Biography WEIGHT 75-89 +5 Agility -5 Damage 90-109 +2 Agility -2 Damage 110-129 -2 Agility +2 Damage 130-150 -5 Agility +5 Damage 130lbs and up is HW (Heavyweight) ----------------------------------------------------- PREGNANCY 82-101 hours for the total time period. 80-96 hours of pregnancy and then 2-5 hours of labor. -------------------------------------------------------- POTIONS: Yellow healing potion: Chervil and Cilantro Green healing potion: Mint and Caraway Red healing potion: Basil and Rosemary ✓✓✓✓✓✓✓✓✓✓✓✓✓✓✓✓✓✓✓✓✓✓✓✓✓✓✓✓ List of Attributes and Descriptions: Dominance - Pack Happiness, Chasing Packs, Chasing Birdwatcher Stealth - Tracking prey Perception - Discovering things while exploring Luck - Discovering things while exploring Maternal - Number of pups born Social - Befriending familiars Empathy - Healing animals Morals - Fixing the Beaver Dam Resolve - Offensive battle ability (accuracy) Composure - Raiding the Farmhouse Wisdom - Discovering things while exploring, Identifying prey, avoiding quicksand Battle - Offensive battle ability (damage) Charisma - Number of pups born Agility - Defensive battle ability (evasion), fishing Spirituality - Discovering things while exploring, appeasing ancestors (FMC) °^°^°^°^°^°^°^°^°^°^°^°^°^°^°^°^°^°^°^°^°^°^°^°^°^°^°^°^° DEFECTS Deaf- 50 CP penalty in Perception Hip Dysplasia - 100 CP penalty in battle, 150 CP penalty in agility Anosmia -120 CP penalty in Perception. 50 CP penalty in Stealth. Runt- 100 CP penalty in battle Hydrocephalus -100 CP penalty in Empathy, 150 CP penalty in Wisdom, 50 CP penalty in Agility, 100 CP penalty in Spirituality. Blind- 120 CP penalty in Perception, 120 CP penalty in battle Dwarfism- 50 CP penalty in battle. 50 CP penalty in Agility Hyposmia- 100CP penalty in Perception Cerebellar Hypoplasia -150 CP penalty in Dominance. 100 CP penalty in Stealth. 150 CP penalty in Battle. 1 50 CP penalty in Agility. Club Foot -50 CP penalty in Agility. 20 CP penalty in battle. Spina Bifida- 150 CP penalty in Agility. 1 50 CP penalty in Battle. Brachycephalic - 150 CP plenty in battle, 50 plenty in Stealth. ---------------------------- BOOSTS: Crushing Strenght-Battle Deadly Silent-Stealth Elite Speed-Battle, hits twice in battle Inner Strength-Composure Karmic Blessings-Luck Nimble Foot-Agility Savvy Insight-wisdom Second Sight-Perception Silver Tongue-Social Divine Health-Health Surpassing Valor-Dominance Unparalleled Learning-Resolve, chance to double BE gaine_. Ancestral Piety, Add 50 points Spiritualihelp during the FMC --------------------------------------------------------- Picture Difference- Albino- Changes the picture to a plain white wolf with a pink nose and pink eyes Melanism- Changes the picture to a pitch black wolf. Vitiligo- As the wolf ages, spots will show on their pelts. ;There are 4 versions of vitiligo markings. Erythrism- Changes the picture to a brownish-copper wolf with black paws. Leucism - Changes the picture to a pale coloured wolf. Chimera - There are 8 varieties of chimera. It gives the wolf a split colour difference across its body. No Known Effect- Heart Murmur Extra Vertebrae Entropion Crooked Tail Extra Kidneys Bald Cleft Palate Extra Toes BOOST -_---_----_-----_-----_------_------_-------_------_----- MOODS Content - default mood. In Labor - close to having pups. Peaceful - feeling blessed at temple ruins. Fierce - killing prey/enemies. Sheepish - fleeing from a battle. Triumphant - defeating a player in PvP. Subdued - losing against a player in PvP. Shifty - stealing from the trap. Hurt - injured by a trap. Sneaky - raiding a bear's den. Successful - catching a fish. Softhearted - healing injured animals. Devious - raiding a farmhouse. Heroic - fixing a dam in explore. Outgoing - befriending familiars. Sad - death in the pack. Exhausted - a wolf has given birth.
Breeding Info N/A
| Personality BE/BATTLE MOVES 025-049 = Tear (Off +2) 050-074 = Grip & Scratch (Off +3) 075-099 = Knock Over (Off +4) 100-124 = Kick (Def +5) 125-149 = Strangle Hold (Off +6) 150-174 = Rake (Off +7) 175-199 = Wrestle Down (Off +8) 200-224 = Push Away (Def +10) 225-249 = Jugular (Off +9) 250-274 = Disembowel (Off +10) 275-299 = Slashing Bite (Off +11) 300-324 = Flesh Ripper (Off +12) 325-349 = Skull crush (Off +13) 350-374 = Bone Breaker (Off +14) 375-399 = Thrust (Def +15) 400-424 = Hind Paw Slam (Off +16) 425-449 = Headbutt (Off +17) 450-474 = Tail Slap (Off +18) 475-499 = Roll (Def +19) 500-524 = Buck (Def +20) 525-549 = Neck Snap (Off +21) 550-574 = Fatal Bite (Off +22) 575-599 = Spine Snap (Off +23) 600-624 = Eye Gouger (Off +24) 625-649 = Ankle Cut (Off +25) 650-674 = Side Jump (Def +26) 675-699 = Counter (Def +27) 700-724 = Block (Def +28) 725-749 = Achilles Tear (Off +29) 750-799 = Body Slam (Off +30)*** ------------------------ 800-824 = Play Dead (Def +31) 825-849 = Dodge (Def +32) 850-874 = Pin (Off +33) 875-899 = Decapitate (Off +34) 900-924 = Shake (Off +35) 925+ = Death Grip (Off +36)
Preferences N/A
Special Skills N/A
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