Wolf Play : animation/timing help/ criticism needed
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Bau

Finally showing off how fluffy they are and taking the wings off for now. Mainly focusing on non-winged ones cause so far none of the moodboards I have make me wanna add em XD
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More newwss??
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Zzz... xD
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:>
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Call em out!
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Forums > Artwork > Art Help
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animation/timing help/ criticism neededJune 8, 2023 10:41 AM


Krampus

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Working on a mini amv, i'm trying to get it done by (this) friday
Somethings off with the timing, can't tell what it is :/
i don't really like the first frame, so i might get rid of it/change it. It doesn't really hold the feeling of weight/locomotion

Edited at June 8, 2023 10:42 AM by Krampus
animation/timing help/ criticism neededJune 8, 2023 05:29 PM


Former Pack

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Hmm it looks like you might need more in-betweens, unless that's what you were planning to do.

There's also not a lot of anticipation in the first few frames of the action, which may be why it feels so stiff.

I'd reccomend looking at smear/smush frames and trying those out to get a bit more movement going!

Overall it's really good and good luck with the rest of the project!


Edited at June 8, 2023 05:29 PM by Beetle Tea
animation/timing help/ criticism neededJune 8, 2023 06:35 PM


Krampus

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Beetle Tea said:

Hmm it looks like you might need more in-betweens, unless that's what you were planning to do.

There's also not a lot of anticipation in the first few frames of the action, which may be why it feels so stiff.

I'd reccomend looking at smear/smush frames and trying those out to get a bit more movement going!

Overall it's really good and good luck with the rest of the project!



i just realised in the last action, i meant to put a flicking of the head/eyes, (as a secondary action) and completely forgot about it.
Not a lot of smear/smush frames here, i'll look into adding those.
thank you for your advice! ^^

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