Wolf Play : Battle Wolves
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 Qyusen
10:26:05 Qyu - all pronouns
-Click-
Outfit design timee
 Urux
10:25:52 Urox
Vah
It will be, for the most part. It is an unexpected visit for a funeral which is rather sad. But the only silver lining is that we get to see each other before xmas.
 ZEFHYR
10:25:00 
thank you all! Raven and Katy and everyone
 Listless
10:20:10 List
Vah
thank you !
 Zeraphia
10:19:42 Spooky Vah
List

I don't think so, I'm like 90% sure I remember Eve saying it would be sometime in the middle of the month.
 Listless
10:19:15 List
is the WP event going to be on halloween?
 Zeraphia
10:19:14 Spooky Vah
Katy

It definitely won't hurt to wait till then to make a custom. I'm sure you'll have plenty of apples to use too, a good amount to save at least. XD
 distant-screams
10:18:34 katy | beetle
starting to think i'll have to wait for the WP event to make another custom >.>

i can't seem to get a single good custom base that doesn't have at least one negative quality
 Zeraphia
10:17:25 Spooky Vah
Urux

Oh no worries at all! That sounds like fun though!
 Ace
10:17:19 ace <3
-WP Click- goddam, that rarity!
 Inferno Abyss
10:16:57 Raven, Flame
Katy
That would make sense. I've only gotten raven feathers so I wasn't sure 😭
 Serpents
10:16:54 Waterfall,Zane,Pixal
-WP Click- Dammit I forgot to Gender change him :|
 Link Cat
10:16:46 Jelly Bean
PvP anyone?
 Inferno Abyss
10:16:24 Raven, Flame
Zefhyr
If it's a normal familiar, then once the health is gone, so are they. You can get the elixir to heal them before they go though.

Event familiars (FMC, Biddoo and monthly events) only flee like a wolf does. They won't die until old age takes them ^^
 distant-screams
10:15:58 katy | beetle
Zephyr,
you can buy the morning dew elixir in barter to heal your familiar
 Urux
10:15:17 Urox
Vah
xD I am waiting for my partner to arrive, he's coming to visit from another state - on that note I will be MIA tomorrow haha
 distant-screams
10:15:09 katy | beetle
Inferno,
he's meant to also drop charon's blessings sometimes but he rarely does >.> i think the odds got lowered maybe.
 ZEFHYR
10:13:51 
when a Familiar's power is going down, is tht it for them, or is it something that can be built back up wiht a potion?
 Zeraphia
10:13:49 Spooky Vah
Welcome to; I have nothing better to do and I'm bored.

So, I reply.
 Inferno Abyss
10:13:49 Raven, Flame
Does Gwyn only drop raven feathers now? I thought he dropped something else but all I've been getting is raven feathers x.x

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Forums > Member Help
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Battle WolvesSeptember 30, 2020 12:36 PM


Valkyriee

Darkseeker
 
Posts: 21
#2296913
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How do I know If my wolves are battle wolves?
Battle WolvesSeptember 30, 2020 01:10 PM


Dire

Neutral
 
Posts: 2391
#2296975
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2
Basic and most important requirement:

Having filled the battle attribute (200 or 250 CP ), no defects that have penalties in the battle attribute
Battle CP is directly related to how much damage your wolf deal. Having filled that attribute allows the wolf to deal the most damage.

Extra requirements (tier 1): have effect in any battle your wolves are in
Battle experience: Your wolf can gain extra damage bonus if they reach a certain amount of battle experience.

A wolf with 200/200 battle who has 0 battle experience, will deal a "max basic damage" of 23 HP.

Reaching the "Slashing Bite" (275BE) and "Neck Snap" (525BE) moves will give each, a +2 extra damage bonus . Appling those to the "max basic damage" it will be 25 HP damage for a wolf with 275BE (useful to defeat a wolf in four hits instead of five in a PvP battle), and 27HP damage for a wolf with 525BE or more.

The ultimate battle move a wolf can learn is "Death Grip" (925BE),
this leads to have the max chance of hitting critically (a critical hit makes your wolf deal a +15 extra damage in explore and +10 damage in PvP). Most battle packs want to train their wolves to that point. If a death grip wolf doesn't hit a NPC it will be because they avoided the hit and not because your wolf "misses".

Resolve and agility CP:

Resolve is useful for accuracy, your wolf will miss less hits.

Agility is useful for evasion, your wolf will dodge more hits from enemies.

Battle boost: best is at the top.

-Divine health: your wolf have 150 HP instead of 100HP.
-Elite Speed: allows a max battle of 250HP. Makes your wolf deal the same damage as a death grip wolf without needing to train them. Chance of hitting twice
-Crushing Strenght: allows a max battle of 250HP. Makes your wolf deal the same damage as a death grip wolf without needing to train them.
-Nimble Foot: allows a max agility of 250HP.
-Unparalell Learning: allows a max resolve of 250HP, chance of getting 2BE instead of 1BE per kill. This chance is aproximately 5%.

Extra requirements (tier 2): less important than the ones in tier 1 but still would make battle training easier.

Weight:
Weight matters for explore, but does not for PvP. People tend to look for 130+lb wolves as known as "heavyweight"

Weight bonus is applied for the "basic max damage" which is 23 for a nontrained wolf.
Weight Bonus
75lb ~ 89 lb -5 damage, +5 agility
90lb ~ 109 lb -2 damage, +2 agility
110lb ~ 129 lb +2 damage, -2 agility
130lb ~ 150 lb +5 damage, -5 agility

Vitals:
a wolf will get a damage bonus/penalty depending of which values they have in their vitals, when a natural event is occurring (Flood, Earthquake, Hurricane, Blizzard).

Having all these values positive is the most ideal situation.
Again, this only affects explore and not PvP. And the event that you'll see more often is Blizzard.
Vitals won't give more than a +5 damage bonus

Edited at September 30, 2020 01:25 PM by Dire

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