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Rising Embers | Dragon & Rider Rp | Open!October 13, 2024 01:37 AM


Imperial Sands

Darkseeker
 
Posts: 11108
#3061514
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Yes yes that is fine ^^
Rising Embers | Dragon & Rider Rp | Open!October 13, 2024 04:44 AM


Urux

Darkseeker
 
Posts: 396
#3061520
Give Award

Name:

Illinto

Age:

264

Gender:

Female

Bonded or Unbonded?:

Bonded

Rank:

Captain

Class Type:

Air

Rider:

Callisto Sylverune

Appearance:

Illinto is a smaller dragon, standing at 16 feet tall, she is often dwarfed by other dragons her age and older. Build with a litheness that other's aren't often gifted, her body is long and agile. Flexibly beyond belief as though she was made of mist. Her long, slender legs make up the majority of her height. Her neck is long and elegant as well, but only adds another two foot onto her height from the shoulder. Her serpentine shape is perfect for her specialisation.

Illinto's scales are a shadowy muted purple on her rear end, starting from the end of her ribcage to her tail, her front half from heat to end of ribcage is covered with milky irridescent scales before reaching her stomach plates that are pliable. Her stomach place colour matches that of the scales in the area it is on her body like a gradient. While the white beginning at her ribcage is brighter in its shimmer, the irridescence is carried throughout her whole form like a sheen. Her wings are attached by the main arm and the webbing runs along her flanks, attached there too. The membrane is also a lighter colour at the tips, darker at the origins close to the arm, just shy of that pearly white of her front half. The edges of the membranes are adorned with tiny almost invisible hair.

Her head is narrow, pointed like an arrow for dynamics. Her shorter horns, shaped like that of a blackbuck are aimed caudally. One other small set of horns grace her temples, short and sharp. Her teeth are long and deadly, narrow and angled backwards as to keep her grip on her prey, if it struggles to escape, they will simply sink further onto her fangs. While her face looks gentle, with a pair of lilac eyes that carry a softness, those fangs change her appearance the second her mouth opens into something sinister. The pupils of her eyes are feline like that of other dragons, but they're blurred when at full dilation, the edges of the black blurring into the lilac of the iris. Her sclera is black as the night and contral the white scales surrounding them greatly.

Along her back run short but needle sharp scales, they run all down her spine until half way down her tail. This is where her bladed tail begins. On the underside of half of her tail is a sickeningly sharp blade-like scale. Reaching a point so fine, it is barely visible with the naked eye.

Illinto's voice is soft, etheral and her words are followed by a gentle echoing no matter their environment. Rarely raising in volume when she angers, she instead opts for fierceness through tone and venomnous words.

Callisto has gifted Illinto with many trinkets and jewellry. She refuses to wear anything that makes sound, so she has many chains and beautiful necklaces that adorn her nest. But on her body she wears silver cuffs on her two main horns. The base of her neck sporting a similar thinner cuff with a dipped point at the front. Illinto's ears are long and pretty, she had Callisto install earrings. On her left ear are two small silver studs and one hanging jay feather. On the right is similarly one small silver stud and two silver loops closer to her head.

Personality:

Observant | Perceptive | Quiet | Etheral | Distant | Devoted | Enchanting | Steadfast | Noble | Careful | Independent | Unforgiving | Confident | Protective | Loyal | Gentle | Swift | Reliable | Thoughtful | Distinctive | Strong-willed

Illinto is a quiet observer of her environment, using the information she gathers to analyse the people around her. Ensuring she is fully aware of the current circumstances. She carries an air of other-worldliness around her, hanging like a cloud. These activities often means she is standing on her own in a group setting rather than participating in the larger conversation.

If angered, she seethes. Bubbling beneath the surface before she lashes out with harsh words, her tone insulting and cruel. But never loud. Her voice is never raised above that of quiet conversational volume, it is uncertain if this is by choice or by biology.

She would protect Callisto with her life, she has done in the past and will do in the future. Illinto is ferociously protective of her rider and is very aggressive to new comers to his social circle. If the creature shows little interest in her rider, she treats them as per her normal personality.

Abilities:

Swift Death; Using the long blade on her tail, Illinto descends from the sky at breakneck speeds. Twirling her body into a twisting frenzy, she unleashes the momentum through her strong tail and into her victim, slicing them.

Screech; Taking in a deep breath, Illinto emits an ear-piercing call. Sounding like a mixture of an eagle and a roar, she aims it at her victim. Momentarily confusing them and disorienting them, allowing for her to make an attack or an escape.

Redirection; She can manipulate the sound waves around her. If a rock were to fall to her left, she can make it sound like it fell to her right. Very useful in navigating around enemies and tricking them into the wrong area for a surprise attack.

Deafen; Similar to screech except, it is not as pinpoint. Instead, a high pitched scream comes from her and temporarily deafens all surrounding creatures. If subjected to this multiple times, one can go deaf. She rarely uses this as Callisto is often with her and she would never do anything to harm him.

Strengths & Weaknesses:

Strengths

1. Speed; Illinto is incredibly fast, like an arrow flying from its bow, she can launch into the night and vanish into the darkness within a second. Unmatched in this regard, she can escape tricky situations with this skill or descend upon her foe before they even knew they were dead.

2. Silence; Going hand-in-hand with her speed, Illinto is silent in flight and damn near close to silent on foot. The tiny hairs on the edge of her wings help dull the sounds of her flight.

3. Sharp; Her biggest defence is the large blade on her tail which she can use to slice through enemies. Along her back, the sharp spines stab into any part of the creature attacking her from that angle.

4. Flexible; Illinto's bones are spongy and can bend. She can compress her ribs to slip through small spaces and twist her body in unnatural ways that are uncomfortable to watch.

Weaknesses

1. Physical Strength; Illinto is not physically strong, she has toned muscles, but nothing compared to other bulkier dragons. She could be bitten in half if a larger dragon got a hold of her.

2. Size; While it may have its uses sometimes, being small often means being picked on or teased. Even worse, the target of an attack.

3. Fragile Teeth & Spines; Illinto's snake-like teeth may be deadly, but bent in the wrong way, they can snap. The same goes for the spines that run along her back. She can heal these wounds, but the teeth take longer to replace.

4. Very vulnerable underside; Her pliable belly scales are extremely vulnerable to attack. While they allow her great flexibility, a wound here could be fatal.

Crush:

Open

Mate:

Open

Kin:

Open

Affiliations:

Open

Other: Despite being against regulation, Callisto will often ride with Illinto with no saddle. Enjoying the free feeling of flying together, trusting that Illinto will keep him safe.

Rising Embers | Dragon & Rider Rp | Open!October 13, 2024 04:46 AM


Urux

Darkseeker
 
Posts: 396
#3061521
Give Award

Name

Callisto "Sly" Sylverune

Age

25

Gender

Male

Rank

Captain

Bonded/Unbonded?

Bonded

Dragon

Illinto

Appearance:

download20240802211542

Credit Nase_Nikyuu on Picrew

Callisto is a beautiful man, although the majority of the time he is wrapped up in black riding gear that cover everything but his eyes and a sliver of skin between them. He stands at 5'11, not impressively tall but that benefits him in his chosen specialty. Callisto is well muscled, defined even during everyday activities. Something he maintains religeously. His skin is fair, if not lightly tanned, protected from the sun on outdoor missions by his extensive clothing choices.

His eyes are a quartz pink with a hint darker peony flicked throughout the iris. A very catching set of eyes, lined with think lashes on the upper lid. His eybrows are strong an dark, the left having a slice of hair missing from a small scar. In stark contrast, his hair is a platinum, almost white, pearly blonde. Toussled on top of his head, kept short and easy for concealing under hoods or hats during missions as he sticks out like a sore thumb otherwise.

Also on the left of his face is a jaggard, ugly scar. Starting from the corner of his mouth, it stretches up in a pseudo-smile, finishing after the muscle of his jaw by his ear. Obtained from when he was captured in his early days of scouting. Captured and kept in a dark, mildew infected room and tortured. This scar is the only one visible above his usual clothing. Beneath his clothes, various deep scars ranging from a few centimeters in length to several inches are scattered across his body. But the main feature are the criss-crossed scar on his back. Two huge slashes in an X shape over his muscular shoulders, stretching down to his waist.

His bonded mark wraps around his wrist in a irridescent white that faces into his skin. The tail of the dragon being a deep purple that fades into the white of the head. Another marking on his body is on his neck, he has a tatoo of dragons wings. The base of the wings start at the back of his neck, the webbing extends to the front of his neck where the longest tips of the wings almost touch.

Callisto's voice is like honey, dripping saccharine in its smoothness. Not overly deep, but a soothing elixir to the ears. Each word is chosen carefully and is pronounced with clarity.

Personality:

Tranquil | Catlike | Quiet | Cordial | Suspicious | Knowledgeable | Saturnine | Fleeting | Calm | Sombre | Slick Talker | Careful | Curious | Intelligent | Tired | Stoic | Overcritical | Chivalrous | Shameless | Reliable | Solitary | Athletic | Orderly | Discreet

Callisto is often found watching those around him, learning weaknesses and strengths that he could use in the future. He also makes note of useful things he sees and replicates them in his own time. He knows his way around words, having a few trysts in his past. But that was before his capture. Since then, he hasn't seemed to show much interest in other people romantically, much to the disappointment of some.

When he does speak, he is often commenting on an improvement to something or a critique. He does have normal conversations, but people seem to be unnerved by his un-earthy quiet. Often losing sleep during long missions or late night patrols, Callisto's quietness is not always from choice, he is simply sleep deprived. Not that many, if any, seem to notice this.

Dependable, Callisto will show up when it counts, even without being asked to. He knows when and where he is needed.

Skills:

Long Range Attacks; From the back of his dragon, Callisto prefers to use a bow and quiver on his scouting missions. Training for many years to become adept as various versions of the bow, including the crossbow. Although his favourite will remain the traditional bow and arrow combination.

Surveillance; On the back of Illinto and on foot, Callisto is a pro at spying, information gathering and general sneakiness. In fact, it is the only thing he is good at. In training, he focused on this natural gift and honed it into a fine weapon to be utilised by his future team.

Basic Field Medicine and Survival Skills; Often finding himself on long missions away from the base alone, Callisto had to quickly learn how to live off of the land. Patching himself up with natural medicines that he learned from travelling healers, or learning what plants are safe to eat in the area from observing animals or asking the people that live in the area. Callisto thrives in this environment.

Strengths & Weaknesses:

Strengths

1. Long Range Weapons; Well versed in the bow and arrow variety, Callisto is an expert at long range weapons. Although he is not a master of all. He prefers a traditional bow and arrow along with spears.

2. Stealth; Life-long training in stealth hace graced the man with an uncanny ability to navigate in silence. His breathing, his footsteps, everything are inaudible. Callisto often finds himself making others jump with his supposed sudden appearance.

3. Athletic build; Tones muscles lie under his many layers of clothing, maintained through religeous routine that he must fulfill to feel complete with his day.

Weaknesses

1. Hand-to-hand Combat; He never showed great interest in the subject, only learning the basics of defence just in case he found himself in a sticky situation.

2. Overly Cautious; Since his capture, he is very suspicious of newcomers and their intentions. This is reflected in his dragon, Illinto.

3. Lack of Filter; If Callisto thinks something is off, he will say it. Be it something as trivial as somone lying about their favourite colour to something as serious as deceiving him about battle intel, he will point it out without hesitation.

Crush:

Open

Partner:

Open

Kin:

Open and Desired

Affiliations:

Open

Other: Despite being against regulation, Callisto will often ride with Illinto with no saddle. Enjoying the free feeling of flying together, trusting that Illinto will keep him safe.

Rising Embers | Dragon & Rider Rp | Open!October 13, 2024 06:30 PM


Imperial Sands

Darkseeker
 
Posts: 11108
#3061652
Give Award
I will add them!
Rising Embers | Dragon & Rider Rp | Open!October 13, 2024 06:34 PM


Convivial

Darkseeker
 
Posts: 3127
#3061654
Give Award
C)212358
Apopis
...
"Ao"
...
..
.
Age:
98
Gender:
Male
Class:
Venom
Bonded or Unbonded?
Resistance Rank:
Member
Rider:
N/A
Appearance:
Ao appears low to the ground, constantly crouched down like he's ready to stalk his next victim. His usual stance appears about 4 feet tall, and standing straight with his head high aims him at around 9. His body is long and snake-like, with rippling muscles that curve with each movement. From snout to tail spurs, he's about 21 feet long. Apopis has a relatively small head, scaleless and streamlined. His snout is long, thinning ever so slightly at the base and widening by a bit near his nostrils. With the ability to dislocate, similarly to a snake, his mouth stretches all the way back to the outer corner of his eye. Another snake-like feature is his retractable fangs, the only teeth he has. They fold up and rest on the roof of his mouth, cushioned inside his rippled gums. His long forked tongue flicks through them, slower than that of your everyday reptile. The smoothness of his face is only slightly disrupted by eyebrow arches lining his bright yellow eyes. He lacks a pupil, as well as an iris, his eyes only glowing in that yellow hue. In the dark.. it's the only thing visible. Sitting on his head is two pairs of ears, the first being the size of his snout and the most reactive to sound. The second is around half the size, and just as maneuverable. His neck appears decently thick, a bit smaller than his body. A bit of the thickness, in reality, is loose skin. This helps with flexibility in his long neck, making it crane in quite unusual ways. His limbs are short, not stubby, but far from tall, each one ending in small but thick claws. Due to the length of his long, pitch black body, it tends to dip in the center. His largest set of wings are not on his shoulder, but about a third of the way down his back. They're thin and built for gliding and diving, with no ability of taking off without assistance. The second pair is near two thirds of the way down his back, and are completely useless besides looks. Its assumed that they're just a genetic anomaly. His tail is quite long, just a bit longer than his hips to his neck. Starting at the thickness of his body, it thins towards the end, carrying 3 rows of spurs and a spike on the tip.
...
Personality:
Ao is young, he has bits of confidence, but keeps it on the low as to not seem cocky. He's got a very nonchalant personality, laid back and seemingly uncaring. Though cold, he's far from aggressive, and would never hurt a fly without being provoked. Many a time, he'll act much tougher than he is, often pretending to dislike something or someone.. while secretly enjoying the company. He tends to use sarcasm at the wrong times, not meaning any harm but simply has a hard time understanding when its right to use. Some will find him to be cold or distant, and his social skills are far from perfect. It's not that he enjoys being alone, but that's all he's ever known to be. Apopis is very emotional, not in an anger way, but is vulnerable to anxiety and his mood can be put down easily. He'll overthink every comment he gets, unable to decipher if there was a backhanded meaning. Those he allows close see a different side of him, almost puppy like. He can act carelessly around them, and let's his emotions take full control. Ao is a very touchy dragon to those close few, nuzzling and rubbing against them to show affection.
...
After the war, Ao gained major trust issues. Finally having a close bond with someone, just for it to be snatched away, has left scars on his emotions. It'll be hard for him to trust anyone else again and he remains very reserved among his peers.
...
Abilities:
...
Tail Spurs (Venom)
Ao has 4 layers of tail spurs, each one producing a different venomous compound. The effects of his venom depends on what spurs you've been stuck with. The large center spike is cytotoxic, attacking the cells in the area of injection, causing cell death the surrounding flesh. The smaller spurs around it are myotoxic. If side swiped by his tail, or jabbed hard enough to reach those spikes, this venom will attack muscles. This layer of venom shuts down and deteriorates muscles, starting at point of injection and spreading until treated. The next layer of mid-size spurs are hemotoxic. When injected, it enters the blood stream and affects the body with excessive blood clotting and a high risk of completely shutting down the heart. Last but far from least, the smallest set, and least likely to puncture, is a neurotoxin. Within just 2 hours, this venom could cause paralysis in the strong, and kill the brain in the weak. It's much less effective in dragons than humans do to their large size, and may take days to go into effect.
*Retractable Fangs (Antivenom)
Ao has a long and thin snout, which holds huge tubular fangs in the roof of his mouth. These fangs inject an antivenom to each of his specific compounds, which are unlikely to work for other venoms, but extremely effective for his. This can be collected and stored, though it's made slowly and he makes about 4ml a month. Depending on the strength of the victim and the venoms injected, 4ml can completely erase venom in a large Dragon or a cytotoxic wound. In a human, it can save their life, but they'd still remain seriously injured.
*Immunity
Due to the high amount of venom coursing through his body, he is completely immune to his own, and most other venoms (as well as a few basic poison compounds)
...
Strengths/Weaknesses:
^Immune System
Apopis' immune system is highly evolved, of course to withstand venoms and many poisons, but also diseases. Ao has not once gotten sick, and it will likely never happen.
^Stealth
He's often crouched down and moves very snake-like, his body streamline and thin. Due to the matte look of his small scales, he moves nearly undetectable.
^Agility; Flexibility
He has a long and thin body, and his joints move in unusual ways. This makes it easier to move through cramped spaces and get out of hard circumstances.
^Close Combat
All his abilities deal with close quarters combat, when face to face with an opponent he can easily maneuver around them and spur them with his fatal venom. His small size let's him dodge attacks easily and he focuses on technique rather than brute strength.
^Hearing
His entire build is for stealth and silence, but his hearing is better than perfect. Due to his more terrestrial hunting and fighting style, this comes quite in handy, as he can control his ears separately. Because of this, it's hard to sneak up on him as he can hear every little noise from each direction.
vWeak Scales
His scales are almost invisible, each one smaller than that of an everyday snake, and having little to no shine. Due to their size, and his lack of spines along his body, he's vulnerable to piercing attacks and anything sharp. Though harder to pierce than flesh, his scales do little to protect him.
vSpecial Diet
Ao's only teeth are his retractable fangs, which are unfit for eating. He's been raised at the academy and on a specific diet to enhance his venom. This consists of many poisonous frog species, grinded up to a smoothie-like drink. If he had been wild, his muscles would be trained to force food down like a snake, but due to his domestic nature, he can't survive without this diet.
vLong Range Combat
Ao's attacks all depend on making contact with the individual, and if he's unable to do so, he's practically useless. This is especially hard with flight based dragons, as he's less skilled with fighting in the air.
vStrength
His muscles are very lean, built for moving around in tight areas and focusing on stealth over strength. When it comes to brute strength, he will almost always lose. Apopis relies on his ability to get out of those situations, but when there's no exit, he has no chance of beating a dragon in a battle of muscle.
vFlight
Though he has 4 wings, one set is completely useless and is just there due to genetics. The other set isn't much better, thin and streamlined. It works well for gliding off of high surfaces and maybe getting some height on a very windy day. Besides that, it's nearly impossible for him to lift off on his own without a strong wind. Maneuverability in the air is little to none, due to his inexperience flying.
...
Crush/Courting:
Dm
Mate:
Dm
Kin:
Dm
Affiliations:
Open
Other:
This is my baby guys and I love him
Rising Embers | Dragon & Rider Rp | Open!October 13, 2024 07:56 PM


Drunken seas

Neutral
 
Posts: 375
#3061671
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Can I please reserve the seer unbonded dragon?
Rising Embers | Dragon & Rider Rp | Open!October 13, 2024 10:19 PM


Imperial Sands

Darkseeker
 
Posts: 11108
#3061691
Give Award
Apopis and the Reservation added!
Rising Embers | Dragon & Rider Rp | Open!October 13, 2024 10:50 PM


Drunken seas

Neutral
 
Posts: 375
#3061697
Give Award
The Dragons

Name:
Deosientanth - Teor - Teo
-
Age:
52
-
Gender:
Male
-
Class:
Seer
-
Bonded or Unbonded?:
Unbonded due to the loss of his past rider
-
Resistance Rank:
Resistance member
-
Rider:
Open (pm before)
-
Appearance:
Teor is large for his age as a new adult, but still very small compared to the older dragons, he is a beautiful violet and navy blue colour, the points around his mouth, jaw and brows are deep navy that blend into a mesmerising dark purple, his scales are very shimmery, almost like they have a gleam of shine from the stars. Teor's underside is pale purple, but usually darkens at nighttime to help blend in. Teor's feet are Deep navy blue that blend into dark purple and his wings are a mix of purple and blue, extremely dark with white speckles, much like stars sprayed along his underwings.

-
Personality:
Teor was once a very bright and fourth coming personality, but after the loss of his first rider, he has turned to be distant and lonely. Teor mourns over his rider dearly but also shares many dreams of avenging his rider. This vengeful dragon is extremely loyal and would to anything to keep a promise, he always tells the truth despite the fact it can hurt people. Teor is extremely determined and struggles with survivors guilt, after that experience with Ederia, Teor has turned to be very cautious when it comes to forming bonds due to not wanting to be hurt anymore. Teor oftenly is described as withdrawn, serious and sorrowful but is also known to be wise due to his ability to see the future. Teor can act a little strange when asked about his ability because he holds no control over it, no matter how hard he has been trying to train. Teor often refrains from touching others, as it usually triggers his future seeing ability.
-
Abilities:
Sight
Teor has the ability to see the future in short bursts, it lasts the longest when he dreams though, he has no control over this ability and cannot force a vision on himself, he is not able to explore the pathways (may change during the rp) he sees the future of the person he touches or gazes into the eyes, though it's stronger through physical touch.
-
Blending
Because of the stars on Teors underwings and underside, and his darker body, Teor is able to blend into the night sky while flying, giving him full advantage of battle in the night.
-
Hooked claws
Teor has deadly hooked claws, with a serrated under edge, making it seriously sharp and/or dangerous if you were ever to be caught in his hold.
-
Strengths:
  • hooked/serrated claws
  • Areo dynamic body
  • large wings
  • long muscles legs
  • -
Weaknesses:
  • Short sight
  • distraction (happens when he has visions, often becomes very vulnerable in his vision states)
  • gets emotional easily
  • Very easy to spot during daylight
  • -
    Crush/Courting:
  • Open (pm)
    Mate:
  • Open (pm)
    Kin:
  • None known
  • (open, pm)
    Affiliations:
  • Open (pm)
    Other:
  • Sayings:
  • "The stars remember what we choose to forget"
  • "In the Cosmos of fate, we are but specks of stardust"
  • "Vengeance burns, but justice illuminates"
  • "We soared as one, my rider and I. Now, I fly with only half a soul" - Reflecting the loss of his rider
  • "I offer my wings and my sight to your cause. May we bring light to this darkness" - joining the resistance
  • "For Ederia! For the fallen! Let the stars witness our stand!" - Call to battle

Edited at October 14, 2024 04:15 AM by Drunken seas
Rising Embers | Dragon & Rider Rp | Open!October 13, 2024 11:40 PM


Spellbound

Lightbringer
 
Posts: 22784
#3061705
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My three should be done. I believe I got everything

Imperial Sands said:
Yes yes that is fine ^^


Rising Embers | Dragon & Rider Rp | Open!October 13, 2024 11:41 PM


Imperial Sands

Darkseeker
 
Posts: 11108
#3061706
Give Award
Would it be possible for Max to be a bit older since he's a bonded pair? :) I would just like the Captains/SNC/Leader to be in their 20s. I realize I didn't make it a rule but it is a preference Im realizing

Spellbound said:
My three should be done. I believe I got everything

Imperial Sands said:
Yes yes that is fine ^^





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