Chatbox
 The Darkstalkers
12:21:24 ~Opal~
XD
 Zeraphia
12:20:51 Vah hoards mushies
Honestly, I can't fault her for it either. XDD

But it was just so out of pocket XD
 The Darkstalkers
12:19:14 ~Opal~
Your sister is real for that-
 Zeraphia
12:17:54 Vah hoards mushies
XDD y'all--my sister.

My sister.

We're talking about relationships and she goes;

"I'd love a haters to lovers thing... but I just can't hate them if they're hot."
 The Darkstalkers
12:17:22 ~Opal~
Zeraphia

Oh ok- thanks for letting me know-
 hanahaki.
12:15:49 hana, they/them
shoutout to all the humans, the dark skinned, the light skinned, i don't care. i see one of these and start acting like a damn dog 😍😍
 Zeraphia
12:14:51 Vah hoards mushies
I don't think there's too much new. You'd probably know about the Hellhound boost then. A new November dye, Voyage.

... and that's about it, I think.
 The Darkstalkers
12:13:56 ~Opal~
Yeah it was october 21st
 The Darkstalkers
12:13:33 ~Opal~
I haven't been on since my last blog post in likeeee I think it was october so whats new?
 Zeraphia
12:12:07 Vah hoards mushies
Heya!
 cloudpack
12:11:38 moon
nightmare gives the Alpha a cheeky grin.

Stats: Social +3
Mood: Happy

..... he is the alpha though?
 The Darkstalkers
12:10:52 ~Opal~
Hey guyss its been a while since I talked in here-
 Zeraphia
12:10:07 Vah hoards mushies
Never

Right?

I'm sure the turkey loved them XD such funky birds.

Eddie was far more sad to see mine go in the garbage. But he can't eat the fuzzies either.
 Nevermore.
12:09:05 Never/Nev
Vah

That is impressive :o

The turkey was more than happy to eat them lmao
 Zeraphia
12:05:56 Vah hoards mushies
Never

I mean, they lasted a week on the counter s o that's something XD

At least it's going somewhere. Better to the birds than the garbage.
 ZefhyrMaracaibo
12:05:11 
is it broken?
 Nevermore.
12:05:07 Never/Nev
Vah

Not the forbidden fuzzies 😭 That sounds amazing though. I finally cut up my three month old baking pumpkins to feed to the birds..
 Zeraphia
12:03:43 Vah hoards mushies
Aedra

I can assure I am definitely not. XDD I can't eat gluten.. and yeah. I am not the healthiest in the slightest. Just.. nerfed.

Never

Ahhh that makes sense. I guess it is about that time, isn't it?

I would've had a pumpkin muffin but it had the forbidden fuzzies on it. Definitely didn't eat that.
 ZefhyrMaracaibo
12:03:16 

Growl

Waiting for your opponent to make their move.
 ZefhyrMaracaibo
12:02:48 
hello, battle opponent

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Starrys Stash of Characters || DNP ||March 4, 2020 04:02 PM


sock monkey

Lightbringer
 
Posts: 12440
#1853984
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Half Blood
---------------------------------

Character I.D.: no. 22

~ Pack ID ~
226175

~ Activity Level - minimum of once every two days ~
Once per day

~ Discussion Name and pronouns ~
Starry (she, her)

~ Roleplay Example ~
N/A

~ Other ~
Read the rules :D

~ Character Name ~
Orden (order, in Spanish)

~ Gender ~
Female

~ Age ~
Four

~ Appearance ~

Almost exactly 50% Border Collie and 25% American Labrador Retriever, and 25% German Shepard, Orden is a nearly a perfectly bred crossbreed. Her body is lithe and sleek, a result of her collie ancestry, but muscled and powerful, due to the Shepard in her. As a collie was originally bred for herding, Orden could run, walk, or trot for hours at a time. Orden's natural bite force falls at about a staggering 200 PSI, as she was bred with German Shepard in her blood.

Her coat is a glossy black, but her underbelly is a stark white. Her fur is thin and silky, though not so long as it needs to be cut. Her front right leg up to her elbow is a metal prosthetic - a result of a fight Orden should not have picked.

~ Personality ~

Reserved, observant, and quiet, Orden tends towards silence. This was not always so (more in RP). As a result of her Border Collie blood, Orden is whip - smart and alarmingly intelligent. She is able to analyze complex situations, read others like an open book, and calculate a plan all in one breath. Not only is she deeply intelligent, but also quite knowledgeable. As a result of her silence, Orden is observant. She doesn't miss any little detail, and as a result, knows far more than she seemingly should.

Orden always seems to have a pensive appearance - and if not, a worried expression. She despises the Organization with every drop of blood in her body, and worries deeply for the future. She believes that everything about the Organization infringes upon her basic morals, and will, although silently, fight to the best of her ability. She knows that there will again come a day when she cannot hold her tongue, and she will snap at the organization once more, no matter the cost. She logically knows that there is something beyond these walls - something that needs to be discovered.

Cautious, Orden is never one to jump to conclusions nor act before thinking. Only once did she make the mistake of being impulsive - and it lost her entire front right limb to her elbow. She despises her metallic limbs, as she believes it somehow ties her to this human world.

If one is able to break down her cold barrier, they would find a sarcastic, witty, humorous spirit. Compassionate, gentle towards those she loves, protective, and loyal, Orden is a good companion to have at your side, if you can tolerate her initial silence.

~ Strengths ~
- Intelligence
- Observation
- Composed
- Able to hold her tongue
- Stamina
- Wit
- Compassion
- Honesty

~ Weaknesses ~
- Despises the organization
- Blunt
- Dislikes combat - she isn't built for it. If anything, she's perfectly suited for a hunter.
- There will come a day when she can't mind her tongue
- Haunted by a certain memory
- Lowkey PTSD
- Always worrying

~ Likes ~
- Freedom (to roam the pen)
- Although she dislikes being alone all the time, she enjoys it on the occasions it is given to her
- Patrols - they give her a chance to think
- Night - although it is completely dark, it is silent
- Dogs that are empathetic

~ Dislikes ~
- The Organization
- The mechs
- The City
- Her metal leg
- Humans - though only the government humans
- Lazy dogs
- Stupid dogs
- Her past
---------------------------------
Starrys Stash of Characters || DNP ||March 12, 2020 04:35 PM


sock monkey

Lightbringer
 
Posts: 12440
#1865644
Give Award
Shifter Sign Up

~ Tallinn ~
(Klippa)

Age: Eighteen

Gender: Female

Sexuality: Heterosexual

Role: Hidden Shifter

Appearance:
Tallinn stands at 5 foot 4 inches, slightly on the smaller side. She has tan, sun bronzed skin that is darker than most living in the north. Her hair is a slightly gold tinted brown. Her hair is relatively long, and she often keeps it tied back in a simple braid. Her eyes are a dark, soulful brown that appear to many as melted chocolate. Her optics are shaded by long, dark lashes. Tallinn is wiry and lithe. She is lean, yet incredibly fit. Her arms and shoulders are muscled from years of pulling the string of her long bow, and her legs are powerful, able to carry her for miles at a running pace. Her compact, sinewy frame aids her fighting as well. She is an excellent boxer, and also skilled with a dagger. She has yet to lose a battle due to this. However, she tries to avoid combat, using it as a last resort. Instead, she prefers stealth when attacking. Indeed, she is suited for this; she moves gracefully, and has an odd prowess in the art of climbing. Very rarely will any hear her approach. However, despite her sure and graceful movements, she manages to be incredibly clumsy indoors.
Side note: Weapon of her choice is a bow and arrow.

Clothing:

Tallinn usually resorts to simple, durable clothing. She wears slate gray leggings beneath a long sleeved, loose fitting tunic the color of washed out hunter green. Above her tunic, she wears a close fitting leather vest. And finally, she sports a long, hooded dark gray-brown cloak. She wears durable cloth about her neck that serves as a bandana. In her human form, it is always pulled up over her face so only her eyes are visible. This is a precaution so she is not recognizable. She wears a leather cuff on her left forearm; an adornment of many archers. She wears a dark belt, with a long dagger at her hip - a dagger she knows how to use. Lastly, she sports two silver ring earrings on her right ear.

Scars:

She has them. Her worst is a slash from her shoulder across to her lower back - a dagger slash. Two twin slashes also wind up her right forearm. Her right hand bares the the scar of a once split palm; another scar spans from her shoulder to her collarbone. It was the result of a dagger aimed for her throat knocked aside. Lastly, a healed slash extends from her jawbone to slightly above her cheekbone.



Animal: Gray wolf

Animal Appearance:
Her coat suggest that she might have dog in her blood. Tallinn is primarily a light brown and slate gray shade. Her colors flow seamlessly into eachother, and there is now evidence of spotting. Her underbelly fades gradually to an off-white hue. The crest of her neck and spine are that of slate gray, as is her upper legs, top of her tail, and quite a bit of her side, darkening where her hip meets her flanks. Her face as well is darkened slightly with accents of slate gray. The rest of her body is a light, silvery brown hue. Although her coat is unusual, it is quite pretty.


She is of medium height, and although quite muscled, she is lightweight. Her body is lithe and lean, built for athletisicm. Her fur is on the longer, but does not extend outwards, rather, fitting closely to her body so as not to hinder her. Her legs are long, yet proportional and muscled.

An archer's cuff claspses around her left foreleg, and a slightly more decorative thin leather winds up her right hind leg. She can occasionally be seen wearing a simple cord around her neck adorned with three eagle feathers. Two small silver rings fit close through her ear. She is occasionally seen without them, although rarely.
Personality:

At first, Tallinn is an observer. Quiet, thoughtful, and possessing the clear aura of knowing more than she should, Tallinn is a bit of a mystery. She remains completely unreadable, despite, or perhaps because of her incredible ability to read others like an open book. She simply amounts this to listening rather than talking - but, though not admittedly, it is a result of her rather brilliant intelligence. She is an incredible problem solver, and is know for thinking multiple things at once, if possible. This results in constant nervousness and worrying. She often jokingly will mention that there is no room in her brain - which, isn't true. She retains information quickly, and loves to learn.

However, she is always worrying about the future, the next step. To combat this, she prides herself in being a very meticulous planner. However, when put on the stop, she is probably the quickest minded shifter across the land.
Once you get to know Tallinn, immediately, you will grow to love her whip - smart comments and biting wit. She is deeply thoughtful, compassionate, and humorous. She is quite confident and authoritive as well. She possess an inner strength that can most certainly be easily uncovered. She is incredibly stubborn and determined as well; 'give up' is not in her vocabulary. The more comfortable she grows, the more willful she becomes. She does however, have anxiety due to being alone her entire life. Additionally, she is under the impression that no one could love her - a result of her past.
However, pain lurks deep within her soul. There are times when she hates herself. Her internal voice is that of someone she once knew, and said voice isn't positive. She has PTSD, and is always nervous, anxious, and searching for the nearest exit. She is quite shy, or rather, cautious when meeting new people.

As a brief of her backstory:

She grew up without a mother, but lived happily with her father and brother until age thirteen. It was then that hunters learned he was a shifter, and killed him before Tallinn's eyes. Her older brother, also a shifter, was violently murdered as well. Tallinn managed to escape, though not without scars, and has been in hiding ever since. During this time period, she developed a close relationship with a male hunter. However, the relationship soon grew unhealthy, and to an extent, abusive. She holds a secret regarding this relationship, one that plagues her to this day.


Special Skill:
Hunting/Archery

Strengths
- Intelligence
- Wisdom
- Compassion
- Stealth
-Hunting
- Tracking
- Fighting
- Endurance
- Determination

Weaknesses
- Nervousness
- Anxiety
- Constant worrying
- Self - loathing
- PTSD
- Initial silence
- Unwillingness to trust
- Suffers in silence

Likes
- Nature
- Long jogs or walks through the forest
- Climbing trees
- Archery
- Sleeping beneath the stars
- For someone to watch out for her, to care about her

Dislikes
- Intentional cruelty
- Dim witted people
- Lazy people
- Being alone for her entire life

Other:

Horses. Or wolves.


Edited at March 18, 2020 06:53 PM by Boundless
Starrys Stash of Characters || DNP ||March 18, 2020 06:51 PM


sock monkey

Lightbringer
 
Posts: 12440
#1877184
Give Award
[ Name ]
< Omak (trouble, in swedish) >

[ Gender ]
< Male >

[ Age ]
< Four months >

[ Pack ]
< North >

[ Rank ]
< Pup >

[ Desired Rank ]
< He could care less >

[ Appearance ]
Credits to Khalliysgraphy on DA

[ Personality ]
Fun loving, free spirited, and a trouble maker at heart, this moving fluffball of misheif loves action. Chaos, brawls, trouble, danger, any sort of thrill - he adores it. Impulsive? Yes. Reckless? Yes. He's got a good bright mind in his skull, but he often negelcts to use it - of course, when he is planning his next act of pranking, suddenly a brilliant, meticulous planner emerges.

As stated before, yes, he adores pranks. A good sport, he doesn't mind being the victim of a practical joke - as easily as he can laugh at others, he can laugh at himself. Although his idea of fun may seem cruel, he means no harm. His playful nature can often get him into trouble. According to him, he's not making misheif if he isn't caught. However, he is honest, and will take blame willingly. Loyal to the end, this little pup adores his friends. Generally amaible, he is yet to meet a pup he doesn't get along with - he just possesses a sort of naturally charismatic personality.

Sure, he can fight - he enjoys the thrill of such. He isn't, however, patient in any way - except, of course, when he latest prank requires him to remain absolutley still - which he can remain at for hours. Sly as he is, he is excellent at stalking and remaining completely hidden for obvious reasons.

(even more rough, oh well)

[ Strengths ]
- Easy going
- Fun loving
- Climbing
- Stalking
- Hide and Seek
- Quick

[ Weaknesses ]
- Trouble maker
- Impulsive
- Reckless

[ Crush/Mate ]
Open... but he's just a pup

[ Pups ]
eh...

[ Kin ]
< Scout (sister) >

[ Other ]
Gemeni
Starrys Stash of Characters || DNP ||March 18, 2020 06:52 PM


sock monkey

Lightbringer
 
Posts: 12440
#1877185
Give Award
~ Character Name ~
Tysta
~ Character I.D., see bottom of 'Character' post ~
#48

~ Gender ~
Male

~ Age ~
Three

~ Appearance ~
Siberian Retriever (Siberian Husky and American Labrador Retriever) He stands at an average to small stature for his breed, his shoulder reaching about twenty two inches at the shoulder. He weighs about forty seven pounds, although he has never been exactly weighed. Generally well muscled, he is quite agile in build as well. His fur is of medium length, perhaps short as true to his American Labrador Retriever ancestory.
His right ear is pricked and alert, but the other falls in at the tip, a combination of his lab and husky parents. It gives him a sort of cute, friendly look.
He vaguely posesses the markings of a husky, but far less defined. The majority of his coat is a cream sort of shade that dominates his underbelly, legs, sides, and muzzle. His husky markings are a light silver tone, running across his back, neck crest, ears, and falling in faded strips along his neck. (Just think Husky markings less defined/faded).
His eyes are a dark, soulful brown, gentle, kind, and mishevious alike. In generaly, he is a stunningly handsome male, possessing a sort of cheeky, gentle resting expression.

~ Personality ~

Calm, although not quiet, Tysta is a compassionate soul. He has got quite the sense of humour, and can make others laugh quite easily. Possesing a charismatic and quite charming personality, he is the type that all would want to be in the presence of. Loyal to the end, he will never let a friend suffer; even if he has to take their pain upon his shoulders. Empathetic, and an excellent listener, all feel completely welcome to pour out their emotions to him; and he will simply listen, quiet, and soothing.

Towards friend and family, he is known to be quite overprotective, and will never let harm come to them. Courageous, though not fearless, he is an excellent warrior to fight at your side; he is quite alert towards those with him, and will always have your back. He is content being a follower, and towards those he is close to, he is quite easily bossed around. He is the farthest from socially awkward as one can get, and can easily initiate and sustain a conversation. He posseses an average intelligence, no more, no less.

~ Strengths ~
- Compassion
- Decent Fighter
- Loyal
- Protective
- Humorous
- Charming and charismatic
- Calm

~ Weaknesses ~
- Average intelligence
- Puts other's needs far above his own
- Trusts 'too easily'
- Although he is cautious, he is known to be impulsive

~ Likes ~
- Laughing with friends
- The thought of what is beyond the walls
- Friends and family
- Friendly competition
- Adventure

~ Dislikes ~
- When fighting is neccessary
- Death
- Friends or family in danger
---------------------------------

Starrys Stash of Characters || DNP ||April 9, 2020 07:28 PM


sock monkey

Lightbringer
 
Posts: 12440
#1927258
Give Award

Name: Abyn (Ah - bin)

Age: 2

Gender: Female

Sexuality: Straight

Rank: Hunter

Wanted Rank: Alpha Female, when she's old enough

Ability: She can sustain wounds that would be considered fatal to the average wolf. (Exp. If she's impaled in the heart, she is able to live, though suffering all the while. She does, however feel the pain of her wounds, and the agony will worsen as the time passes. Part of her ability to function with such injuries is strength of will, but a clear unnatural power is visible in her miraculous ability to endure. The secondary part of this gift is the ability to transfer a wound from another wolf to her own body. If a fellow canine is suffering from a deep slash across the neck that will end up being fatal, Isande is able to transfer the wound to her own body, and surivive, although the pain will eventually become unbearable. It is unsure if she can actually die from injuries.

Appearance:

Abyn is of medium height, no more, no less. Her body is lithe and incredibly fit; she is able to trot or lope for hours in end. Part of her incredible endurance is strength of will - the other part is excellent cardio health, as well as a muscled form. Her legs are long and powerful, but her body shape more closely resembles that of a German Shepherd dog - a longer back, which proves quite useful when coiling energy to burst into a sprint. Abyn is athletic, but her speed is rather average. However, her reflexes are incredibly quick, almost an astounding speed.

Her ears are relatively large and alert. Her muzzle is long and narrow - all in all, she quite closely resembles the body type of a German Shepherd Dog, despite 'dog' not existing in this land.

Her coat is long, proving to be quite protective of winter temperatures. The color of her fur is a shocking silvery white hue. Her eyes are a warm, golden brown hue.

One might consider her to be quite beautiful, but that is a matter of opinion. Oddly, she appears quite normal for life in a fantasy world. The only unatural part of her outward appearance is a pattern of silver bioluminescent markings stamping down her sides, face, and legs. They appear similar to short dagger slashes. They spiral out, dotting along the bridge of her nose, around her eyes, across her neck, sides, and along the top of her tail. A silver band glows on her right foreleg. She has no control over their lighting, much to her dismay when stalking prey. As a result, she often results to near burying herself in mud before a hunt. Her bioluminescence of her silver markings aren't much of a problem at all in daylight - in reality, when faced in such light it's extremely difficult to realize that they glow - but at night, her marking's light appears to be fallen starlight. It's stunning, but not helpful when attempting stealth in the dead of night.

Lastly: Due to an accident when she was younger, she is partially blind in her right eye. However, it is not neccesairily a visible weakness - her visually impaired eye is fogged over with a silvery hue, retaining its normal coloring at the edges. Additionally, silver, luminescent star - like specks rise above her in a cloud of mist. Again, these are not visible in light.

Personality:

Willful and stubborn, this female always gets her way. Growing up alone, with her mother's death at an early age, Abyn knows how to fend for herself. Independent, intelligent, and resourceful, a challenge is yet to faze her. She is tough as nails, incredibly resilient, and whatever she puts her mind to, she will do with not a moment of hesitance. She works her tail off for everything she does, and believes that something must be earned, not given.

Deeply intelligent, there is little that gets past Abyn. She is observant, analytical, and emotionally intelligent. A problem is only a challenge for her sharp mind to overcome - which has never been an issue. She is a leader to follow, and her charismatic, confident nature proves quite helpful when she takes charge. She understands the penalty of indecisiveness, and is able to make a decision quickly when neccessary - however, when given time, she is as cautious and thoughtful as possible before coming to conclusions and finalizing choices.

With the courage to push through anything, Abyn is, all in all, a force to be reckoned with. She is firm, and has a strong sense of morals. While disciplined and composed, this is not to say that she does not have a sense of humor. Biting cunning and sarcasm add to her arsenal of wit.

She values honesty, hard work, courage, and respect above all else. Discipline, composure, and firmness also are strong in this female. She is an extrovert at heart, and adores large gatherings of wolves. She is confident, and is quite socieable. She's also a dominant, assertive character, and is a capable leader.

A force to be reckoned with, she's got a fiery spirit. Humorous, loud, social, and unable to remain in the bleachers, she's constantly moving. She also has a love for practical jokes - however, she is completely able to laugh at herself. She's incredibly firm with pups, (though, if she had grand-pups (theroritically, okay?) she would most certainly spoil them to death.

Side note: She does have genetic anxiety, but it doesn't show in the least.

Backstory: To be brief - Abyn never met her father, two of her siblings passed away on their first night, and the third on his fourth month. She had no chance to develop a relationship with the brothers that passed away at such a young age, but was quite close with her brother, Songo. He was the runt of the litter, younger and smaller than the rest. Abyn dutifully cared and looked after him all her life, and his death was quite painful to her.

Her Mother had always been detatched, distracted. She never particularly liked her offspring, much to Abyn's dismay, but wasn't abusive or cruel. When she turned one, Abyn's Mother left. It pained Abyn, but she managed.

Mate/Crush: Open

Family:
Mother: Lyyke (Status unknown)
Brother: Chaski (Deceased)
Brother: Ammil (Deceased)
Brother: Songo (Deceased)

Starrys Stash of Characters || DNP ||April 9, 2020 07:30 PM


sock monkey

Lightbringer
 
Posts: 12440
#1927263
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Camino

Meaning: Path/Trail

"Keep steady, be brave, and follow the trail."

The Wayfinder - 4 - Chesapeake Bay Retriever x Catahoula Leapard Dog x Weimaraner - Female

Appearance:

(credits: me)

Camino is of average height for a Catahoula - 25 inches, give or take. Her face is defined, and slightly narrower than that of retriever, yet still distinctly representative of the gundog type. Her jaw is strong, able to clamp down on prey with ease. Her ears distinctly resemble that of a Catahoula - slightly smaller, triangular in shape, and able to be pricked or pulled back, unlike many hound types. In terms of her body shape, she sports a combination of the lithe, sleek Weimaraner, the strong Chesapeake Bay Retriever. The resulting athletic frame is quite similar to that of a Catahoula. In turn, her endurance is exceptional.

She's a durable dog, with an oily double coat, able to withstand freezing waters. However, despite her retriever blood, her coat isn't curly and is of medium-short length. Her tail is long, thin, and rudder-like, for the purpose fo swimming.

Coloring:

Her base color is something between the silvery hue of a Weimaraner, and the brown of the Chessie, settling on a light, slilver brown hue. However, a lighter pattern of brown as well as a coffee color is scattered on her flanks, sides, and neck - a reflection of the Catahoula markings. A smattering of white is splashed across her as well.

Her eyes are a clear, piercing blue.

Personality:

Camino never does seem to have the wrong answer. Wise beyond her young years, she tends to be the voice of reason in the group. She's a reassuring, steadfast presence, and is there for you whenever you need. She's practical, down-to-earth, and level-headed at all times. She almost never makes a reckless or brash decision.

As a requirement of her job, Camino is resourceful and observant. Nature is known to throw setbacks into the path, and Camino knows how to work her way around it. She far prefers controlled outcomes and predictability over chaos and surprises. Regardless, she does enjoy adventure. She's detail oriented, and rarely misses anything - again, a requirement of her job.

Her thought process is always methodic, steady, and thorough. She may not make decisions swiftly, but always comes to the right one in the end. She works to the best of her ability, and strives for excellence in any given situation. She has a strong sense of morals, and will never betray them for any cause. She carries herself in a resolutely calm manner - it's difficult to get her upset, at least visibly. That's not to say she doesn't get happy - rather, she does have a witty, humorous streak - but she's generally relaxed in any scenario.

She is level-headed, and tends to be the voice of reason. Camino has an odd sort of wisdom for such a young age, and can easily be described as an 'old soul'. A steadfast character, many lean to her for support. In this sense, she can be taken for granted often. She's not really quiet, far from loud.

A determined character, she will push herself to her very limits for the sake of her team.

She dislikes fighting, and tends to be the practical peace-keeper when all else fails. She whole-heartedly believes in their mission, and is willing to do as much as she can to succeed.

Strengths + Desires

- The voice of reason
- Practical, resourceful, and observant
- Wise, for her age. An 'Old Soul'.
- Steadfast, with a steady personaltiy, so to speak.
- Slow to anger
- A strong sense of morals + kind
- Has been known to be courageous in the face of fear
- Doesn't fold under pressure, and is composed. That's not to say she moves/thinks quickly during an emergency, but she never loses her head, no matter the situation.

Weaknesses + Fears

- Often will take excessive time to reach a decision
- Fears failure
- Shuts off emotion when upset
- Suffers in silence
- Has a very minimal tolerance for laziness
- When she does get angered, she tends to snap in a fit of fury.
- Dislikes unpredictability, but her innate curiosity of the world is drawn to the unknown, so it's a bit of a two-sided thing
- She has an excellent memory, and, well - she holds grudges.
- Often disregards emotion when making a decision.

History:

Her upbringing wasn't out of the ordinary, really. She does, however, have extensive training behind her. She knows the general map of the United States, after years of memorizing it - rather challenging, for a canine. She knows how to track, follow a trail, think practically, and survive. Her knowledge is quite extensive in these areas. She has grown attatched to her trainer, and worries a little about leaving them, but doesn't neccessairily have seperation anxiety or anything of the sort.

Themesong(s)/songs that remind you of your character:

The only one I could find eheh -

Starrys Stash of Characters || DNP ||April 9, 2020 07:31 PM


sock monkey

Lightbringer
 
Posts: 12440
#1927266
Give Award
Yup. Kämpe does have a semi - evil goddess form -

Deity Sign-Ups:

-----------

Name:

Kämpe

(Shyem-pay) Swedish for, ‘Fighter

-------------------

Breed & Species:

She is primarily canine - German Shepherd, Scottish Deerhound, Saluki, Ibizan Hound, and Border Collie. A slight hint of feline and equine is reflected in the graceful arch of her neck, her long, sweeping tail, and lithe body.

-------------------

Age:

About 9,000

-------------------

Gender:

Female

-------------------

Personality:

Cold, intelligent, and firm, Kämpe could be described in various ways. Some know her to be a formidible foe; others, an emotionless monster. Nobody truly knows her at heart, and Kämpe highly doubts anyone will, or ever could.

Perceptive, cunning, and observant, nothing can slip past her. Kämpe speaks when she feels neccessary, but has no drive to fill conversation with meaningless chatter. By choice, she tends towards silence, and speaks the blunt truth when called upon to use her voice. A result of her collie blood, as well as innate IQ, Kämpe is alarmingly intelligent. She is able to analyze complex situations, read others like an open book, and calculate a plan all in one breath. Not only is she deeply intelligent, but also quite knowledgeable. As a result of her general silence, Kämpe is observant. She doesn't miss a detail, and as a result, knows far more than she seemingly should. An aura of, 'I know something', seems to follow her like a trail.

She knows that order is crucial, and must be enforced. She will issue punishment towards her subordinates and mortals when she feels neccessary, which is quite often. A mortal rebellion against her will result in sure death. Strong willed, imposing, and quick frankly terrifying, she is able to stamp down anyone through a sheer glance. Part of the logic behind her silence is she knows that her voice carries for more weight when she does choose to speak. Her voice is sharp, commanding, cold.

She can feel emotion, of course. However, her emotion is rather distant, occasionally appearing in bursts of sarcastic humour. In her youngest years, she cared little for masking feelings, and felt sick at the thought of murder. Now, she rarely shows mercy, and is rarely happy. She seems to be rather haunted by her past - Kämpe, initially, wasn't cold nor merciless.

She cannot disobey orders - something is wired in her mind, strange and unbreakable. Despite her obediance, she doesn't particularly enjoy killing. She has grown numb, immune to their squeals and screams in their death throes, although this was not always so. She regards the inferior mortals with a haughty disdain - although she doesn't particularly believe mass extinction is the preferable option, she won't object. She knows that obediance means survival in the world - but just that. Survival. She will obey only towards Zelus, and no one else. To her, obediance is a neccessity, a chore, not choice. Her fellow Deities could never order her to follow through with any action, and she can prove to be quite stubbornly rebellious when told what to do. Either way, she certainly dislikes the neccessity to obey Zelus. Conniving indeed, she silently wishes to overtake him and rule the world. Her intelligence makes her quite a threat in this sense.

Cautious, Kämpe is never one to jump to conclusions, nor act before thinking. She rarely loses her temper, and refuses to reveal emotion of any sort. Much to a deity's dismay, nothing seems to get under her skin, and she remains as calm and cold as ever in the face of insults. However, upon being offended, one must prepare for snide, cutting remarks in return. One should never hope to face Kämpe's fury, lest he or she values his/her life.

All aside, Kämpe loves control. She enjoys commanding a room, being in charge, seeing fear in her enemy's eyes. Power hasn't corrupted her, persay, but it has changed her. She lives for dogs bowing to her - perhaps a result of her own self - hate. She has considered attempting to overthrow Zelus on occasion, but eventually settles the matter with the statement of 'I wish to live.' It's not far-fetched in the least that she would like to someday rule both dogs and deities. Perhaps she is plotting something, perhaps not.... Regardless, her intelligence and ambition together are to be feared. She wishes to be feared, to be loved, for submission towards her. She fears rebellion, and will stamp it down at any cost.

-------------------

Description and/or Image:

(c) Me, 226175

(It's just a rough sketch, I'll try to make a reference sheet shortly)

(also, I'm limited by the word limit right now, so her description is kinda short - I'll work on it)

She stands at 11 feet at the shoulders, and weighs about 450 lbs. Her body is lithe, muscled, and sleek, built for running. Her back is long and narrowed, coiling energy to burst into a sprint. Although it is not quite visible in her above sketch, her legs are quite long. Her tail extends much further than the average dog's, fanning out at the end into thin, gold tipped strands. Her neck is gracefully arched, well muscled, and long, almost equine in shape. Her head is small and narrow, as aerodynamic as possible. All and all, she is built for athletisiscm.

Her coat is a coal black, darkening and lightening with both her mood and the time of day. Gold bioluminescent markings stamp along her frame, radiating a powerful golden light that reflect her power.

History:

As a young deity, one of her first tasks was to remove a troublesome, disrespectful group of mortal canines. She fought against the order, stubbornly rebelling against the idea of murder. Despite her haughty, aloof perspective towards the mortals, she refused to kill. However, something in her mind kicked in - the innate, unbending desire to obey Zelus, and she did as she was told, fangs clenched, body throwing itself back every step of the way. When the deed was completed, something in Kämpe took a horrible turn. She grew reserved, cold, seething with anger at everyone, everything, and herself. She no longer despises killing - she is numb. Years of blood on her claws have forged within her a emotional block towards such actions. Although she doesn't neccessairily take pleasure in death, she enjoys the thrill of a battle, and finds it entertaining when a mortal puts up a good fight.

-------------------

Weakness(es):

(Emotional/internal)

- Rather haughty

- Lack of mercy (for various reason)

- Numb to killing

- Dislike of herself

- Stubborn

- Conniving

- Little sense of attatchment/loyalty to any of her fellow deities

- Outwardly emotionless

- Inability to ask for help

- Inability to admit defeat

- Inability to depend on others

- Love for power, for control

----

(Physical/external)

- Athletic and muscled, but not particulary strong

- Unable to cooperate when fighting

- Dislikes any sort of battle in which she is outnumbered

- Fighting multiple enemies at once, as stated above

-------------------

Strength(s):

(Emotional/internal)

+ Intelligence

+ Resourceful, observant, sly

+ Leadership + authoritive manner

+ Confidence

+ Sarcastic wit

+ Strength of will/ determination

+ Able to keep emotion at bay; won't lose her temper

+ Always composed

----

(Physical/external)

+ Swift, and can reach incredibly high speeds

+ Quick and agile

+ High endurance level

+ Smart fighter/ highly skilled fighter - able to anticpate an opponent's moves

-------------------

Power:

Kämpe has the ability to manipulate light. She cannot create matter, and is limited to nearby sources. With this in mind, it is incredibly difficult to work during the night, as light is low. It is impossible for her to control light in total darkness.

With her ability to control light, she is able to bend, strengthen, and dimish it. She can create decorative, beautiful patterns of golden light dancing through the sky, yet also blind opponents. Her ability also includes bending light - by bending light around objects or creatures, she can make them invisible. It is difficult, and requires immense conscentration, but it is possible. By her ability to manipulate light, she can also manipulate shadows, as shadows are simply the absence of light. It proves quite useful in the making of nightmarish creatures of darknesss. Furthermore, she can create complex mirages and illusions.

Summoning and wielding light will become easier as decades pass, but is physically and mentally exhausting. There is no doubt that if taken too far, and used for too long of a time, it can be fatal. If wounded, her powers, oddly enough, create a golden, internal glow - including wounds, scars, eyes, breath, paw pads, and inside her mouth and nose. A golden haze hovers above her as she wishes, though she can dispose of it at anytime. Summoning light increases pain, which can prove quite a challenge.

-------------------

Other: Nope ;)

Theme song(s):

You should see me in a Crown - Billie Eilish

Castle - Halsey

"Wolves" by Sam Tinnesz ft. Silverberg

-------------------

RP Sample(s): Blog

..........................................................................

Starrys Stash of Characters || DNP ||April 9, 2020 07:32 PM


sock monkey

Lightbringer
 
Posts: 12440
#1927272
Give Award
Toska's slightly different human form:

Toska Fletcher

Age (20-50): 29

Gender: Female

Sexuality: Heterosexual

Role: Warrior

Personality:

Calm, cool, collected, Toska is never one to lose her head. Whether on a battlefield, or on a hunt, she has a knack for remaining completely composed. This is not to say she lacks fear - rather, she simply draws back her shoulders, lifts her chin, and bares through it. One could call it courage - Toska denies such a thing, claiming that it is simply her duty to remain collected in the face of adversity. Toska is not one to provoke a fight, and will diffuse such an argument to the best of her ability. However, once challenged and tested to the extent of her patience, she will nto back down. Indeed, she does excell in this area - her battle prowess is a result of her ability to swiftly predict her opponents move, in addition to overall athelticism.

One of Toska's greatest strengths is her intelligence. She is able to analyze complex issues at only a moment's notice, and can react accordingly. However, despite her quick thinking, she prides herself in being a meticulous planner, and far prefers a predetermined course of action over a spur of the moment decision. When given time, she is painfully indescisive. When pressured on time, however, she can make decisions quickly. She also possesses the ability to read others with relative ease - as a result, she often closes herself off. When Toska feels impending fear or anger at any moment, she will simply shut down all outward expression. All aside - Toska seems to posess an odd sort of wisdom. She is capable of comprehending the nuianced depth of life, and will often pose questions beyond the average person's comprehension - She has a rather odd knack for questioning the meaning of life, love, death and human nature.

At first, Toska may seem cold and reserved. This is due to her initial wary nature that results in a driving need to observe, to analyze cautiously before diving headfirst into any situation. She seems constantly on edge - her upbringing and combat training he forged within her the constant defensiveness, wariness. She's constantly worried, a troubled soul, but hides it well behind a smile and easy conversation. She feels most comfortable with animals and nature - although one might grow to love her sarcastic wit and compassionate heart, it takes a while to drag out the 'good' inside. She's not quick to trust in the least.

She's a rule follower. Disciplined indeed, she has incredible self-control - however, she often refuses to stray from the orders she is given. Her past was horribly chaotic, and characterized by a total lack of regulations and boundaries. She wants to stay as far away from her early life as possible, even if it means giving up some freedom for it.

She's not insecure, neccessairily, on any given trait - however, she generally dislikes herself. She fears what she was, or what she is capable of, in an odd sort of way - a result of her past. She's incredibly insecure about her upringing, more so than herself. Her family and past life are troubling topics for her.

You can strike Toska to the ground, and she'll get right back up, stubbornly digging in her heels. Toska holds an internal drive, pressure to keep going. 'Give up' is not in her vocabulary. It is a part of her very soul , mind, and heart. If she notices a challenge that she feels needs to be overcome, she will stop at nothing to achieve her goal. She is able to back herself out of a spurt of determination, but only for the sake of others. She cares nothing for her own health in such situations. She absolutely despises failure of herself, and will most certainly beat herself up over any mistake. As a perfectionist, she sets her personal expectations far higher than neccessary. As a result, she excells in near any activity - she is not neccessairily predisposed to success, rather, her burning need to give it her very best effort results in triumph.

She is not close minded, but regarding personal matters, she's stubborn. She can get tunnel vision, especially when she makes mistakes.

She is constantly on edge, and appears vaguely uncomfortable during any social gathering. She doesn't neccessairily appear nervous, just unsettled.

Appearance:

Toska stands at 5 foot 5 inches, slightly on the taller side. She has tan, sun bronzed skin that is darker than most, too tan to be considered Caucasian, though no one is quite sure of what ethnicity she is. Her complexion appears similar to what one might call Hispanic in modern times. Her straight hair is a slightly gold tinted brown - a brown the hue of dirt. It is relatively long, falling to her mid back, and she often keeps it tied back in a simple braid. Her eyes are a soulful brown hue, akin to the color of melted chocolate. Her optics are shaded by long, dark lashes. Toska is wiry, lean and lithe. Years of training are evident in her athletic frame. Her arms and shoulders are muscled from years of pulling the string of her long bow, and her legs are powerful, able to carry her for miles at a running pace. Her compact, sinewy frame aids her fighting as well. She is an excellent boxer, and also skilled with knives. However, she tries to avoid combat, using it as a last resort. Instead, she prefers stealth when attacking. Indeed, she is suited for this; she moves gracefully, and has an odd prowess in the art of climbing trees. Despite her steady movements, she manages to be incredibly clumsy indoors.


Scars:
She only has three. One near her neck, from her left shoulder to the beginning of her right collarbone, and branching off to the side of her neck. Secondly, her right hand is a mess, put simply. She often wears gloves to hide it. It was essentially mangled in her younger years, yet she kept working to make it usable. It now functions just as does her left hand, despite some soreness and pain when touched.

Clothing:

Toska usually resorts to simple, durable clothing. She wears slate gray leggings beneath a long sleeved, loose fitting tunic the color of washed out hunter green. Above her tunic, she wears a close fitting leather vest. And finally, she sports a long, hooded dark gray-brown cloak. Her feet are clad with calf - high combat boots. She wears durable cloth about her neck that serves as a bandana. Often, it is pulled up over her face so only her eyes are visible. This is a precaution so she is not recognizable, for a multitude of reasons. She wears a leather cuff on her left forearm; an adornment of many archers. She wears a dark belt, with a long dagger at her hip - a dagger she knows how to use.

Background (known): Her life before being drafted into the Queen's army was generally simple. She left her family at thirteen to live with a former court advisor that had been shamefully cast aside for unknown reasons. They didn't have much, but they had enough to get by. Toska worked at a horse barn for most of her life - in turn, he is quite skilled around the animals. At sixteen, she was drafted. She left her family behind - to her knowledge, they're still alive - and joined the army. She quickly grew to be a skilled warrior. She does not wish to disclose her life in her first thriteen years.

Reputation: Toska doesn't have much of a reputation. In her previous regiment, her skill in battle was widly known.

Outside of the army, little is known of her. Some may recognize her name, one of a skilled soldier, other not.

She is rumoured to have been the only one to defeat the combat trainer - a retired general, well known for his skill in battle and undefeated streak in combat.

She is rumoured to have murdered hundreds of miners - the rumour is well-known throughout Ransburrow, much to Toska's diamay.

Lastly, it is rumoured within the army that she could tame a wild horse in only a day.

Weaknesses/Fears (known):

Weaknesses:

- Stubborn

- Expects far too much of herself/ Perfectionist

- Despises her failure

- Initially quiet

- Suffers in silence

- Can be emotionally distant, and buries her feelings when upset

- Despises pity

- Painfully indescisive when given the time to do so

- Doesn't know when to stop, in regards to over - determination.

- She worries often about getting approval from those she trusts/loves/respects/her superiors. It can prove to be an issue. In this sense, she is incredibly insecure.

- She has never done well with heavy, bulky weapons such as maces, battle axes, and clubs. She doesn't fare well with a sheild or heavy armor - she also has little experience with a crossbow.

- When she gets mad, she gets mad. Her comments will be incredibly cruel during an argument.

----

Fears:

- Not having the approval of her superiors/those she respects

- Killing. She's a warrior, and one that doesn't know if she can bring herself to kill.

- Not being courageous enough

- Not being smart enough

- Failing others. This is a really big one.

- Mistakes/ her own failure

- Not being good enough. This is also an important one.

- Being weak/showing weakness.

Strengths/Desires (known):

Strengths:

- Atheletiscism. Running, in particular. She's fast and has good stamina.

- When comfortable, she is an excellent leader.

- A high pain tolerance. She despises displaying her weakness.

- Intelligence (Resourceful, analytical, observant, quick minded in general)

- Composure. She can keep her head in near any situation.

- Wisdom/maturity. Ability to comprehend deep philosophical issues and questions.

- Drive/determination

- Empathy

- Fighting. Boxing/fist fighting, archery, knife throwing, and sword fighting primarily.

- Horseback riding

Desires:

- To excell in everything she tries. In a sense, she wishes to be perfect.

- She also wants to be liked. She can't stand the thought of people hating her.

Roleplay Sample: My blog

Other: She's not really literate. Unable to get her hands on literature, she spent hours upon hours stubbornly attempting to learn to read through road signs, banners in markets, discarded letters, etc., then spending her free time painstakingly scrawling letters on scraps of parchment. Because learning from road signs certainly isn't the most effective way to learn, she can't read very well at all, but can piece together simple sentences if given the time.

Starrys Stash of Characters || DNP ||April 9, 2020 07:33 PM


sock monkey

Lightbringer
 
Posts: 12440
#1927279
Give Award
I don't even remember if I posted Isande's form - if not, here -
Pack Name: Boundless
Pack Number: 226175
Level of Activity : Most likely once per day
RP Example: N/A

Character Name: Isande
Character Age: Around 4
Gender: Female
Territory: Northern Tundra

Appearance:
Isande is of medium height, no more, no less. Her body is lithe and incredibly fit; she is able to trot or lope for hours in end. Part of her incredible endurance is strength of will - the other part is excellent cardio health, as well as a muscled form. Her legs are long and powerful, but her body shape more closely resembles that of a German Shepherd dog - a longer back, which proves quite useful when coiling energy to burst into a sprint. Isande is athletic, but her speed is rather average. However, her reflexes are incredibly quick, almost an astounding speed.

Her ears are relatively large and alert. Her muzzle is long and narrow - all in all, she quite closely resembles the body type of a German Shepherd Dog, despite 'dog' not existing in Resa, nor any other creature but wolf in her bloodline.

Her coat is long, proving to be quite protective of tundra temperatures. The color of her fur is a shocking white hue, in order to camaflouge to her snowy environment. Her eyes are a warm, golden brown hue.

One might consider her to be quite beautiful, but that is a matter of opinion.

Personality:

Willful and stubborn, this female always gets her way. Growing up alone, with her mother's death at an early age, Isande knows how to fend for herself. Independent, intelligent, and resourceful, a challenge is yet to faze her. She is tough as nails, incredibly resilient, and whatever she puts her mind to, she will do with not a moment of hesitance. She works her tail off for everything she does, and believes that something must be earned, not given.

Deeply intelligent, there is little that gets past Isande. She is observant, analytical, and emotionally intelligent. A problem is only a challenge for her sharp mind to overcome - which has never been an issue. She is a leader to follow, and her charismatic, confident nature proves quite helpful when she takes charge. She understands the penalty of indecisiveness, and is able to make a decision quickly when neccessary - however, when given time, she is as cautious and thoughtful as possible before coming to conclusions and finalizing choices.

With the courage to push through anything, Isande is, all in all, a force to be reckoned with. She is firm, and has a strong sense of morals. While disciplined and composed, this is not to say that she does not have a sense of humor. Biting cunning and sarcasm add to her arsenal of wit. (Also, if you have been subject to a rather cunning practical joke, it was probably Isande).

To wrap it up:

She values honesty, hard work, courage, and respect above all else. Her strength of character, courage, and resiliance are what define her. Inteligence, wit, and a love for practical jokes are excellent assets to her character as well. Discipline, composure, and firmness also are strong in this female. She is an ambivert, and adores large gatherings of wolves. She is confident, and is quite socieable. She's also a dominant, assertive character, and is a completely capable leader.

Family:
Mother: Lyyke (Deceased)
Brother: Chaski (Deceased)
Brother: Ammil (Deceased)
Brother: Songo (Deceased)

Character Theme Song -optional-:
Character motto/quote -optional-: "Keep your head up, or your crown will fall." - Unknown. "Fall, get back up. I hurt when I hit the ground. But wounds can't stop me - rise. Overcome. Repeat. Stay strong - stay couragous. Look fear in the eye, life your chin, and refuse to give in. Simple as that - it's how I survived. All these years, it was one simple secret - never give up."
Other: ;)
Starrys Stash of Characters || DNP ||April 9, 2020 07:34 PM


sock monkey

Lightbringer
 
Posts: 12440
#1927280
Give Award
Boop -
Here's Fika, my favorite boy ^^
(sorry Ty)
Character Name: Fika
Character Age: 4
Gender: Male
Territory: Desert Cliffs

Appearance:
Credits to landkeks-stock on DA under the title of 'Wolf Pose 21'

Fika is a handsome male, with warm, almost orange-golden brown eyes. He is tall, reaching about 2'4" at the shoulder, and weighing about 110 pounds. He has a wiry, lithe form, excellent for life in the desert cliffs. He is muscled, and well equipped from leaping from rock to rock with little trouble. Adding onto his sure-footedness, he is incredibly balanced. This handsome boy is quite athletic.

Personality:

At heart, Fika is the sweetest, most gentle soul you can find. He's loving, compassionate, and emotionally intelligent. He feels other's pain as his own, and wishes nothing more for everyone to feel content, loved, at peace. He is selfless, putting other's needs far above his own at all times. He wouldn't hurt a fly, and even hunting for his own survival sometimes can be rather painful for him. He's a big softie at heart.

Although he has a heart of gold, he can be a little slow to process new information. He isn't dumb, but he's not smart. His emotional intelligence and ability to read expression is average; but he reacts to emotion well, and always has the right response. He is observant, but often cannot analyze and understand the information well. In time, he'll figure it out, but it may take him a minute or so.

He's incredibly hardworking, and does absolutely everything to the best of his ability. When it comes to most any task, he is eager, enthusiastic, and willing.

What he lacks in analytical ability he makes up in instincts. He can survive near everything he is thrown into, and has proven to be quite resourceful. He is spontaneous, and in the face of danger, he reacts solely off impulse and instinct. His first reaction is to run from a threat, then figure it out later. It has proven successful, as he's alive to this day.

That being said, he is constantly nervous. He's quite calm in a normal situation, but in the face of stress, he cannot dispell of his perpetual anxiety. Unfortunately for him, he has no ability to mask emotion, and one can read him like an open book. All sudden movements or noises are terrifying to him, as most any threat is.

Side note: He is a bit afraid to love, no matter how easily it comes to him. He had a mate, but she passed in a rather tragic event that still haunts him to this day.

Family: All deceased
Character Theme Song -optional-: "Say you won't let go" - James Arthur
Character motto/quote -optional-: "Everyone deserves to be loved." and "Run first, think later."
Other: ;)

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