
| Chatbox |
| Professor Poopypants |
| Ahhh the Alligators in swamp would NOT stop running away if I don't pursue them! I need them for a questtttt |
| Professor Poopypants |
| Dawn Oh wait and new packs only start with 100 mush and some deer, nothing else, quite unlike now... |
| Professor Poopypants |
| Dawn Ah yes... Back then when I played, apples are not as "overpriced" as now, people can successfully sell a jasmine for 2k to 3k mush, but for a casual f2p, getting mush was hell compared to now. Take the mini-games for example. Mush hunt used to only give 0, 2, 5, and 10 mush... Pack life gives random mush with an average of 4. And also, getting wolves with decent cp for explore was hard(because talents are not as abundant as now, and wolves are expensive as heck), and breeding wasn't even so easy (I remember many of the top breeding wolves being SUPER expensive to breed to, like how a player named Wilverbeast or something had a ~1000 talent wolf for 1k mush per breed. And even GETTING a breed was hard. jasmine was in high demands too). Plus we only get half the daily cp we do now, although talents were 20cp each (not 10). There is quite some buffs to the game now that makes playing f2p easier, and although there were some minor debuffs/nerf it was worth it. |
| Quests |
| Alliance Battles |
| Challenges |
![]() | Bobcat : +3 |
![]() | Mojave Green Rattler : 0 |
![]() | Bobcat : +5 |
| Chatbox |
| Professor Poopypants |
| Ahhh the Alligators in swamp would NOT stop running away if I don't pursue them! I need them for a questtttt |
| Professor Poopypants |
| Dawn Oh wait and new packs only start with 100 mush and some deer, nothing else, quite unlike now... |
| Professor Poopypants |
| Dawn Ah yes... Back then when I played, apples are not as "overpriced" as now, people can successfully sell a jasmine for 2k to 3k mush, but for a casual f2p, getting mush was hell compared to now. Take the mini-games for example. Mush hunt used to only give 0, 2, 5, and 10 mush... Pack life gives random mush with an average of 4. And also, getting wolves with decent cp for explore was hard(because talents are not as abundant as now, and wolves are expensive as heck), and breeding wasn't even so easy (I remember many of the top breeding wolves being SUPER expensive to breed to, like how a player named Wilverbeast or something had a ~1000 talent wolf for 1k mush per breed. And even GETTING a breed was hard. jasmine was in high demands too). Plus we only get half the daily cp we do now, although talents were 20cp each (not 10). There is quite some buffs to the game now that makes playing f2p easier, and although there were some minor debuffs/nerf it was worth it. |
| Pup 56 | ||
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Wolf Number: 5649783 Gender: Male Age: Deceased Deathdate: Mar 2, 2026 Death Age: 18 Pack: The Heavens Last Owner: ghostfacebackup Breeder: Reminisce Weight: 131 Pounds Build: Thick Fur Type: Wavy Generation: 94th Birthdate: Aug 11, 2025 Sire: Murphy Dam: Kiyomi⁶ AC Mood: Content Battle Experience: 0 Playfulness: Medium Birth Defect: None Boost: None Total Battle Earnings: 0 Total Mush Found: 0 Offspring Count: 6 Bred This Season: 0 Total Times Bred: 3 Affinity W/Your Pack: Excellent Talent: None Injury: None
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Base Coat: Black Dapple (Common) Eyes: Blue-Brown (Common) Nose: Black (Common) Inner Ears: Cider 1 Leg Type: Frosted Leg Color: Cider 1 Head Type: Tuxedo Head Color: Cider 1 Tail Type: Tip Muzzle Type: Narrow Muzzle Color: Tortoiseshell Harlequin: Ombre Piebald 5: White |
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Total Character Points: 39 |
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