Wolf Play : Question regarding battle damage
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 Eternal
04:45:41 Spider,Rake(He,Him)
wish these 9 days I have left for me to change my pack name would go faster
 Mercenary
04:41:16 
Hey chat
 Whispering Rain
04:16:50 Whisp, Rain
ET
Ooohhh thanks!
 kycantina
04:16:12 ky
Whisp,
Nope, all G1 wolves start at 3 years old
 Eternity
04:15:45 ET
No. If you're making a new custom wolf, it will be 3 years old.

However, you can buy a pup and add the custom coat to them.
 Whispering Rain
04:14:59 Whisp, Rain
When you make a custom does the wolf come to the pack as a pup?
 kycantina
04:13:55 ky
Whisp,

Yeah?
 Night Shade
04:13:49 Graves | Chaos
Does anyone have remote job leads? PM me, I may vanish for a bit
 Whispering Rain
04:11:58 Whisp, Rain
I have a question about custom wolves
 Revelry
04:02:29 Rev
Name something batter than lemon pie
 Whispering Rain
03:57:42 Whisp, Rain
Eternal
Not particularly circusish, but I'm feeling Shadowmaster
 Eternal
03:56:16 Spider,Rake(He,Him)
-WP Click-

I need a circus themed name for her
 Wiltshire
03:53:57 = Manor =
Looking for a couple roleplay partners! Read my bio and then pm me once you've decided your still interested :D
 Thunder Struck
03:51:43 Thunder
criticism please :>
-WP Click-
 Whispering Rain
03:50:32 Whisp, Rain
-WP Click-
 Whispering Rain
03:50:07 Whisp, Rain
What do yall think of her gear/decor?
 Amygdala
03:49:17 Amy
Rev
I am sure you will improve a lot...practice makes it perfect they say XD
 Revelry
03:48:14 Rev
I wanted to do it for a while, ET was super kind and help me teaching me how to start on it. But I'm still learning layers and all, and I can't quite get lines right with a mouse
 Revelry
03:44:54 Rev
Amy
Makes sense. I did it thinking more about harmozing with the games markings.
Hopefully I'll have more time this week to learn a bit more about digital stuff
 Amygdala
03:43:46 Amy
Rev
I would love do do a design but it's so hard to do on my phone and i am not to goot with designing anyway XD

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Question regarding battle damageNovember 14, 2017 10:18 PM


Former Pack

Neutral
 
Posts: 0
#346873
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Does anyone know how battle damage is calculated? Seems a little wonky that wolves with 'bite' cause 23 damage and wolves with 'skull crush' cause 25 damage when in battle..? Also the skull crush wolves have full battle, resolve, and agility where the bite/claw wolves only have full battle.

Edited at November 14, 2017 10:18 PM by Algonquin
Question regarding battle damageNovember 14, 2017 10:38 PM


Vennenum

Game Moderator
Darkseeker
 
Posts: 5614
#346883
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Only two moves give you a damage boost. That's Skull Crush and one other one I don't have at the top of my head.

Damage is affected by: Battle CP, Weight, and Moves (where Skull Crush and Dmg Boost Move #2 come in).

Resolve boosts accuracy, and Agility boosts evasion. They do not affect amount of damage caused.
Question regarding battle damageNovember 15, 2017 05:39 AM


Dash Attacked

Lightbringer
 
Posts: 5580
#346973
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I believe your wolves get +2 damage added onto their total damage when they reach 225 BE, and another +2 damage added on when they reach 525 BE.

However, the amount of damage your wolf deals is affected by all those things Venn said. The BE damage boost is just added onto that total amount.
Question regarding battle damageNovember 15, 2017 05:04 PM


Former Pack

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#347626
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Thank you both for the answers.

It was just odd to me that wolves with filled attributes of 'battle', 'resolve', and 'agility' with much higher battle experience (and no negatives for natural disasters) can lose to the same number of wolves with only 'battle' filled and a smattering of CP in the others and with much lower battle experience (fewer than 25).

Would the wolves' weights account for this, then?
Question regarding battle damageNovember 15, 2017 06:10 PM


Dash Attacked

Lightbringer
 
Posts: 5580
#347757
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Algonquin said:
Thank you both for the answers.

It was just odd to me that wolves with filled attributes of 'battle', 'resolve', and 'agility' with much higher battle experience (and no negatives for natural disasters) can lose to the same number of wolves with only 'battle' filled and a smattering of CP in the others and with much lower battle experience (fewer than 25).

Would the wolves' weights account for this, then?



Yes, I'd believe the wolves' weights would most likely be the reason for this.

Here's a little guide to a wolf's weight and it's correspondence to damage in battle, if it helps. ^^
https://wolfplaygame.com/gameguide.php#nattr

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