Me

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Other:
HTTYD

She has internal storage of ice inside her body, but once it's out, she requires an outer source to use her abilities. The strength (or durability) of her ice depends on the coldness/willpower that projects. Meanwhile, the energy is meant for how long she's able to keep her abilities active.

Primary Color: White with a Celeste Blue Iriedescant
Secondary Color: Icy Blue

Think of the blades/icicles on her body as porcupine quills, as when her ice armor activates, they would extend and become deadlier.

This is just in case we need more dragons. <3


Edited at April 4, 2024 09:05 AM by Cereal
The Dragon Trials | Dragon & Rider Rp | Open!April 2, 2024 01:50 PM


Cereal

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Posts: 8952
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My girl is done.
Don't mind me. I'll go die in the corner after typing all that. ;-;


Edited at April 2, 2024 04:08 PM by Cereal
The Dragon Trials | Dragon & Rider Rp | Open!April 2, 2024 05:31 PM


Crazydayz

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Edeline is done on page 5! Sorry about taking so long. I had awful writers block for a while
The Dragon Trials | Dragon & Rider Rp | Open!April 3, 2024 01:15 PM


Imperial Sands

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I will be on later to look over forms.

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