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Neutral
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Oops, don't know what happened here. A double post Edited at May 8, 2025 09:58 AM by LazyPanda
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Lightbringer
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Reserving a Royal Guard! Will get the character up this evening ^^ Editing... Name: Aromaya Shi Gender: Female Role: Royal Guard Age: 35 Species: Tricier/Dragon Shifter (Human w/ ability to shift into dragon form) Appearance (Or TH Link):  Credits, Myself @ImagiNationArtsXD on DAAromaya's human form is tall and athletic in build, body trained and muscles honed for a life of combat and travel. The scars of the past, the storytelling marks that decorate her skin, show the tales of previous battles and daunting escapades. Long, auburn hair falls to her hips in waves that shimmer in the sunlight. This mane is usually held back to stay out of the way and from blocking her gaze. Sharp blue eyes keenly observe her surroundings, and, sometimes, if you look close enough, you may even notice them glowing. An innate magic that's hidden deep within. They are also her tell, of when her dragon form is about to come forward. The glow in her eyes shine fierce as the transformation begins, armor and cloathing absorb into smooth auburn scales. Long, shimmering wings take form on her back and a long, thin tail sways behind. Aro's dragon form is athletic, but built more for agility rather than strength. Patterns of rufus and red scales cover her form. Her medium build stands less than ten foot tall at the shoulder, though her lenth more than triples that from nose to tail tip. Razor sharp claws, shimmering white teeth, and bold, muddy red horns are all features of her form. Personality: Stoic and kept to herself, Aromaya is generally quiet and mysterious. She's known for doing her job, and doing it well. She prefers to listen, to watch, to analyze; usually seeming distant as she observes the going ons of those around her, learning by observation. This can make her difficult to approach, and a bit intimidating to those who don't know her, and she can be a difficult person to know. She speasks with guarded intention, something in her past having taught her the dangers of an uncontrolled tongue. Her trust is difficult to earn, but she holds honerable acts and honesty to the highest degrees. Yet, while distant and leaning towards antisocial, she's not cold hearted. She carries much compassion for life and those around her. She would be the first to run into the fray to defend another, and to stand beside someone who's hurting and offer words of comfort. Ever the craftsman, she can be found in her free time designing, crafting, and adding intricate detail to her creations. Fond of leathercraft, sewing and embroidery, as well as preserving pelts and bones from the pray she hunts. You can typically find a little touch of her own artistic nature in everything she owns, including her Royal Guard uniform and armor. WIP Strengths: } Wisdom and Experience { } Agile and Strong, a Skilled Warrior and Swordsman { } Survival Skills { Weaknesses: } Greatly lacking Social Skills { } Self Sacrificing, much to comfortable being on the front lines or throwing herself into danger { } Struggles with collaboration and working with outhers { } Water is her enemy { Family(?): Unknown to others Friends(?): Lacking Rivals(?): The King's enemies are her enemies OPEN! Short background or any special details: No one quite knows where she came from, only that she was a drifter and traveller before she became a soldier. A skilled and confident warrior, she became well known on the battlefeild, leading her to find a position on the Royal Guard. Extra: Tricier: Aromaya is a Tricier, though, not quite a Traditional one Fire Breathing - Aromaya is a Firebreather, like most other Triciers. It is a weapon she is heasitant to use. Her Fire breath is not as strong as othe Triciers in the land, and she will typically only use it for cases of survival or as a last ditch effort. Agile Flier - Aro has a love for flight, and keeps her skills in the air just as sharp, if not sharper, than her skills on the ground. Her dragon form is streamlined for agility, and she uses this to her advantage, able to take sharp turns, weave through tight spaces, and preform other feats and areal maneuvers that aid her in battle. Cold Hardiness - Where her differences with other Triciers shines is in her tolerance for colder tempatures. Nothing extreme, mind you, but just slightly above the average human's tolerance. She had long ago learned and mastered the ability to regulate her body tempature using the heat of the fire inside her, and the inate magic she was born with. Her travels had often lead her to the mountains, and areas of colder climate, and it became important early on to learn to deal with. Tempature regualation along with the use of warm furs and cloathing allowed her to overcome this obsticle. She does, however, tire more quickly in the cold. Staying warm is a workout in and of itself. Water Adversion - One obstical Aro has yet to overcome, water. She's a weak swimmer, and an even weaker Fire Breather when soaked. While she doesn't mind a good rain, bodys of water and heavy downpours give her much pause. Water makes har ability to regulate her body tempature go down the drain, and she can be easily chilled. She tends to avoid waterways when possible (Please excuse spelling errors! My laptop suddenly decided that spell check no longer exists XD) ((Also let me know if there's any changed you would like made!)) Edited at May 9, 2025 08:04 AM by Dragon's Fire
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Darkseeker
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Accepted! Just adjust her species ^^ You may join the discussion LazyPanda said: ┌── •✧• ──┐ Ophelia Virelli └── •✧• ──┘ Gender Female Age 21 Role Princess Species Pending ;-; Appearance Personality Ophelia is very skeptical and never trusts people easily. It takes a lot to win her over. She's usually very sarcastic, which has gotten her into trouble a couple of times. Extremely stubborn and patient, Ophelia can last a frustrating amount of time in an argument when trying to prove a point. Ophelia usually tries to avoid socialising when she can. She's more on the quieter side but despite all this, she isn't shy at all. Feelings and things like friendships are most definitely not her strong suit. Ophelia stays calm and collected at all times. Her face is always straight, not showing any emotion. It takes a lot to shake her. She finds it hard to relate to people and is emotionally detached, which makes it hard to make friends though it's not something she's ever been too bothered about. Strengths ✧˚ · Quick and logical thinker ✧˚ · Calm and patient ✧˚ · Swift and agile ✧˚ · Combat Weaknesses ✧˚ · Too stubborn ✧˚ · No social skills whatsoever ✧˚ · The cold ✧˚ · Savoury snacks >_< Family Father - Evander Virelli Mother - Sofia Thorne Older sister - Vivienne Virelli Friends Open! Other Finished!
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Darkseeker
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Reserve royal guard and outlaw? :D
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Darkseeker
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Yep! All reservations are now good for 24 hours! ^^ EDIT: Sari Guillemetta is accepted as well! You may now join the discussion! Edited at May 8, 2025 01:55 PM by ScardeyKat
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Neutral
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Ophelia should be fixed now ^^
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Lightbringer
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My character is now up on my original post ^^ Still a bit of a WIP, gonna finish fleshing her out when I get a chance
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Lightbringer
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Darkseeker
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Name: Ivan Mulek Age: 87 Gender: Male Species: Earth Fae Role: Royal Guard Appearance Image credits to me. I unintentionally took the entirety of Team Avatar and smushed them into one man. Standing at 7'5, he is among the tallest of his kind, and his physique is a hardy, muscular one. While he is still considered lean, his frame is one made for strength and endurance rather than speed and nimbleness. He is quite agile, but he lacks flexibility and is much better at quick movements with a weapon than he is doing parkour. Ivan is all muscle and sinew, and his chiseled features accentuate as much, giving him a carved-from-stone appearance. This man has an assortment of scars, but his most notable -- by far -- is the massive chunk missing from the middle of his left ear. It is now held together by a piercing that acts as a brace, and he never takes it out; when/if he does, the further end flops over, and he thinks it looks ridiculous. He has half a mind to just cut the rest off, sometimes. His round, stormy gray eyes hold a hint of green, contrasting slightly with the regular whites and the blood vessels therein. They are places beneath straight, furrowed brows and rimmed with creases. His skin is a warm, golden-bronze whose shadows and highlights change dramatically depending on the lighting. It is interrupted by the pinker, slightly paler colors of old scars. His hair is a deep, deep red-brown -- almost black -- and turns to a slightly lighter maroon or blood color in the sunlight. Ivan keeps the sides and back of his head closely shaved or otherwise short, and the top hair is pulled back into a short ponytail. It would only reach his jaw if let down, but he prefers to keep it up. Two longer, braided strands hang down from either temple. He has a strong, confident voice that is fairly low and and a silky bass. He walks with purposeful, firm strides, and generally appears sure of himself. Some may see it as arrogance, but he does not intend it to be so. His presence is cold and foreboding despite his warmer coloration, giving him an air of unpredictability. When he fidgets, Ivan will twist one braid between his pointer finger and thumb, or he'll work his jaw (the stronger jawline may very well have originated from this habit). Personality Charismatic || Leader || Ambitious || Strategic || Smart || Stoic || Decisive || Loyal || Observant || Stubborn He has a convincing way with words, able to use them in a way that makes him an excellent public speaker. Ivan knows how -- and when -- to stir an audience and push them in any direction with his eloquence, and he uses this to further his own devices at times. He is quite charismatic and charming. However, it never quite seems to reach his eyes; he has never been one for making close friends, and while he is friendly with most in the clan, there is no one that he will confide in. Not even his own family. Ivan keeps his personal worries and insecurities to himself, outwardly displaying a poised, calm front. And, generally, it is not a false face. He is an honest man, though he is not above telling white lies here and there. He is good at maintaining the peace, whether that be through physical or verbal means. He is a leader, as he has been brought up to be, and strives for perfection. Too much is on the line for him to fall short in any way. Ivan is ambitious and strategic, concerned with keeping the students thriving and at the top of the food chain. They may have lost the powers of the school, but that does not mean they are weak or ripe for destruction. He is a stubborn creature, and his stoicism is borderline self-destructive at times. He has a habit of ignoring his injuries of any kind and will overexert himself at times, but he refuses help until he can't hide his situation. Ivan is also very observant of others, making him a bit of a hypocrite when insisting others rest or otherwise take care of themselves at the same point that he would not. Despite being a cold, mule-headed grump, Ivan is an altruistic and loyal individual. Even if he doesn't particularly like someone in the clan, he will fight for them. His competitive and ambitious nature often gets in the way of friendships and familial relations, but he still cares for them even if he sucks at showing it. He is also not afraid of doing what must be done. Hunting, battle, or otherwise (justly) ending a life has never upset him, nor is it ever likely to. He respects life, but death is a path that is central to mortality, and he doesn't mind that fact. This man sticks to his morals, though, and scorns murder or subterfuge. He's a good lie detector, too, and tries to prove himself trustworthy to others, as his own lies -- however small they may be -- irritate him the most. Abilities Longevity: This is not so much an ability as it is a characteristic of his species. Living for hundreds of years, his kind ages more slowly than most, placing him at the human equivalent of his late twenties or early thirties. If he is not killed beforehand reaching the end of his life, he will eventually return to the earth, taking on a "second life" as a tree or other natural object. Metal Manipulation: Ivan can cause metallic elements and substances to bend to his will, creating or fixing weapons or tools quickly and efficiently. The metal must be above ground and already extracted from the rock around it, though, so he usually has a few spare pieces on hand. Seer -- By touching a living plant or animal, he can connect himself to it and extract memories and information. It's harmless, but it is an easy source of intel and also gives him an affinity for wildlife. This ability also allows him to take away some of the emotion or feeling associated with a memory, which can be used to ease pain, among other things. Strengths Physical strength and fitness Charisma and speaking Hand-to-hand combat, dual sword work Strategy Weaknesses Speed and agility Ear causes hearing issues when windy, can't hear things as far away Sucks at building personal relationships Competitiveness Affiliations Open Other
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Darkseeker
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Name: Latayel Ithell (Cyra'Analeth) Age: 120 Gender: Female Species: Dragon Shifter Rank: Outlaw Appearance Credits to me Humanoid Form WIP 6' -- slim, feminine build -- red-orange skin -- long ears, two piercings in each -- narrowed eyes with pale yellow sclera, golden-orange irises, and slitted red pupils -- long, straight hair is a deep red, like cooling iron or magma -- sharp, golden talons -- wears two gold armbands -- high alto/low soprano, melodious voice -- movements are graceful but predatory, like a large feline Dragon Form Image by me Cyra is a decently sized creature, reaching 15' at shoulder and 30' long from tip to tail. She has a lean, sinewy body that resembles the shape of a greyhound's; long front limbs also function as her wings, though she is capable of using them to run, grab, and reach. She has a full hand at the end of each with razor sharp claws. Her hind legs are stereotypical ones with powerful haunches and raptor-like feet. She has one raised toe and claw on each of them. Her whiplike tail has a thick, downy tuft of fur along the end, like a lion's, that can catch fire but will not burn or singe. Her scales are tight and smooth, almost snakelike but with more definition. Her base color is a golden one, and she has a red-orange shimmer akin to watching dancing flames. Along Cyra's dorsal line, her scales are more red, and her underside is lighter. A pair of thick, white, slightly curved horns shoot out of her skull in a streamlined fashion. Small, sharp, bony protrusions decorate the middle ridge of her face and, once they hit her neck, transition into a sort of exoskeleton of mirrored vertebrae. Hooked, riblike braces curve down from them, providing some extra protection to her neck and raising the fear factor. Her head is long and refined with a slight point at the tip of her upper lip beneath her nostrils. Her upper canines protrude slightly, and her mouth is turned into a faint, wicked smile. Cyra'analeth's eyes lack pupils. Rather, they are a glowing white void. Staring into them is peering into the soul of the burning furnace that will incinerate you. Because of their nature, it's basically impossible for anyone to gauge her emotions by looking at her eyes, and her tone of voice or body language must be used as a guide instead. Her voice is low and sultry, with a snakelike hiss underlying it. Her words are almost crooning, unsettling and promising poison instead of sweetness. Her movements are strong and predatory as well; she is not a dragon to be messed with. The discomfort she brings strangers in close proximity is enhanced by the heat and glow she normally radiates. Personality Fiery || Aloof || Flirtatious || Stubborn || Bloodthirsty || Blunt || Plotter || Surprisingly Maternal || Vengeful || Observant || Composed || Bends Rules || Territorial || Loyal || Protective || A Bit Sadistic Her hot temper matches the stereotypical fire-type dragon classes. She is feisty and a bit snappish, purring out death threats that nobody knows whether or not to take seriously. Her sense of humor is fairly morbid, though more innocent topics may still amuse her. She is not a social creature; being around others is draining, and it doesn't take much to get on her nerves. While Cyra'analeth could wait centuries to win a battle or lie in wait for an enemy, this uncanny patience does not extend to other dragons or people. She is not tactful in her words and does not spare anyone's feelings; her philosophy is to say it like it is and not waste time. She is also extremely stubborn and difficult to persuade. This female remains fairly neutral in many things, but when she is set in one direction, that is the direction and it will not be deviated from. She leaves room open for input in her strategies, though, as she would rather be correct the first time than allow her pride to be the downfall of her comrades. She has a scheme for everything; Cyra is always plotting about even the littlest things. Her attention to detail and astute observations make her excellent at being able to take everything into consideration, and she's quite good at reading the room. She does not easily lose her head. Even when she is furious, this dragon remains composed, though she makes her feelings very clear. There are no rage-storms or tantrums. She likes to watch her enemies suffer, and she can't exactly do that if she blows them off the face of the earth too soon. This dragon is bloodthirsty and somewhat of a warmonger, and she certainly has some sadistic tendencies. Cyra is one to go all out with her vengeance and retaliation as well, ensuring that whoever crossed her, or someone she is acting on behalf of, will be unable to do so ever again. Cyra is territorial with any mate, family, and others she has "adopted" as her family. She can be overprotective and is loyal to a fault to those whom she deems worthy. While most creatures won't even get her attention, those who gain her love and trust will get her world. She will move heaven and earth for them, and no stupid rule is going to stand in her way. Her morals may be a bit gray, but family is her priority and will always remain such. Abilities She has some semblance of ability outside of her dragon form, but not much. Solar Flare: She can pull the light and heat from warm objects (mainly the sun or an already-existing flame) towards her and let it build, releasing it in a flaming shock wave. The longer she holds it, the greater the blast radius. These flares must be used with caution, as she gives up her own body heat to use the ability and does not do when hypothermic. Refraction: She can bend heatwaves around flaming or smoldering objects near her to create a mirror or mirage, effectively hiding whatever she's manipulated. She has to do it to individual objects, but once completed, it takes very little power to keep up as long as the sun is out and the fire is burning. Once it gets dark, and the colder it gets, it becomes unsustainable. Strengths Hot and sunny environments boost abilities and energy Stamina and agility Working alone or with others Long range accuracy with the fire beams (dragon) or weapons (humanoid) Fighting dirty Throwing insults Weaknesses Cold or dark environments cause her to rely on her own body heat to power abilities Impatient with others Holds grudges forever Speed and brute strength No sense of smell Lacks brute strength and isn't great with hand-to-hand Tempramental Water-based attacks Affiliations Other
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