Biography My name is Geralt of Rivia. However, I've come to be called many names; White One, Witcher, Gwynbleidd... All because of who I am. Or rather... What I am. Because I...
Am a Witcher.
The Witcher
Verily, there is nothing so hideous as the monsters, so contrary to nature, known as witchers for they are the offspring of foul sorcery and devilry. They are rogues without virtue, conscience or scruple, true diabolic creations, fit only for killing. There is no place amidst honest men for such as they.
Taken in as children, Witchers-to-be are subjected to intense alchemical processes, consumption of mutagenic compounds and relentless physical and magical training to make them dangerous and highly versatile against their vast array of opponents, many of which possess superhuman speed, strength and/or other deadly powers. These procedures ultimately mean that each fully-trained Witcher is a mutant built specifically to hunt and kill inhuman prey.
Breeding Info N/A
| Personality Geralt is a cold and collected, and it is very hard to get him to share anything about him. He is antisocial, and prefers not to speak, nor to hear others speak. He doesn't care about politics, territories, or anything that binds the natural wolf. However, if you get into the Witcher's cold heart... He will remain loyal and faithful to you forever. He would lay down his life for any of those he cares about.
Preferences N/A
Special Skills Gerald's witcher mutations allow him these skills (most of which are only applied in scene three);
Sterility (which partially explains selection from the outsiders, as they cannot breed to pass on their traits).
Amber cat-like eyes that grant very acute nightvision - the Witchers can constrict their pupils to see in blinding light or open them to see in near pitch black. This nightvision can be further enhanced with the cat potion but in general it is good enough by itself to not require further enhancement.
Tremendous resistance to disease (which functions in most cases as complete immunity) and a boosted immune system allowing them to consume large quantities of potions that could prove easily deadly if consumed even in small amounts by a normal man.
Dramatically increased strength, speed, reflexes and endurance, far beyond any normal or well-trained human. A Witcher's physical skills are sufficient to defeat most monsters if combined with extensive training and proper weaponry.
Having the ability to perform simple yet incredibly versatile combat magic in the form of Signs. They also develop a sixth sense that allows them to "feel" things around them, be it items of importance or people's immediate intentions. This explains their uncanny ability to track and hunt people and monsters.
Accelerated healing that grants quick recovery from injury.
Incredibly long lifespan.
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