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Zakoth
"Hornless One," "Winter's Embrace," "The Ivory Champion"
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"Why are we trusting these humans again?"
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(credits to Heico @ picrew.me)
Age:
28 (Human Age)
56 (Gargoyle Age)
Gender:
Male
Rank:
Defender
Desired Rank:
Doesn't Care
Thoughts On The Refugees?:
After the previous occupants left, Zakoth's opinions toward humans diminished. He doesn't hate them but only tolerates their presence. He obeys his leader's commands and respects his wishes, but he sees the human refugees as trouble and wants them to leave as soon as possible.
Appearance:
(credits to Hasshu @ picrew.me)
To start, Zakoth has the presence of everlasting moonlight, as his aura is frosty and bewitching. Always on his face is a stoic expression with little emotion in his eyes of crimson. The way he appears makes it seem that he has little care for anyone, which isn't true. He cares about others in his way, even though it's nothing affectionate or expressive. Zakoth's height is 6'4-slightly towering over the clan leader. With his height, he can be intimidating, although it's not his intention to scare others: one of the reasons why he isolates himself from humans is out of fear of being labeled as a monster. What makes him unique from the gargoyles is that his skin is a lighter shade, almost frosty white, hinting he's born with a different kind of stone, maybe white marble.
His body is more muscular than his leader, but you can see the outline of muscles. His body resembles a greek marble statue, detailed to the brim to show off his bodily prowess and eye-catching beauty. He has rounded, muscled shoulders with his arms well-toned and slightly veiny. The length of his arms is slightly above average, with pieces of his arms missing. His chest is smooth with a bit of cracking and solid, and his abdomen is that of a well-toned eight-pack. His back is muscular and well-defined, with the muscles on his back apparent. His legs fit and polished, again, slightly above average in length. The bodily frame is rectangular and kind of balanced agility and strength, though it leans to the strong side. Due to his body breaking, he lacks durability, which weakens his dermal armor. Zakoth's claws are chipped and rather dull from the constant throwing, but he can still use them for climbing. His feet are human-like, but his toenails are long and curved to hold himself firmly to the ground, with the addition of a hook-like claw on the back of them, right above the heel. Both heel claws are missing that deadly penetrating tip, but it's still painful if he kicks you with them.
Zakoth had a long, bulky tail centuries ago, with a length of 120 inches, but it broke off by 90inches during the incident and now has part of a tail. The base of his tail (what remains of it) is firm and reaches 30 inches. Before missing a vast majority, it was for whacking and damaging his opponents with blunt force. The tip had a nice spade, with its edges sharp enough to cut flesh. Another feature is his small, pointy ears, yet missing pieces of stone, as well.
The form of his face is long and well-molded, with somewhat exposed cheekbones and sunken cheeks. Zakoth's face is wonderfully even from the forehead up down to the start of his jawline. His jaw is strong and strangely soft to the gaze, with the lower half of his face free of facial hair. His jaw conveys a powerful and astonishing physical attractiveness, featuring the beauty of physical training and masculine features. He has thin-almond eyes and lovely red iris' that glows beautifully at night. His gaze is sharp and pierces the soul but in a pleasant way. Zakoth's nose is Greek, with a crack horizontally midway across the bridge of his nose. Mentioned before, his ears are sharp and small. The funniest (or cutest) thing about them is when he's flustered, they will twitch. Lastly, his eyebrows are trimmed and low-sling, with the color a darker shade of black.
The final info about his appearance is his hair, which reaches down to his lower back. The texture of his is thick and smooth as silk, able to rake your fingers through his hair effortlessly. Keeping up with his white-marbled appearance, the tone of it is an unpigmented white that corresponds magnifically with the rest of his features. At night and the moon shines ever so brightly, it will glow under the moonlight. Well, it doesn't glow per se, but you get the point. Located on his temples are two pointed horns, with the right horn broken in half with an elegant curve. The horns are somewhat similar to a Scimitar Oryx. His wings are dragonic-like, with a leathery material and tiny scales on the backside of the wings. The webbing on the underside is a very light pink, close to white. Both of his wings have thumbs, with a horn/claw, similar to the horns on his head, albeit shorter. At the ends of each four fingers are claws/horns shorter than the one on his thumb, yet still deadly in combat. The webbings are torn, with cracks along the bone parts.
Personality:
Reserved (Around Humans) | Protective Somewhat | Fiercely Loyal | Active | Determined | Can Be Fun | Logical | Quiet, Unless Spoken To | Respectful | Cautious | Responsible | Calm, But Violent Outbursts | Helpful | Humble | Tolerant
Skills:
Two-Handed Swords: Zakoth is the master of two-handed swords, and his favorite type is the flamberge he named Frostbite. He can use short swords, but they're not his preference. His body and arms appear fragile, but he still has the strength to wield these heavy swords. With each swing, you could hear the winds get sliced.
Throwing: If his foe is far away from his position, Zakoth can throw his sword or nearby polearm in their direction. His throwing skills are beyond humans or gargoyles, and he can reach distances that none can reach. Up close, his throwing is deadly and can pierce the thickest armor on his foe and cause a fatal injury or instant death.
Keen Eyes: His eyes are sharper than a falcon and can spot anyone miles away. Zakoth has observant eyes, picking up the rustling of bushes or shadowy outlines in the dense woods. Prey, whether a man or animal, can’t escape his eyes. To make this good (or bad, depending on which side you’re on), he can take out opponents from far away with the help of his throwing skill.
Stealth (Snow/Winter Only): His white stone body comes in handy when Winter comes, as he blends in perfectly with his snowy surroundings. When Winter arrives, Zakoth handles paroles of the castle’s territory since the others would stand out. He doesn’t mind doing the paroles, as he finds it peaceful and a small break from socializing.
Strengths:
⁍Combat (Weapons Only)
⁍Stealth (Snowy Biomes)
⁍Strength and Throwing Strength
⁍Sharpest Eyes
⁍Agility
Weaknesses:
⁍Durability, his body is cracking due to an incident long ago
⁍Cooperation/Leading, Zakoth is better off as a follower than a leader
⁍Gliding (Sorta), he can still glide but is extremely slow due to his wings cracking
⁍Throwing is his strength, but it's also his weakness. If he throws too much in a singular day, his arms will crack, or worse, break
Mate:
Titakeah
Crush:
A Purple Female Snatched His Gaze
She snatched him for real
Offspring:
1st Clutch; 2 Eggs (Deceased; Killed By A Jealous Female)
2nd Clutch; 2 Eggs (Alive; Four Days Old)
Affiliations:
Titakeah:
Kin:
Lito (Older Half-Brother; Alive)
Other:
Open